少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Friday, March 01, 2019
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    
    public class AllianceBossHintWin : Window
    {
        [SerializeField] Text m_Progress;
        [SerializeField] RankBehaviour[] m_Ranks;
        [SerializeField] Text m_AllianceRank;
        [SerializeField] Text m_AllianceHurt;
        [SerializeField] Text m_AllianceParticipate;
 
        DungeonModel dungeonModel
        {
            get { return ModelCenter.Instance.GetModel<DungeonModel>(); }
        }
 
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
        }
 
        protected override void OnPreOpen()
        {
            dungeonModel.updateMissionEvent += UpdateMissionEvent;
            Display();
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            dungeonModel.updateMissionEvent -= UpdateMissionEvent;
        }
 
        protected override void OnAfterClose()
        {
        }
 
        void Display()
        {
            DisplayProgress();
            DisplayHurtRank();
            DisplayAlliance();
        }
 
        void DisplayProgress()
        {
            var mission = dungeonModel.mission;
            var progress = 1 - (float)mission.remainHPPer / 100;
            m_Progress.text = StringUtility.Contact((int)(progress * 100), "%");
        }
 
        void DisplayHurtRank()
        {
            var mission = dungeonModel.mission;
            var hurtInfos = mission.hurtInfo;
            var index = 0;
            if (hurtInfos != null)
            {
                for (int i = 0; i < hurtInfos.Length; i++)
                {
                    if (i < m_Ranks.Length)
                    {
                        m_Ranks[i].Display(hurtInfos[i].playerName, hurtInfos[i].totalHurt);
                    }
                    index++;
                }
            }
            for (int i = index; i < m_Ranks.Length; i++)
            {
                m_Ranks[i].Reset();
            }
        }
 
        void DisplayAlliance()
        {
            var mission = dungeonModel.mission;
            m_AllianceRank.text = mission.myRank == 0 ? string.Empty : mission.myRank.ToString();
            m_AllianceHurt.text = UIHelper.ReplaceLargeNum(mission.myHurtTotal);
            m_AllianceParticipate.text = mission.myMenberCnt.ToString();
        }
 
        private void UpdateMissionEvent()
        {
            DisplayProgress();
            DisplayHurtRank();
            DisplayAlliance();
        }
 
        [Serializable]
        public class RankBehaviour
        {
            [SerializeField] Text m_FairyName;
            [SerializeField] Text m_Hurt;
 
            public void Display(string fairyName, long hurt)
            {
                m_FairyName.text = fairyName;
                m_Hurt.text = UIHelper.ReplaceLargeNum(hurt);
            }
 
            public void Reset()
            {
                m_FairyName.text = string.Empty;
                m_Hurt.text = string.Empty;
            }
        }
    }
}