少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Friday, December 22, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using LitJson;
 
namespace vnxbqy.UI
{
    // boss伤害排行榜和协助系统结合
    public class DemonJarDamageRankWin : Window
    {
 
        [SerializeField] BossHurtRankBehaviour m_RankBehaviour;
        [SerializeField] Button HurtRank;
        [SerializeField] Button AssistHurtRank;
        [SerializeField] Button SendAssist;
        [SerializeField] Text SendAssistText;
        [SerializeField] Button ShowAssistTips; // 快速查看当前协助信息 如奖励等
        [SerializeField] Transform AssistInfoBG;
        [SerializeField] TextEx AssistInfo;
        [SerializeField] TextEx FuncInfo;  // 额外小提示
 
        DateTime startCoolTime = DateTime.Now; //冷却时间
        int CoolTimeSecond = 0;
        DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        DungeonAssistModel assistModel { get { return ModelCenter.Instance.GetModel<DungeonAssistModel>(); } }
        FindPreciousModel findPreciousModel { get { return ModelCenter.Instance.GetModel<FindPreciousModel>(); } }
        private bool isAssistInfoButtonClick = false;
 
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            HurtRank.SetListener(ShowBossRank);
            AssistHurtRank.SetListener(ShowAssistRank);
            
            ShowAssistTips.SetListener(ShowAssistInfo);
        }
 
        private void ShowButton()
        {
            //ShowAssistTips.SetActive(!CrossServerUtility.IsCrossServer());
            //SendAssist.SetActive(!CrossServerUtility.IsCrossServer());
 
            if (PlayerDatas.Instance.baseData.ExAttr1 > 0)
            {
                SendAssist.SetColorful(null, false);
                SendAssist.RemoveAllListeners();
            }
            else
            {
                SendAssist.SetColorful(null, true);
                SendAssist.SetListener(SendAssistPack);
            }
        }
 
 
        protected override void OnPreOpen()
        {
 
            model.selectHurtModel = 1;   // 选择显示1.伤害排行 2.协助伤害
            ShowForm();
 
            FuncInfo.text = "";
            if (PlayerDatas.Instance.baseData.MapID == DemonJarModel.DATA_MAPID)
            {
                FuncInfo.text = Language.Get("DemonJar17");
            }
            SendAssistText.text = Language.Get("QuestAssist");
 
            CoolTimeSecond = 0;
            PlayerDatas.Instance.playerDataRefreshEvent += OnCloseAssist;
 
 
 
        }
        private void ShowForm()
        {
            var dungeonModel = ModelCenter.Instance.GetModel<DungeonModel>();
            var dataMapId = dungeonModel.GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID);
            m_RankBehaviour.Init(dataMapId);
            AssistInfoBG.SetActive(false);
        }
 
        protected override void OnAfterOpen()
        {
            ShowButton();
            if (PlayerMainDate.DemonJarDamageRankWinChange != null)
                PlayerMainDate.DemonJarDamageRankWinChange();
        }
 
        protected override void OnPreClose()
        {
            PlayerDatas.Instance.playerDataRefreshEvent -= OnCloseAssist;
        }
 
        private void OnCloseAssist(PlayerDataType type)
        {
            //只处理取消
            if (type != PlayerDataType.ExAttr1)
                return;
 
            ShowButton();
        }
 
        protected override void OnAfterClose()
        {
            if (PlayerMainDate.DemonJarDamageRankWinChange != null)
                PlayerMainDate.DemonJarDamageRankWinChange();
        }
 
        protected override void LateUpdate()
        {
            base.LateUpdate();
            if (GAMgr.Instance.GetBySID(model.BossHurtRank.npcObjID) == null)
            {
                if (WindowCenter.Instance.IsOpen<DemonJarDamageRankWin>())
                {
                    WindowCenter.Instance.Close<DemonJarDamageRankWin>();
                }
            }
            if (CoolTimeSecond > 0)
            {
                var seconds = (int)(CoolTimeSecond - (float)(DateTime.Now - startCoolTime).TotalSeconds);
                if (seconds <= 0)
                {
                    CoolTimeSecond = 0;
                    SendAssistText.text = Language.Get("QuestAssist");
                }
                else
                {
                    SendAssistText.text = Language.Get("JadeDynastyCD", seconds);
                }
            }
 
            if (!isAssistInfoButtonClick && AssistInfoBG.gameObject.activeSelf && Input.GetMouseButtonUp(0))
            {
                AssistInfoBG.SetActive(false);
            }
            isAssistInfoButtonClick = false;
        }
        #endregion
        
        private void ShowBossRank()
        {
            model.selectHurtModel = 1;
            HurtRank.transform.Find("Text").GetComponent<Text>().color = UIHelper.GetUIColor(TextColType.LightYellow);
            AssistHurtRank.transform.Find("Text").GetComponent<Text>().color = UIHelper.GetUIColor(TextColType.NavyBrown);
            ShowForm();
        }
 
        private void ShowAssistRank()
        {
            model.selectHurtModel = 2;
            HurtRank.transform.Find("Text").GetComponent<Text>().color = UIHelper.GetUIColor(TextColType.NavyBrown);
            AssistHurtRank.transform.Find("Text").GetComponent<Text>().color = UIHelper.GetUIColor(TextColType.LightYellow);
            ShowForm();
        }
 
        private void SendAssistPack()
        {
            if (PlayerDatas.Instance.baseData.FamilyId == 0 && !CrossServerUtility.IsCrossServer())
            {
                SysNotifyMgr.Instance.ShowTip("DailyQuestwinUnionLimit");
                return;
            }
            if (CoolTimeSecond > 0)
                return;
 
            assistModel.SendRequestAssistBoss(model.BossHurtRank.npcObjID);
            startCoolTime = DateTime.Now;
            CoolTimeSecond = 10;
 
        }
 
        private void ShowAssistInfo()
        {
            isAssistInfoButtonClick = true;
            if (AssistInfoBG.gameObject.activeSelf)
            {
                AssistInfoBG.SetActive(false);
            }
            else
            {
                AssistInfoBG.SetActive(true);
                GActor actore = GAMgr.Instance.GetBySID(model.BossHurtRank.npcObjID);
                int funcID = findPreciousModel.GetBossFuncIDByBossID((actore as GActorNpcFight).NpcConfig.NPCID);
                int activeCnt = 0;
                if (GeneralDefine.FBAssistAward.ContainsKey(PlayerDatas.Instance.baseData.MapID))
                {
                    activeCnt = GeneralDefine.FBAssistAward[PlayerDatas.Instance.baseData.MapID][1];
                }
                else if (GeneralDefine.BossAssistAward.ContainsKey(funcID))
                {
                    activeCnt = GeneralDefine.BossAssistAward[funcID][1];
                }
                AssistInfo.text = UIHelper.ReplaceNewLine(Language.Get("AssistAwardInfo", activeCnt, assistModel.m_TodayAssistMoney.ToString() + "/" + FuncConfigConfig.Get("AssistAward").Numerical4));
            }
        }
    }
}