少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Friday, December 07, 2018
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    
    public class FairyFeastTransmitShowWin : Window
    {
        GameObjectPoolManager.GameObjectPool m_PopUpNumPool;
 
        List<ulong> m_PopExpQueue = new List<ulong>();
        List<FairyTransmitPopUpExp> m_PopUpBehaviours = new List<FairyTransmitPopUpExp>();
 
        float lastPopUpTime = 0f;
 
        [SerializeField] Transform m_PopUpExpPoint;
        [SerializeField] SmoothSlider m_Slider;
        [SerializeField] Text m_Progress;
        [SerializeField] float m_PopUpInterval = 0.1f;
        [SerializeField] HeadUpName m_HeadUpHero;
        [SerializeField] HeadUpName m_HeadUpPlayer;
 
        FairyFeastModel model {
            get { return ModelCenter.Instance.GetModel<FairyFeastModel>(); }
        }
 
        RoleParticularModel roleParticularModel {
            get { return ModelCenter.Instance.GetModel<RoleParticularModel>(); }
        }
 
        int progressDisplay = 0;
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
        }
 
        protected override void OnPreOpen()
        {
            FairyFeastTransmitShow.Instance.popUpExpEvent += PopUpExpEvent;
            m_Slider.ResetValue(0f);
            DisplayHeadUpName();
        }
 
        protected override void OnAfterOpen()
        {
            m_HeadUpHero.SyncPosition(true);
            m_HeadUpPlayer.SyncPosition(true);
        }
 
        protected override void OnPreClose()
        {
            FairyFeastTransmitShow.Instance.popUpExpEvent -= PopUpExpEvent;
            for (int i = 0; i < m_PopUpBehaviours.Count; i++)
            {
                ReleaseTransmitPopExp(m_PopUpBehaviours[i].gameObject);
            }
            m_PopUpBehaviours.Clear();
            m_PopExpQueue.Clear();
        }
 
        protected override void OnAfterClose()
        {
        }
 
        protected override void LateUpdate()
        {
            var progress = Mathf.Clamp01(FairyFeastTransmitShow.Instance.progress);
            m_Slider.value = progress;
            if ((int)(progress * 100) != progressDisplay)
            {
                progressDisplay = (int)(progress * 100);
                m_Progress.text = StringUtility.Contact(Language.Get("FeastTransmiting"),
                                progressDisplay, "%");
            }
 
            if (m_PopExpQueue.Count > 0)
            {
                if (Time.time - lastPopUpTime >= m_PopUpInterval)
                {
                    lastPopUpTime = Time.time;
                    var exp = m_PopExpQueue[0];
                    m_PopExpQueue.RemoveAt(0);
                    PopUpExp(exp);
                }
            }
        }
        #endregion
 
        private void DisplayHeadUpName()
        {
            m_HeadUpHero.pattern = HeadUpName.Pattern.Hero;
            m_HeadUpHero.camera = FairyFeastTransmitShow.Instance.showCamera;
            var hero = FairyFeastTransmitShow.Instance.hero;
            if (hero != null)
            {
                m_HeadUpHero.target = hero.MP_Name;
            }
            m_HeadUpHero.offset = new Vector3(0, 0, 0);
            var realmLevel = PlayerDatas.Instance.baseData.realmLevel;
            var name = UIHelper.ServerStringTrim(PlayerDatas.Instance.baseData.PlayerName);
            var familyName = UIHelper.ServerStringTrim(PlayerDatas.Instance.baseData.FamilyName);
            m_HeadUpHero.SetPlayerInfo(new HeadUpName.PlayerInfo()
            {
                realm = realmLevel,
                name = name,
                alliance = familyName,
            });
 
            m_HeadUpHero.SyncPosition(true);
 
            m_HeadUpPlayer.pattern = HeadUpName.Pattern.Player;
            m_HeadUpPlayer.camera = FairyFeastTransmitShow.Instance.showCamera;
            var player = FairyFeastTransmitShow.Instance.player;
            if (player != null)
            {
                m_HeadUpPlayer.target = player.MP_Name;
            }
            m_HeadUpPlayer.offset = new Vector3(0, 0, 0);
            var viewPlayerData = roleParticularModel.GetViewPlayerData((int)model.transmitPlayer);
            if (viewPlayerData != null)
            {
                m_HeadUpPlayer.SetActive(true);
                realmLevel = (byte)viewPlayerData.rolePropData.RealmLV;
                name = UIHelper.ServerStringTrim(viewPlayerData.rolePropData.Name);
                familyName = UIHelper.ServerStringTrim(viewPlayerData.rolePropData.FamilyName);
 
                m_HeadUpPlayer.SetPlayerInfo(new HeadUpName.PlayerInfo()
                {
                    realm = realmLevel,
                    name = name,
                    alliance = familyName,
                });
            }
            else
            {
                m_HeadUpPlayer.SetActive(false);
            }
        }
 
        private void PopUpExpEvent(ulong exp)
        {
            if (exp == 0)
            {
                return;
            }
            m_PopExpQueue.Add(exp);
        }
 
        private void PopUpExp(ulong exp)
        {
            var go = RequireTransmitPopExp();
            if (go)
            {
                var popUpExp = go.GetComponent<FairyTransmitPopUpExp>();
                popUpExp.transform.SetParent(m_PopUpExpPoint);
                popUpExp.transform.localPosition = Vector3.zero;
                popUpExp.transform.localEulerAngles = Vector3.zero;
                popUpExp.transform.localScale = Vector3.one;
                popUpExp.SetActive(true);
                popUpExp.DisplayExp(exp);
                popUpExp.onDie -= OnTransmitPopUpExpDie;
                popUpExp.onDie += OnTransmitPopUpExpDie;
                m_PopUpBehaviours.Add(popUpExp);
            }
        }
 
        private void OnTransmitPopUpExpDie(FairyTransmitPopUpExp popUpExp)
        {
            if (m_PopUpBehaviours.Contains(popUpExp))
            {
                m_PopUpBehaviours.Remove(popUpExp);
            }
            ReleaseTransmitPopExp(popUpExp.gameObject);
        }
 
        GameObject RequireTransmitPopExp()
        {
            if (m_PopUpNumPool == null)
            {
                var prefab = UILoader.LoadPrefab("PopUpNum_FairyFeast");
                if (prefab)
                {
                    m_PopUpNumPool = GameObjectPoolManager.Instance.RequestPool(prefab);
                }
            }
            if (m_PopUpNumPool != null)
            {
                return m_PopUpNumPool.Request();
            }
            return null;
        }
 
        void ReleaseTransmitPopExp(GameObject prefab)
        {
            prefab.SetActive(false);
            if (m_PopUpNumPool != null)
            {
                m_PopUpNumPool.Release(prefab);
            }
        }
 
    }
 
}