少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Thursday, December 21, 2017
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
 
using System;
 
namespace vnxbqy.UI
{
 
    public class DemonJarBriefInfoBehaviour : FindPreciousBossBriefInfoBehaviour
    {
        [SerializeField] ItemBehaviour m_ItemBehaviour;
        [SerializeField] Text m_Participant;
        [SerializeField] Transform m_Attention;
        [SerializeField] RectTransform m_ContainerRealmUnlock;
        [SerializeField] RectTransform m_ContainerLevelUnlock;
        [SerializeField] Text m_UnlockLevel;
 
        DemonJarModel model { get { return ModelCenter.Instance.GetModel<DemonJarModel>(); } }
 
        protected override int selectedBossId {
            get { return model.selectedBoss; }
            set { model.selectedBoss = value; }
        }
 
        protected override InteractorableState interactorableState {
            get {
                var selected = selectedBossId == bossId;
                var dieOrLocked = !model.IsBossUnlock(bossId) || !findPreciousModel.IsBossAlive(bossId);
 
                if (!dieOrLocked)
                {
                    return selected ? InteractorableState.NormalSelected : InteractorableState.NormalUnSelected;
                }
                else
                {
                    return selected ? InteractorableState.DieOrLockedSelected : InteractorableState.DieOrLockedUnSelected;
                }
            }
            set {
                base.interactorableState = value;
            }
        }
 
        protected override bool isRebornRightNow {
            get {
                return model.IsBossUnlock(bossId) && base.isRebornRightNow;
            }
        }
 
        protected override bool isUnLocked {
            get { return model.IsBossUnlock(bossId); }
        }
 
        public override void Display(object _data)
        {
            base.Display(_data);
 
            var config = DemonJarConfig.Get(bossId);
            var npcConfig = NPCConfig.Get(bossId);
 
            m_Attention.SetActive(findPreciousModel.IsBossSubscribed(bossId));
            m_ItemBehaviour.SetActive(config.SpecialItemMark > 0);
            if (config.SpecialItemMark > 0)
            {
                m_ItemBehaviour.showCount = false;
                m_ItemBehaviour.SetItem(config.SpecialItemMark, 1);
            }
 
            m_Participant.SetActive(false);//isUnLocked && findPreciousModel.IsBossAlive(bossId));
 
            DrawBossBaseInfo(config.PortraitID, npcConfig.charName, npcConfig.NPCLV, npcConfig.Realm);
            UpdateBossRebornCoolDown(isUnLocked);
            UpdateBossPortrait(interactorableState);
            //UpdateBossParticipant(bossId);
            OnSelected(bossId);
 
            model.bossSelectedEvent -= OnSelected;
            //.participantChangeEvent -= UpdateBossParticipant;
            model.bossSelectedEvent += OnSelected;
            //model.participantChangeEvent += UpdateBossParticipant;
        }
 
        public override void Dispose()
        {
            base.Dispose();
            model.bossSelectedEvent -= OnSelected;
            //model.participantChangeEvent -= UpdateBossParticipant;
        }
 
        private void OnSelected(int _bossId)
        {
            UpdateBossNameLevelFont(interactorableState);
        }
 
        protected override void OnSubscribe(int _bossId)
        {
            base.OnSubscribe(_bossId);
            if (bossId != _bossId)
            {
                return;
            }
 
            m_Attention.SetActive(findPreciousModel.IsBossSubscribed(bossId));
        }
 
        protected override void OnBossInfoUpdate(int _bossId)
        {
            base.OnBossInfoUpdate(_bossId);
            //m_Participant.SetActive(isUnLocked && findPreciousModel.IsBossAlive(bossId));
        }
 
        //private void UpdateBossParticipant(int _bossId)
        //{
        //    if (bossId != _bossId)
        //    {
        //        return;
        //    }
 
        //    DemonJarBossData bossData;
        //    model.TryGetBossData(bossId, out bossData);
        //    m_Participant.text = Language.Get("FindPrecious_8", bossData.participant);
        //}
 
        protected override void DrawBossBaseInfo(string icon, string name, int level, int realm)
        {
            m_Portrait.SetSprite(icon);
            m_Portrait.SetNativeSize();
            this.m_BossName.text = name;
            m_BossLevel.text = Language.Get("Z1024", level);
 
            m_RealmContainer.SetActive(isUnLocked);
            m_UnLockCondition.SetActive(!isUnLocked);
            if (!isUnLocked)
            {
                var realmOk = model.IsPlayerRealmEnough(bossId);
                m_ContainerRealmUnlock.SetActive(!realmOk);
                m_ContainerLevelUnlock.SetActive(realmOk);
 
                if (!realmOk)
                {
                    var unLockRealm = findPreciousModel.GetBossUnLockRealm(bossId);
                    var config = RealmConfig.Get(unLockRealm);
                    m_UnLockRealm.SetSprite(config.Img);
                }
                else
                {
                    m_UnlockLevel.text = Language.Get("DemonJarBossUnlockCondition2", level);
                }
            }
            else
            {
                if (m_Realm != null && m_RealmContainer != null)
                {
                    if (realm > 0 && RealmConfig.Has(realm))
                    {
                        m_RealmContainer.SetActive(true);
                        var realmConfig = RealmConfig.Get(realm);
                        if (realmConfig != null)
                        {
                            m_Realm.SetSprite(realmConfig.Img);
                        }
                    }
                    else
                    {
                        m_RealmContainer.SetActive(false);
                    }
                }
            }
        }
 
    }
 
}