少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Friday, March 08, 2019
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    
    public class AllianceBossVictoryWin : Window
    {
        [SerializeField] Transform m_ContainerPoivt;
        [SerializeField] ButtonEx m_Exit;
        [SerializeField] Text m_ExitTimer;
        [SerializeField] Transform m_ContainerTopThree;
        [SerializeField] Image m_Rank;
        [SerializeField] Transform m_ContainerOutThree;
        [SerializeField] Text m_AllianceRank;
        [SerializeField] Text m_AllianceParticipate;
        [SerializeField] Transform m_ContainerAuctionReward;
        [SerializeField] Transform m_ContainerNoneReward;
        [SerializeField] Text m_NoneRewardRemind;
        [SerializeField] HorizontalLayoutGroup m_AuctionItemRoot;
        [SerializeField] ScrollRect m_AcctionItemScroll;
        [SerializeField] List<DungeonRewardBehavour> m_AuctionItems;
        [SerializeField] HorizontalLayoutGroup m_MyItemRoot;
        [SerializeField] ScrollRect m_MyItemScroll;
        [SerializeField] List<DungeonRewardBehavour> m_MyItems;
        [SerializeField] Button m_GotoAuction;
 
        float timer = 0f;
 
        AllianceBossModel model { get { return ModelCenter.Instance.GetModel<AllianceBossModel>(); } }
        DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
 
 
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_GotoAuction.AddListener(GotoAuction);
            m_Exit.AddListener(ExitDungeon);
        }
 
        protected override void OnActived()
        {
            base.OnActived();
            if (!WindowJumpMgr.Instance.IsJumpState)
            {
                var config = DungeonOpenTimeConfig.Get(dungeonModel.dungeonResult.dataMapID);
                StartCoroutine(Co_DelayDisplay(config.DelayTime * 0.001f));
            }
            else
            {
                Display();
            }
        }
 
        protected override void OnPreOpen()
        {
            m_ContainerPoivt.SetActive(false);
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
        }
 
        protected override void OnAfterClose()
        {
        }
 
        protected override void LateUpdate()
        {
            base.LateUpdate();
 
            timer -= Time.deltaTime;
            if (timer < 0f)
            {
                timer += 0.5f;
                var endTime = dungeonModel.GetCoolDownEndTime(DungeonCoolDownType.LeaveMap);
                var seconds = (endTime - TimeUtility.ServerNow).TotalSeconds;
                DrawExitTimer((int)seconds);
            }
        }
 
        IEnumerator Co_DelayDisplay(float _delay)
        {
            yield return new WaitForSeconds(_delay);
            Display();
        }
 
        void Display()
        {
            m_ContainerPoivt.SetActive(true);
            DisplayDungeonExit();
            DisplayAlliance();
            DisplayAutionItems();
            DisplayMyItems();
        }
 
        void DisplayDungeonExit()
        {
            var endTime = dungeonModel.GetCoolDownEndTime(DungeonCoolDownType.LeaveMap);
            var seconds = (endTime - TimeUtility.ServerNow).TotalSeconds;
            timer = (float)seconds - (int)seconds;
 
            DrawExitTimer((int)seconds);
        }
 
        void DrawExitTimer(int seconds)
        {
            m_ExitTimer.text = Language.Get("DungeonVictoryWin_Btn_Exit_1", Mathf.Clamp(seconds, 0, int.MaxValue));
        }
 
        void DisplayAlliance()
        {
            var result = dungeonModel.dungeonResult;
 
            bool top3 = result.rank <= 3 && result.rank > 0;
 
            m_ContainerTopThree.SetActive(top3);
            m_ContainerOutThree.SetActive(!top3);
            if (top3)
            {
                m_Rank.SetSprite(StringUtility.Contact("AllianceBossRank_", result.rank));
            }
            m_AllianceRank.text = Language.Get("AllianceBossRank", result.rank);
            m_AllianceParticipate.text = Language.Get("AllianceParticipate", result.memberCnt);
            m_NoneRewardRemind.text = Language.Get("AllianceParticipateLimitMin", model.participateLimit);
        }
 
        void DisplayAutionItems()
        {
            var result = dungeonModel.dungeonResult;
            if (result.AuctionItem != null)
            {
                GenerateRewardBehaviour(m_AuctionItems, m_AuctionItemRoot.transform, result.AuctionItem.Length);
                m_AcctionItemScroll.horizontal = result.AuctionItem.Length > 4;
                m_AuctionItemRoot.childAlignment = result.AuctionItem.Length > 4 ? TextAnchor.MiddleLeft : TextAnchor.MiddleCenter;
 
                if (result.AuctionItem.Length > 4)
                {
                    m_AcctionItemScroll.horizontalNormalizedPosition = 0;
                }
                else
                {
                    m_AuctionItemRoot.transform.localPosition = m_AuctionItemRoot.transform.localPosition.SetX(0);
                }
            }
            m_AcctionItemScroll.horizontalNormalizedPosition = 0;
            var existAuctionItem = result.AuctionItem != null && result.AuctionItem.Length > 0;
            m_ContainerAuctionReward.SetActive(existAuctionItem);
            m_ContainerNoneReward.SetActive(!existAuctionItem);
            if (existAuctionItem)
            {
                for (int i = 0; i < m_AuctionItems.Count; i++)
                {
                    if (i < result.AuctionItem.Length)
                    {
                        var serverItem = result.AuctionItem[i];
                        m_AuctionItems[i].SetActive(true);
                        m_AuctionItems[i].Display(new Item(serverItem.ItemID, serverItem.Count));
                    }
                    else
                    {
                        m_AuctionItems[i].SetActive(false);
                    }
                }
            }
        }
 
        void DisplayMyItems()
        {
            var result = dungeonModel.dungeonResult;
            if (result.itemInfo != null)
            {
                GenerateRewardBehaviour(m_MyItems, m_MyItemRoot.transform, result.itemInfo.Length);
                m_MyItemScroll.horizontal = result.itemInfo.Length > 4;
                m_MyItemRoot.childAlignment = result.itemInfo.Length > 4 ? TextAnchor.MiddleLeft : TextAnchor.MiddleCenter;
 
                if (result.itemInfo.Length > 4)
                {
                    m_MyItemScroll.horizontalNormalizedPosition = 0;
                }
                else
                {
                    m_MyItemRoot.transform.localPosition = m_MyItemRoot.transform.localPosition.SetX(0);
                }
            }
            for (int i = 0; i < m_MyItems.Count; i++)
            {
                if (result.itemInfo != null && i < result.itemInfo.Length)
                {
                    var serverItem = result.itemInfo[i];
                    m_MyItems[i].SetActive(true);
                    m_MyItems[i].Display(new Item(serverItem.ItemID, serverItem.Count));
                }
                else
                {
                    m_MyItems[i].SetActive(false);
                }
            }
        }
 
        private void GotoAuction()
        {
            WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.FairyAuction);
        }
 
        void ExitDungeon()
        {
            dungeonModel.ExitCurrentDungeon();
        }
 
        private void GenerateRewardBehaviour(List<DungeonRewardBehavour> rewardBehaviours, Transform _parent, int _needCount)
        {
            var nowCount = rewardBehaviours.Count;
            var dif = _needCount - nowCount;
            if (dif > 0)
            {
                for (int i = 0; i < dif; i++)
                {
                    var instance = UIUtility.CreateWidget("DungeonRewardBehavour", "DungeonRewardBehavour");
                    var behaviour = instance.GetComponent<DungeonRewardBehavour>();
                    rewardBehaviours.Add(behaviour);
                    instance.transform.SetParentEx(_parent, Vector3.zero, Vector3.zero, Vector3.one);
                }
            }
        }
    }
 
}