少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using vnxbqy.UI;
 
 
public class AddFriendTips : MonoBehaviour
{
    private ScrollerController _addfriendCtrl;
    private ToggleGroup _addfriendGroup;
    private Text _titleText;
    private Button _refreshBtn; // 换一批
    private Image _refreshImage;
    private Text _refreshText;
    private InputField _inputPlayerName;
    private Button _lookBtn;
 
    private GameObject _searchGo;
    private GameObject _searchBG;
 
    private bool _isRecommend = true;
    public bool IsRecommend {
        get { return _isRecommend; }
        set { _isRecommend = value; }
    }
    private string _strSearch = "";
 
    FriendsModel _friendsModel;
    FriendsModel friendsModel {
        get {
            return _friendsModel ?? (_friendsModel = ModelCenter.Instance.GetModel<FriendsModel>());
        }
    }
 
    [SerializeField]
    [Header("不存在境界时的位置")]
    Vector3 noExistRealmPos = new Vector3(-15, 15, 0);
 
    [SerializeField]
    [Header("存在境界时的位置")]
    Vector3 existRealmPos = new Vector3(58, 15, 0);
 
    Color32 brightColor = new Color32(51, 8, 0, 255);
    Color32 greyColor = new Color32(247, 247, 247, 255);
 
    private void Awake()
    {
        _addfriendCtrl = transform.Find("AddFriendCtrl").GetComponent<ScrollerController>();
        _addfriendCtrl.OnRefreshCell += OnRefreshAddFriendCell;
 
        _addfriendGroup = transform.Find("AddFriendCtrl").GetComponent<ToggleGroup>();
        _titleText = transform.Find("SearchTitle/Text").GetComponent<Text>();
        _refreshBtn = transform.Find("RefreshBtn").GetComponent<Button>();
        _refreshImage = transform.Find("RefreshBtn").GetComponent<Image>();
        _refreshText = transform.Find("RefreshBtn/Text").GetComponent<Text>();
        _inputPlayerName = transform.Find("InputPlayerName/InputField").GetComponent<InputField>();
        _lookBtn = transform.Find("InputPlayerName/LookBtn").GetComponent<Button>();
        _searchBG = transform.Find("BG").gameObject;
        _searchGo = transform.Find("SearchTitle").gameObject;
 
        _refreshBtn.onClick.AddListener(() => { OnClickRefreshBtn(); });
        _lookBtn.onClick.AddListener(() => { OnClickLookBtn(); });
        _inputPlayerName.onValueChanged.AddListener((string inputStr) => { OnEndInput(inputStr); });
 
        ChatCtrl.Inst.OnClickCloseChatEvent += CloseFriendlist;
    }
 
    private void CloseFriendlist()
    {
        FriendListUICtrl(false);
    }
 
    public void OnInit()
    {
        _addfriendCtrl.vertical = true;
        RefreshRecommendModel();
        friendsModel.RefreshRecommendFriendEvent -= RefreshRecommendModel;
        friendsModel.RefreshRecommendFriendEvent += RefreshRecommendModel;
        TimeDownMgr.CoolTimeData data;
        if (TimeDownMgr.Instance.Get(TimeDownMgr.CoolTimeType.BagSort, out data))
        {
            data.func = RefreshTime;
            _refreshImage.SetSprite("BlackBtn");
            _refreshText.color = greyColor;
            _refreshText.text = Language.Get("FriendsPlayer101", Mathf.CeilToInt(data.duration - data.time));
            _refreshBtn.interactable = false;
        }
        else
        {
            _refreshText.color = brightColor;
            _refreshImage.SetSprite("LevelButton3");
            _refreshText.text = Language.Get("FriendsPlayer102");
            _refreshBtn.interactable = true;
        }
    }
 
    public void FriendListUICtrl(bool isShow)
    {
        _addfriendCtrl.mScrollRect.SetActive(isShow);
        _searchGo.SetActive(isShow);
        _searchBG.SetActive(isShow);
        friendsModel.RefreshFriendlistUI(isShow);
    }
 
    private void RefreshTime(float time)
    {
        if (time <= 0)
        {
            _refreshImage.SetSprite("LevelButton3");
            _refreshText.text = Language.Get("FriendsPlayer102");
            _refreshBtn.interactable = true;
            _refreshText.color = brightColor;
        }
        else
        {
            _refreshText.text = Language.Get("FriendsPlayer101", time);
            _refreshBtn.interactable = false;
            _refreshText.color = greyColor;
        }
 
    }
 
    private void RefreshRecommendModel()
    {
        Dictionary<uint, FriendPlayer> RecommendDict = friendsModel.GetRecommendDict();
        _addfriendCtrl.Refresh();
        foreach (var key in RecommendDict.Keys)
        {
            _addfriendCtrl.AddCell(ScrollerDataType.Header, (int)key);
        }
        _addfriendCtrl.Restart();
 
 
        if (IsRecommend)
        {
            _refreshBtn.SetActive(true);
            _titleText.text = Language.Get("Friend101");
        }
        else
        {
            _refreshBtn.SetActive(false);
            _titleText.text = Language.Get("Friend102");
        }
    }
 
    private void OnRefreshAddFriendCell(ScrollerDataType type, CellView cell)
    {
        cell.GetComponent<Toggle>().group = _addfriendGroup;
        FriendPlayer data = friendsModel.GetAddFriendInfo((uint)cell.index);
        Text friendName = cell.transform.Find("PlayerNameText").GetComponent<Text>();
        Text friendLv = cell.transform.Find("Contain_LV/PlayerLv").GetComponent<Text>();
        Image friendLvIcon = cell.transform.Find("Contain_LV/PlayerLvIcon").GetComponent<Image>();
        Image titleIcon = cell.transform.Find("titleImage").GetComponent<Image>();
        Image stateText = cell.transform.Find("StateText").GetComponent<Image>();
        Image pictureIcon = cell.transform.Find("Picture/ChatIcon").GetComponent<Image>();
        pictureIcon.SetSprite(GeneralDefine.GetOtherJobHeadPortrait(data.Job, 0));
 
        int nirvanaLv = data.LV - friendsModel.OpenGreatLV;
        if (nirvanaLv > 0)
        {
            friendLvIcon.SetActive(true);
            friendLv.text = nirvanaLv.ToString();
        }
        else
        {
            friendLvIcon.SetActive(false);
            friendLv.text = data.LV.ToString();
        }
 
 
        RealmConfig realmModel = RealmConfig.Get(data.RealmLV);
        if (data.RealmLV > 0 && RealmConfig.Has(data.RealmLV))
        {
            titleIcon.SetActive(true);
            titleIcon.SetSprite(realmModel.Img);
            friendName.transform.localPosition = existRealmPos;
        }
        else
        {
            titleIcon.SetActive(false);
            friendName.transform.localPosition = noExistRealmPos;
        }
        friendName.text = data.PlayerName;
 
        Button addBtn = cell.transform.Find("AddButton").GetComponent<Button>();
        addBtn.onClick.RemoveAllListeners();
        addBtn.onClick.AddListener(() => { OnClickAddBtn(data); });
 
        if (data.IsApplay)
        {
            addBtn.SetActive(false);
            stateText.SetActive(true);
            //stateText.text = Language.Get("Friend104");
        }
        else
        {
            addBtn.SetActive(true);
            stateText.SetActive(false);
        }
 
        Dictionary<uint, FriendPlayer> friendDict = friendsModel.GetFriendInfoDict((byte)GroupType.Friend);
        if (friendDict != null)
        {
            if (friendDict.ContainsKey(data.PlayerID))
            {
                addBtn.SetActive(false);
                stateText.SetActive(true);
                //stateText.text = Language.Get("Friend105");
            }
        }
 
    }
 
 
    #region 按钮事件
    //点击搜索按钮
    private void OnClickLookBtn()
    {
        if (!string.IsNullOrEmpty(_strSearch))
        {
            CA9A4_tagCGFuzzySearchPlayer searchPlayer = new CA9A4_tagCGFuzzySearchPlayer();
            searchPlayer.Name = _strSearch;
            GameNetSystem.Instance.SendInfo(searchPlayer);
            IsRecommend = false;
            RefreshRecommendModel();
        }
        else
        {
            ServerTipDetails.DisplayNormalTip(Language.Get("Friend106"));
        }
 
    }
 
    private void OnEndInput(string inputStr)
    {
        _strSearch = inputStr;
    }
 
    public void OnClickRefreshBtn()
    {
        friendsModel.OnSendCA9A3_tagCGQueryRecommendFriends();
        TimeDownMgr.Instance.Begin(TimeDownMgr.CoolTimeType.BagSort, 5.0f, RefreshTime);
        _refreshImage.SetSprite("BlackBtn");
        _refreshText.text = Language.Get("FriendsPlayer101", 5);
        _refreshBtn.interactable = false;
        _refreshText.color = greyColor;
    }
 
    private void OnClickAddBtn(FriendPlayer data)
    {
        Debug.Log("OnClickAddBtn" + data.PlayerID + data.PlayerName);
        data.IsApplay = true;
        _addfriendCtrl.m_Scorller.RefreshActiveCellViews();
        CB301_tagCGAddFriend addFriend = new CB301_tagCGAddFriend();
        addFriend.TagID = data.PlayerID;
        addFriend.TagName = "";
        GameNetSystem.Instance.SendInfo(addFriend);
    }
    #endregion
 
}