少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, October 31, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
 
namespace vnxbqy.UI
{
 
    public class BossHomeWin : Window
    {
        [SerializeField] CyclicScroll m_Bosses;
        [SerializeField] Transform m_ContainerMonster;
        [SerializeField] Text m_MonsterLevel;
        [SerializeField] RawImage m_MonsterPortrait;
        [SerializeField] BossIntroduceBehaviour m_BossIntroduce;
        [SerializeField] BossHomeFloorGroup m_FloorGroup;
        [SerializeField] Text m_Vip;
        [SerializeField] Text m_VipLackTip;
        [SerializeField] Button m_Goto;
        [SerializeField] Button m_KillRecord;
        [SerializeField] Transform m_SurpassLevel;
        [SerializeField] RectTransform m_NoDamageTip;
        [SerializeField] ToggleButton m_Subscribe;
        [SerializeField] RectTransform m_WearyContainer;
        [SerializeField] TextEx m_WearyValue;
 
        BossHomeModel model { get { return ModelCenter.Instance.GetModel<BossHomeModel>(); } }
        FindPreciousModel findPreciousModel { get { return ModelCenter.Instance.GetModel<FindPreciousModel>(); } }
        DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        VipModel vipModel { get { return ModelCenter.Instance.GetModel<VipModel>(); } }
 
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_Goto.AddListener(GotoKillBoss);
            m_KillRecord.AddListener(ShowKillRecords);
            m_Subscribe.AddListener(SwitchSubscribeBoss);
        }
 
        protected override void OnPreOpen()
        {
            model.selectedFloor = model.GetRecommendFloor();
            m_FloorGroup.Init();
            m_Vip.text = StringUtility.Contact("V", model.GetFloorVipRequirement(model.selectedFloor));
 
            DisplayRemindTimes();
        }
 
        protected override void OnAfterOpen()
        {
            model.bossSelectedEvent += OnBossSelected;
            model.bossHomeFloorSelectedEvent += OnFloorSelected;
            model.boughtTimeChangeEvent += DisplayRemindTimes;
            findPreciousModel.bossSubscribeChangeEvent += OnSubscribeBoss;
        }
 
        protected override void OnPreClose()
        {
            StopAllCoroutines();
            m_FloorGroup.UnInit();
            model.bossSelectedEvent -= OnBossSelected;
            model.bossHomeFloorSelectedEvent -= OnFloorSelected;
            model.boughtTimeChangeEvent -= DisplayRemindTimes;
            findPreciousModel.bossSubscribeChangeEvent -= OnSubscribeBoss;
        }
 
        protected override void OnAfterClose()
        {
        }
 
        protected override void OnActived()
        {
            base.OnActived();
            OnFloorSelected(model.selectedFloor);
        }
        #endregion
 
        private void ShowBosses()
        {
            BossHomeData bossHomeData;
            if (model.TryGetBossHomeData(model.selectedFloor, out bossHomeData))
            {
                var bosses = new List<int>();
                bosses.AddRange(bossHomeData.GetShowBosses());
                model.selectedBoss = bossHomeData.GetRecommendNpc();
                m_Bosses.Init(bosses);
                m_Bosses.MoveToCenter(bosses.IndexOf(model.selectedBoss));
 
                var config = BossHomeConfig.Get(model.selectedBoss);
                var npcConfig = NPCConfig.Get(model.selectedBoss);
                switch (config.MonsterType)
                {
                    case 1:
                        m_KillRecord.SetActive(false);
                        m_BossIntroduce.SetActive(false);
                        m_ContainerMonster.SetActive(true);
                        m_BossIntroduce.Dispose();
                        UI3DModelExhibition.Instance.ShowNPC(model.selectedBoss, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, m_MonsterPortrait);
                        m_MonsterLevel.text = Language.Get("Z1024", npcConfig.NPCLV);
                        break;
                    case 2:
                        m_KillRecord.SetActive(true);
                        m_BossIntroduce.SetActive(true);
                        m_BossIntroduce.Display(model.selectedBoss, true);
                        m_ContainerMonster.SetActive(false);
                        m_Subscribe.isOn = findPreciousModel.IsBossSubscribed(model.selectedBoss);
                        break;
                }
 
                DisplayTip(model.selectedBoss);
                DisplayGotoKillButton(model.selectedBoss);
                DisplaySubscribe(model.selectedBoss);
            }
        }
 
        private void ShowKillRecords()
        {
            findPreciousModel.ViewKillRecordsBoss = model.selectedBoss;
            WindowCenter.Instance.Open<KillRecordsWin>();
        }
 
        private void SwitchSubscribeBoss()
        {
            if (findPreciousModel.IsBossSubscribed(model.selectedBoss))
            {
                findPreciousModel.RequestDeSubscribeBoss(model.selectedBoss);
            }
            else
            {
                findPreciousModel.RequestSubscribeBoss(model.selectedBoss, false);
            }
        }
 
        //进入boss之家之前需要VIP,现通过VIP全配权限控制实现不提示需要vip进入地图的逻辑
        //boss之家也从副本改成普通地图,部分逻辑依然保留,代码会比较混乱,需小心修改
        private void GotoKillBoss()
        {
            var config = BossHomeConfig.Get(model.selectedBoss);
            if (config.MonsterType == 2 && !findPreciousModel.IsBossUnlock(model.selectedBoss))
            {
                SysNotifyMgr.Instance.ShowTip("BossRealmHint2", RealmConfig.Get(NPCConfig.Get(model.selectedBoss).Realm).LvLarge);
                return;
            }
 
            var dataMapId = dungeonModel.GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID);
            if (dataMapId != BossHomeModel.BOSSHOME_MAPID)
            {
                EnterBossHome();
                return;
            }
 
            if (PlayerDatas.Instance.baseData.dungeonLineId + 1 == config.FloorNum)
            {
                WindowCenter.Instance.Close<FindPreciousFrameWin>();
                MapTransferUtility.Instance.MoveToNPC(model.selectedBoss);
                return;
            }
 
            var vipLevel = PlayerDatas.Instance.baseData.VIPLv;
            var vipNeed = model.GetFloorVipRequirement(PlayerDatas.Instance.baseData.dungeonLineId + 1);
            if (vipLevel >= vipNeed)
            {
                EnterBossHome();
                return;
            }
 
            var moneyNeed = model.GetVipLackCost(PlayerDatas.Instance.baseData.dungeonLineId + 1);
            var dungeonId = dungeonModel.GetDungeonId(BossHomeModel.BOSSHOME_MAPID, PlayerDatas.Instance.baseData.dungeonLineId);
            var dungeonConfig = DungeonConfig.Get(dungeonId);
            ConfirmCancel.ShowPopConfirm(
                Language.Get("Mail101"),
                Language.Get("QuitRemindBossHome", dungeonConfig.FBName, vipNeed, moneyNeed),
                (bool _ok) =>
                {
                    if (_ok)
                    {
                        EnterBossHome();
                    }
                }
                );
        }
 
        private void OnSubscribeBoss(int _bossId)
        {
            m_Subscribe.isOn = findPreciousModel.IsBossSubscribed(model.selectedBoss);
        }
 
        private void OnBossSelected(int bossId)
        {
            StopCoroutine("Co_DelayDisplayNpcBaseInfo");
            StartCoroutine("Co_DelayDisplayNpcBaseInfo");
        }
 
        IEnumerator Co_DelayDisplayNpcBaseInfo()
        {
            yield return WaitingForSecondConst.WaitMS300;
            var bossId = model.selectedBoss;
            var config = BossHomeConfig.Get(bossId);
 
            DisplayTip(model.selectedBoss);
            DisplayGotoKillButton(model.selectedBoss);
            DisplaySubscribe(model.selectedBoss);
 
            switch (config.MonsterType)
            {
                case 1:
                    m_KillRecord.SetActive(false);
                    m_BossIntroduce.SetActive(false);
                    m_ContainerMonster.SetActive(true);
                    m_BossIntroduce.Dispose();
                    var npcConfig = NPCConfig.Get(bossId);
                    UI3DModelExhibition.Instance.ShowNPC(bossId, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, m_MonsterPortrait);
                    m_MonsterLevel.text = Language.Get("Z1024", npcConfig.NPCLV);
                    break;
                case 2:
                    if (!m_BossIntroduce.gameObject.activeInHierarchy)
                    {
                        m_BossIntroduce.SetActive(true);
                    }
                    m_BossIntroduce.Display(bossId, true);
 
                    m_KillRecord.SetActive(true);
                    m_ContainerMonster.SetActive(false);
                    m_Subscribe.isOn = findPreciousModel.IsBossSubscribed(bossId);
                    break;
            }
        }
 
        private void OnFloorSelected(int _floor)
        {
            ShowBosses();
 
            var vipNeedFloor1 = model.GetFloorVipRequirement(1);
            var vipNeed = model.GetFloorVipRequirement(model.selectedFloor);
            m_Vip.text = StringUtility.Contact("V", vipNeed);
 
            if (PlayerDatas.Instance.baseData.VIPLv < vipNeedFloor1)
            {
                m_VipLackTip.SetActive(true);
                m_VipLackTip.text = Language.Get("BossHome_VipNoMeet");
            }
            else
            {
                if (_floor != 1)
                {
                    if (vipNeed > PlayerDatas.Instance.baseData.VIPLv)
                    {
                        m_VipLackTip.SetActive(true);
                        var moneyNeed = model.GetVipLackCost(model.selectedFloor);
                        m_VipLackTip.text = Language.Get("FightTreasure_BossHome", moneyNeed);
                    }
                    else
                    {
                        m_VipLackTip.SetActive(false);
                    }
                }
                else
                {
                    m_VipLackTip.SetActive(false);
                }
            }
 
        }
 
        private void EnterBossHome()
        {
            var error = 0;
            if (TestEnterDungeon(out error))
            {
                //dungeonModel.SingleChallenge(BossHomeModel.BOSSHOME_MAPID, model.selectedFloor - 1);
                WindowCenter.Instance.Close<FindPreciousFrameWin>();
                MapTransferUtility.Instance.MoveToNPC(model.selectedBoss);
            }
            else
            {
                ProcessEnterDungeonError(error);
            }
        }
 
        private bool TestEnterDungeon(out int _error)
        {
            var vipLevel = PlayerDatas.Instance.baseData.VIPLv;
            if (vipLevel < model.GetFloorVipRequirement(1))
            {
                _error = 1;
                return false;
            }
 
            var vipNeed = model.GetFloorVipRequirement(model.selectedFloor);
            if (vipLevel < vipNeed)
            {
                _error = 2;
                return false;
            }
 
            var mapConfig = MapConfig.Get(PlayerDatas.Instance.baseData.MapID);
            if (mapConfig.MapFBType != (int)MapType.OpenCountry)
            {
                _error = 4;
                return false;
            }
 
            _error = 0;
            return true;
        }
 
        private void ProcessEnterDungeonError(int _error)
        {
            switch (_error)
            {
                case 1:
                    WindowCenter.Instance.Open<BossHomeVipLackWin>();
                    break;
                case 2:
                    var moneyNeed = model.GetVipLackCost(model.selectedFloor);
                    var title = Language.Get("Mail101");
                    var tip = Language.Get("FightTreasure_BossHome", moneyNeed);
                    ConfirmCancel.ShowPopConfirm(
                        title,
                        tip,
                        (bool _ok) =>
                        {
                            if (_ok)
                            {
                                var moneyOwn = PlayerDatas.Instance.baseData.diamond;
                                if (moneyOwn < moneyNeed)
                                {
                                    if (VersionConfig.Get().isBanShu)
                                    {
                                        SysNotifyMgr.Instance.ShowTip("GoldErr");
                                        return;
                                    }
                                    WindowCenter.Instance.Open<RechargeTipWin>();
                                }
                                else
                                {
                                    var dungeonModel = ModelCenter.Instance.GetModel<DungeonModel>();
                                    dungeonModel.SingleChallenge(BossHomeModel.BOSSHOME_MAPID, model.selectedFloor - 1);
                                }
                            }
                        }
                        );
                    break;
                case 3:
                    WindowCenter.Instance.Close<FindPreciousFrameWin>();
                    MapTransferUtility.Instance.MoveToNPC(model.selectedBoss);
                    break;
                case 4:
                    SysNotifyMgr.Instance.ShowTip("DungeonNoGO");
                    break;
            }
        }
 
        private void DisplayTip(int bossId)
        {
            if (!findPreciousModel.IsBossUnlock(bossId))
            {
                m_NoDamageTip.SetActive(true);
                m_SurpassLevel.SetActive(false);
            }
            else
            {
                m_NoDamageTip.SetActive(false);
                var dropConfig = NPCDropItemConfig.Get(bossId);
                var noDrop = dropConfig == null || (dropConfig.MaxLV != 0 && PlayerDatas.Instance.baseData.LV > dropConfig.MaxLV);
                m_SurpassLevel.SetActive(noDrop);
            }
        }
 
        private void DisplayRemindTimes()
        {
            var wearyValueLimit = vipModel.GetVipPrivilegeCnt(VipPrivilegeType.BossHomeAwardLimit);
            m_WearyContainer.SetActive(wearyValueLimit > 0);
            if (wearyValueLimit > 0)
            {
                var countInfo = string.Format("{0}/{1}", model.remindTimes, wearyValueLimit);
                m_WearyValue.text = countInfo;
                m_WearyValue.colorType = model.remindTimes <= 0 ? TextColType.Red : TextColType.DarkGreen;
            }
        }
 
        private void DisplayGotoKillButton(int bossId)
        {
        }
 
        private void DisplaySubscribe(int bossId)
        {
            var isUnLocked = findPreciousModel.IsBossUnlock(bossId);
            m_Subscribe.SetActive(isUnLocked);
            if (isUnLocked)
            {
                m_Subscribe.isOn = findPreciousModel.IsBossSubscribed(bossId);
            }
        }
    }
 
}