少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Thursday, May 31, 2018
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class DemonJarSoulIncreaseWin : Window
    {
        public static event Action demonJarSoulIncreaseShowEvent;
        
        [SerializeField] RectTransform m_EffectFrom;
        [SerializeField] RectTransform m_EffectTo;
 
        DemonJarModel demonJarModel { get { return ModelCenter.Instance.GetModel<DemonJarModel>(); } }
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
        }
 
        protected override void OnPreOpen()
        {
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            demonJarModel.demonJarSoulIncreaseDelta = 0;
            StopAllCoroutines();
        }
 
        protected override void OnAfterClose()
        {
        }
 
        protected override void OnActived()
        {
            base.OnActived();
 
            if (demonJarModel.demonJarSoulIncreaseDelta >= 2)
            {
                EffectMgr.Instance.PlayUIEffect(1145, (int)this.windowInfo.windowType * 1000 + 1500, m_EffectFrom, false);
                StartCoroutine("Co_Emission", 6);
            }
            else if (demonJarModel.demonJarSoulIncreaseDelta >= 1)
            {
                EffectMgr.Instance.PlayUIEffect(1144, (int)this.windowInfo.windowType * 1000 + 1500, m_EffectFrom, false);
                StartCoroutine("Co_Emission", 3);
            }
        }
 
        #endregion
 
        IEnumerator Co_Emission(int _totalFly)
        {
            if (demonJarSoulIncreaseShowEvent != null)
            {
                demonJarSoulIncreaseShowEvent();
            }
 
            var count = 0;
            var timer = 0f;
            var interval = 0.2;
            while (timer < interval && count < _totalFly)
            {
                timer += Time.deltaTime;
                if (timer > interval)
                {
                    timer = 0f;
                    var startPoint = m_EffectFrom.position;
                    var endPoint = m_EffectTo.position;
 
                    var direction = Vector3.Normalize(startPoint - endPoint);
                    var normal = new Vector3(-direction.y, direction.x, 0);
                    var distance = Vector3.Distance(startPoint, endPoint);
                    var pivot = startPoint + normal * UnityEngine.Random.Range(-distance, distance) * 0.7f + direction * distance * 0.4f;
 
                    var effect = EffectMgr.Instance.PlayUIEffect(1146, (int)this.windowInfo.windowType * 1000 + 1500, this.transform, false);
                    var bezierMove = effect.AddMissingComponent<BezierMove>();
                    bezierMove.duration = 1f;
                    bezierMove.Begin(startPoint, pivot, endPoint, () =>
                    {
                        effect.Stop();
                        DestroyObject(bezierMove);
 
                        EffectMgr.Instance.PlayUIEffect(1147, (int)this.windowInfo.windowType * 1000 + 1500, this.m_EffectTo, false);
                    });
 
                    count++;
                }
 
                yield return null;
            }
 
            yield return WaitingForSecondConst.WaitMS2000;
            CloseClick();
        }
 
    }
 
}