少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, January 08, 2018
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace vnxbqy.UI
{
 
    public class FairyLeagueMapWin : Window,SecondWindowInterface
    {
        [SerializeField] FairyLeagueMap m_FairyLeagueMap;
        [SerializeField] Text m_BlueCampText;
        [SerializeField] Text m_RedCampText;
 
        public Button close { get; set; }
 
        #region Built-in
        protected override void BindController()
        {
            if (this is SecondWindowInterface)
            {
                var frame = this.GetComponentInChildren<SecondFrameLoader>();
                frame.Create();
                close = frame.GetComponentInChildren<Button>();
            }
        }
 
        protected override void AddListeners()
        {
            close.onClick.AddListener(CloseClick);
        }
 
        protected override void OnPreOpen()
        {
            UpdateCamp();
        }
        protected override void OnAfterOpen()
        { }
 
        protected override void OnPreClose()
        {
            m_FairyLeagueMap.UnInit();
        }
 
        protected override void OnAfterClose()
        { }
 
        protected override void OnActived()
        {
            base.OnActived();
            m_FairyLeagueMap.Init(FairyLeagueModel.FAIRY_LEAGUE_DUNGEON);
        }
        #endregion
 
        private void UpdateCamp()
        {
            switch ((FairyCampType)PlayerDatas.Instance.baseData.faction)
            {
                case FairyCampType.Red:
                    m_BlueCampText.text = Language.Get("UnionMatchEnemyHome");
                    m_RedCampText.text= Language.Get("UnionMatchOurHome");
                    break;
                case FairyCampType.Blue:
                    m_BlueCampText.text = Language.Get("UnionMatchOurHome");
                    m_RedCampText.text = Language.Get("UnionMatchEnemyHome");
                    break;
            }
        }
    }
 
}