//--------------------------------------------------------
|
// [Author]: 第二世界
|
// [ Date ]: Tuesday, December 05, 2017
|
//--------------------------------------------------------
|
using UnityEngine;
|
using System.Collections;
|
using UnityEngine.UI;
|
//心法按钮
|
namespace vnxbqy.UI {
|
|
public class MethodToButton:MonoBehaviour {
|
[SerializeField] Button m_MethodTobtn;
|
[SerializeField] GameObject m_SelectedImage;
|
[SerializeField] Text m_SkillName;
|
[SerializeField] Image m_SkillIcom;
|
[SerializeField] Text m_LV_Text;
|
[SerializeField] RedpointBehaviour m_RedPoint;
|
public Button MethodTobtn
|
{
|
get { return m_MethodTobtn; }
|
set { m_MethodTobtn=value; }
|
}
|
public GameObject SelectedImage
|
{
|
get { return m_SelectedImage; }
|
set { m_SelectedImage = value; }
|
}
|
public Text SkillName
|
{
|
get { return m_SkillName; }
|
set { m_SkillName = value; }
|
}
|
public Image SkillIcom
|
{
|
get { return m_SkillIcom; }
|
set { m_SkillIcom = value; }
|
}
|
public Text LV_Text
|
{
|
get { return m_LV_Text; }
|
set { m_LV_Text = value; }
|
}
|
public RedpointBehaviour RedPoint
|
{
|
get { return m_RedPoint; }
|
set { m_RedPoint = value; }
|
}
|
}
|
|
}
|