少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, October 31, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class FindPreciousFrameWin : OneLevelWin
    {
 
        #region Built-in
        protected override void AddListeners()
        {
            base.AddListeners();
            SetFunctionListener(0, ShowDemonJar);
            SetFunctionListener(1, ShowWorldBoss);
            SetFunctionListener(2, ShowBossHome);
            SetFunctionListener(3, ShowPersonalBoss);
            SetFunctionListener(4, ShowElderGodArea);
            //SetFunctionListener(5, ShowJadeDynastyBoss);
            SetFunctionListener(5, ShowDropRecord);
        }
 
 
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            CloseSubWindows();
        }
 
        protected override void OnAfterClose()
        {
        }
 
        protected override void OnActived()
        {
            base.OnActived();
        }
        #endregion
 
        private void ShowDemonJar()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<DemonJarWin>();
            functionOrder = 0;
        }
 
        private void ShowWorldBoss()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<WorldBossWin>();
            functionOrder = 1;
        }
 
        private void ShowBossHome()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<BossHomeWin>();
            functionOrder = 2;
        }
 
        private void ShowPersonalBoss()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<PersonalBossWin>();
            functionOrder = 3;
        }
 
        private void ShowElderGodArea()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<ElderGodAreaWin>();
            functionOrder = 4;
        }
 
        //private void ShowJadeDynastyBoss()
        //{
        //    CloseSubWindows();
        //    WindowCenter.Instance.Open<JadeDynastyBossWin>();
        //    functionOrder = 5;
        //}
 
        private void ShowDropRecord()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<PreciousDropRecordWin>();
            functionOrder = 5;
        }
 
    }
 
}