少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, October 31, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class KillRecordsWin : Window
    {
        [SerializeField] Text[] m_KillTimes;
        [SerializeField] Text[] m_KillRecordDescriptions;
        [SerializeField] Button m_Close;
 
        FindPreciousModel model { get { return ModelCenter.Instance.GetModel<FindPreciousModel>(); } }
 
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_Close.AddListener(CloseClick);
        }
 
        protected override void OnPreOpen()
        {
            ShowKillRecords();
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
 
        private void ShowKillRecords()
        {
            var records = model.GetBossKillRecords(model.ViewKillRecordsBoss);
            if (records == null)
            {
                foreach (var item in m_KillTimes)
                {
                    item.SetActive(false);
                }
            }
            else
            {
                for (int i = 0; i < m_KillTimes.Length; i++)
                {
                    var behaviour = m_KillTimes[i];
                    if (i < records.Count)
                    {
                        behaviour.SetActive(true);
                        behaviour.text = records[i].killTime.ToString("HH:mm:ss");
                    }
                    else
                    {
                        behaviour.SetActive(false);
                    }
                }
            }
 
            if (records == null)
            {
                foreach (var item in m_KillRecordDescriptions)
                {
                    item.SetActive(false);
                }
            }
            else
            {
                for (int i = 0; i < m_KillRecordDescriptions.Length; i++)
                {
                    var behaviour = m_KillRecordDescriptions[i];
                    if (i < records.Count)
                    {
                        behaviour.SetActive(true);
                        behaviour.text = Language.Get("FightTreasure_KillTime", records[i].playerName);
                    }
                    else
                    {
                        behaviour.SetActive(false);
                    }
                }
            }
 
 
        }
    }
 
}