少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    public class HazyRegionIncidentPanel : MonoBehaviour
    {
        [SerializeField] HazyRegionCyclicScroll m_CyclicScroll;
        [SerializeField] Transform m_ContainerPoint;
        [SerializeField] Slider m_Slider;
        [SerializeField] Text m_Point;
        [SerializeField] Button m_TeamAssist;
        [SerializeField] Text m_TeamAssistText;
        [SerializeField] Button m_Over;
        [SerializeField] Button m_Goto;
        [SerializeField] Text m_GotoLabel;
 
        List<int> incidents = new List<int>();
 
        HazyRegionModel model { get { return ModelCenter.Instance.GetModel<HazyRegionModel>(); } }
        DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
        FindPreciousModel findPreciousModel { get { return ModelCenter.Instance.GetModel<FindPreciousModel>(); } }
        DailyQuestModel dailyQuestModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } }
        DungeonAssistModel assistModel { get { return ModelCenter.Instance.GetModel<DungeonAssistModel>(); } }
        TeamModel teamModel { get { return ModelCenter.Instance.GetModel<TeamModel>(); } }
 
        DateTime requestTime = DateTime.Now;
        int requestCount = 0;
        float timer = 0f;
        Dictionary<int, List<byte>> requestLines = new Dictionary<int, List<byte>>();
 
        int CoolTimeSecond = 0;
        DateTime startCoolTime = DateTime.Now; //冷却时间
        protected void LateUpdate()
        {
            if (CoolTimeSecond > 0)
            {
                var seconds = (int)(CoolTimeSecond - (float)(DateTime.Now - startCoolTime).TotalSeconds);
                if (seconds <= 0)
                {
                    CoolTimeSecond = 0;
                    m_TeamAssistText.text = Language.Get("QuestAssist");
                    m_TeamAssist.SetEnable(m_TeamAssistText, true);
                    m_TeamAssist.SetColorful(m_TeamAssistText, true);
                }
                else
                {
                    m_TeamAssistText.text = Language.Get("JadeDynastyCD", seconds);
                    m_TeamAssist.SetEnable(m_TeamAssistText, false);
                    m_TeamAssist.SetColorful(m_TeamAssistText, false);
                }
            }
        }
 
        private void Awake()
        {
            m_TeamAssist.SetListener(TeamAssist);
            m_Goto.SetListener(Goto);
            m_Over.SetListener(EventHandOver);
        }
 
        int QuestAssistID = -1;   //队伍创建成功后发送请求
        int QuestGoto = -1;  //队伍创建成功后打开界面
        private void TeamAssist()
        {
            if (PlayerDatas.Instance.baseData.FamilyId == 0)
            {
                SysNotifyMgr.Instance.ShowTip("DailyQuestwinUnionLimit");
                return;
            }
            var config = HazyRegionConfig.Get(model.selectIncident);
            if (config == null)
            {
                return;
            }
            if (teamModel.myTeam.inTeam)
            {
                if (!teamModel.myTeam.iamCaptainer)
                {
                    //退队重组
                    ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("Z2009"), (bool isOk) =>
                    {
                        if (isOk)
                        {
                            teamModel.RequestExitTeam();
                            QuestAssistID = model.selectIncident;
                            teamModel.missionBuf = new TeamMission(config.dungeonId, config.lineId);
                            teamModel.RequestCreateTeam(teamModel.missionBuf.mapId, teamModel.missionBuf.mapEx);
                        }
                    });
                }
 
                if (teamModel.missionBuf.mapId != config.dungeonId)
                {
                    teamModel.missionBuf = new TeamMission(config.dungeonId, config.lineId);
                    var dungeonId = dungeonModel.GetDungeonId(config.dungeonId, config.lineId);
 
                    var limitLevelMin = 0;
                    var limitLevelMax = 0;
                    if (dungeonId != 0)
                    {
                        var dungeonConfig = DungeonConfig.Get(dungeonId);
                        limitLevelMin = dungeonConfig.LVLimitMin;
                        limitLevelMax = dungeonConfig.LVLimitMax;
                    }
                    teamModel.RequestAmendTeamInfo(teamModel.missionBuf, limitLevelMin, limitLevelMax);
 
                }
                startCoolTime = DateTime.Now;
                CoolTimeSecond = 10;
                assistModel.SendTeamAssist(config.dungeonId, config.lineId);
            }
            else
            {
                //创建队成功才可发起请求
                ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("Z2009"), (bool isOk) =>
                {
                    if (isOk)
                    {
                        QuestAssistID = model.selectIncident;
                        teamModel.missionBuf = new TeamMission(config.dungeonId, config.lineId);
                        teamModel.RequestCreateTeam(teamModel.missionBuf.mapId, teamModel.missionBuf.mapEx);
                    }
                });
 
            }
        }
 
        private void TeamGoto()
        {
            var config = HazyRegionConfig.Get(model.selectIncident);
            if (config == null)
            {
                return;
            }
            if (PlayerDatas.Instance.hero.ActorInfo.teamID != 0)
            {
                if (!teamModel.myTeam.iamCaptainer)
                {
                    SysNotifyMgr.Instance.ShowTip("DungeonGroupOnlyTeamLeader");
                    //退队重组
                    ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("Z2012"), (bool isOk) =>
                    {
                        if (isOk)
                        {
                            teamModel.RequestExitTeam();
                            QuestGoto = model.selectIncident;
                            teamModel.missionBuf = new TeamMission(config.dungeonId, config.lineId);
                            teamModel.RequestCreateTeam(teamModel.missionBuf.mapId, teamModel.missionBuf.mapEx);
                        }
                    });
                    return;
                }
 
                WindowCenter.Instance.Open<TeamFrameWin>(false, 1);
            }
            else
            {
                QuestGoto = model.selectIncident;
                teamModel.missionBuf = new TeamMission(config.dungeonId, config.lineId);
                teamModel.RequestCreateTeam(teamModel.missionBuf.mapId, teamModel.missionBuf.mapEx);
 
            }
        }
 
 
        private void OnCreateTeam()
        {
            if (QuestAssistID != -1)
            {
                var config = HazyRegionConfig.Get(QuestAssistID);
                if (config == null)
                {
                    return;
                }
                startCoolTime = DateTime.Now;
                CoolTimeSecond = 10;
                assistModel.SendTeamAssist(config.dungeonId, config.lineId);
 
                QuestAssistID = -1;
            }
 
            if (QuestGoto != -1)
            {
                WindowCenter.Instance.Open<TeamFrameWin>(false, 1);
                QuestGoto = -1;
            }
 
        }
 
        private void EventHandOver()
        {
            //提前结束事件
            ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("HazyRegionBackRemind_2"), (bool isOk) =>
            {
                if (isOk)
                {
                    model.SendBackHazyRegion();
                }
            });
        }
 
        public void Display()
        {
            QuestAssistID = -1;
            QuestGoto = -1;
            DisplayPoint();
            DisplayIncidents();
            DisplayBackButton();
            DisplayGotoState();
 
            requestCount = 0;
            model.incidentDirty = false;
 
            m_ContainerPoint.SetActive(false);
 
            DailyQuestActionTimer.Instance.RefreshDailyQuestState -= RefreshDailyQuestState;
            DailyQuestActionTimer.Instance.RefreshDailyQuestState += RefreshDailyQuestState;
 
            m_CyclicScroll.animationComplete -= AnimationComplete;
            m_CyclicScroll.animationComplete += AnimationComplete;
 
            model.selectIncidentRefresh -= DisplayBackButton;
            model.selectIncidentRefresh += DisplayBackButton;
            teamModel.createTeamEvent -= OnCreateTeam;
            teamModel.createTeamEvent += OnCreateTeam;
        }
 
        void DisplayIncidents()
        {
            incidents.Clear();
            incidents.AddRange(model.GetAllIncidents());
            incidents.Sort(Compare);
 
            if (incidents.Count > 0)
            {
                var _ids = new List<int>(incidents);
                _ids.Sort((x, y) =>
                {
                    HazyRegionModel.Incident lhs_incident;
                    HazyRegionModel.Incident rhs_incident;
                    if (model.TryGetIncident(x, out lhs_incident)
                    && model.TryGetIncident(y, out rhs_incident))
                    {
                        var lhs_index = model.incidentSelectSort.IndexOf(lhs_incident.state);
                        var rhs_index = model.incidentSelectSort.IndexOf(rhs_incident.state);
                        if (lhs_index != rhs_index)
                        {
                            return lhs_index.CompareTo(rhs_index);
                        }
 
                        lhs_index = incidents.IndexOf(x);
                        rhs_index = incidents.IndexOf(y);
                        if (lhs_index != rhs_index)
                        {
                            return lhs_index.CompareTo(rhs_index);
                        }
                    }
                    return 0;
                });
 
                model.selectIncident = _ids[0];
            }
 
            m_CyclicScroll.Init(incidents);
 
            if (!model.requireIncidentAnimation && model.selectIncident != incidents[0])
            {
                m_CyclicScroll.MoveToCenter(incidents.IndexOf(model.selectIncident));
            }
 
            if (model.requireIncidentAnimation)
            {
                m_CyclicScroll.DisplayAnimation();
                model.requireIncidentAnimation = false;
            }
        }
 
        void DisplayPoint()
        {
            var point = Mathf.Min(model.point, model.limitPoint);
            m_Point.text = StringUtility.Contact(point, "/", model.limitPoint);
            m_Slider.value = Mathf.Clamp01((float)point / model.limitPoint);
        }
 
        void DisplayBackButton()
        {
            m_TeamAssist.SetActive(false);
            m_Over.SetActive(false);
            m_GotoLabel.text = Language.Get("Z1074");
            var config = HazyRegionConfig.Get(model.selectIncident);
            // 宝藏类定义为需要组队协助
            if (config != null && config.incidentType == (int)HazyRegionIncidentType.Precious)
            {
                m_TeamAssist.SetActive(true);
                m_Over.SetActive(true);
                m_GotoLabel.text = Language.Get("Z2011");
                if (CoolTimeSecond == 0)
                {
                    m_TeamAssist.SetEnable(m_TeamAssistText, true);
                    m_TeamAssist.SetColorful(m_TeamAssistText, true);
                    m_TeamAssistText.text = Language.Get("QuestAssist");
                }
            }
        }
 
        int Compare(int lhs, int rhs)
        {
            var lhs_config = HazyRegionConfig.Get(lhs);
            var rhs_config = HazyRegionConfig.Get(rhs);
            //var lhs_index = model.incidentTypesSort.IndexOf((HazyRegionIncidentType)lhs_config.incidentType);
            //var rhs_index = model.incidentTypesSort.IndexOf((HazyRegionIncidentType)rhs_config.incidentType);
            //if (lhs_index != rhs_index)
            //{
            //    return lhs_index.CompareTo(rhs_index);
            //}
            //if (lhs_config.incidentType == rhs_config.incidentType)
            //{
            //    if ((HazyRegionIncidentType)lhs_config.incidentType == HazyRegionIncidentType.DemonKing)
            //    {
            //        if (lhs_config.lineId != rhs_config.lineId)
            //        {
            //            return -lhs_config.lineId.CompareTo(rhs_config.lineId);
            //        }
            //    }
            //}
            if (lhs_config.star != rhs_config.star)
            {
                return -lhs_config.star.CompareTo(rhs_config.star);
            }
            return lhs_config.id.CompareTo(lhs_config.id);
        }
 
        private void OnBack()
        {
            if (model.IsIncidentDungeon())
            {
 
                return;
            }
 
            var state = 0;
 
            bool allComplete = true;
            int minpoint = int.MaxValue;
 
            foreach (var id in incidents)
            {
                HazyRegionModel.Incident incident;
                if (model.TryGetIncident(id, out incident))
                {
                    if (incident.state == HazyRegionModel.IncidentState.Processing)
                    {
                        state = 2;
                        allComplete = false;
                        break;
                    }
                    if(incident.state != HazyRegionModel.IncidentState.Complete)
                    {
                        allComplete = false;
                    }
                    var config = HazyRegionConfig.Get(id);
                    if (minpoint > config.point)
                    {
                        minpoint = config.point;
                    }
                }
            }
 
            if (state == 0 && !allComplete && model.point >= minpoint)
            {
                state = 1;
            }
 
            switch (state)
            {
                case 1:
                    ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("HazyRegionBackRemind_1"), (bool isOk) =>
                    {
                        if (isOk)
                        {
                            model.SendBackHazyRegion();
                        }
                    });
                    break;
                case 2:
                    ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("HazyRegionBackRemind_2"), (bool isOk) =>
                    {
                        if (isOk)
                        {
                            model.SendBackHazyRegion();
                        }
                    });
                    break;
                default:
                    model.SendBackHazyRegion();
                    break;
            }
        }
 
        private void DisplayGotoState()
        {
            var questState = dailyQuestModel.GetQuestState((int)DailyQuestType.HazyRegion);
            m_Goto.SetColorful(m_GotoLabel, questState != DailyQuestModel.DailyQuestState.OutTime);
        }
 
 
        //private void GotoAuto()
        //{
        //    model.auto = true;
        //    GA_Hero.startAutoHazyRegion = true;
        //    //Goto();
        //}
 
        private void Goto()
        {
            var error = 0;
            var config = HazyRegionConfig.Get(model.selectIncident);
            if (!model.TryGotoIncident(model.selectIncident, true, out error))
            {
                model.DisplayErrorRemind(error);
            }
            else
            {
                if (config.incidentType == (int)HazyRegionIncidentType.FairyGrass)
                {
                    HazyRegionModel.Incident incident;
                    if (model.TryGetIncident(model.selectIncident, out incident))
                    {
                        if (incident.state == HazyRegionModel.IncidentState.UnStart)
                        {
                            var item = dungeonModel.GetTicketCost(config.dungeonId, config.lineId);
                            if (item.id != 0)
                            {
                                var itemConfig = ItemConfig.Get(item.id);
                                ConfirmCancel.ShowItemConfirm(Language.Get("HazyRegionFairyGrassTicket",
                                            item.count, itemConfig.ItemName), item.id,
                                            item.count, () =>
                                            {
                                                var count = packModel.GetItemCountByID(PackType.Item, item.id);
                                                if (count >= item.count)
                                                {
                                                    model.SendGotoIncident(model.selectIncident);
                                                }
                                                else
                                                {
                                                    ItemTipUtility.Show(item.id);
                                                }
                                            });
                                return;
                            }
                        }
                    }
                }
 
                // 宝藏类定义为需要组队协助
                if (config != null && config.incidentType == (int)HazyRegionIncidentType.Precious)
                {
                    TeamGoto();
                }
                else
                {
                    model.SendGotoIncident(model.selectIncident);
                }
            }
        }
 
 
 
 
        private void RefreshDailyQuestState()
        {
            DisplayGotoState();
        }
 
        private void AnimationComplete()
        {
            //if (!NewBieCenter.Instance.IsGuideCompleted(58))
            //{
            //    NewBieCenter.Instance.StartNewBieGuide(58);
            //}
        }
 
        public void Dispose()
        {
            m_CyclicScroll.Dispose();
            DailyQuestActionTimer.Instance.RefreshDailyQuestState -= RefreshDailyQuestState;
            m_CyclicScroll.animationComplete -= AnimationComplete;
        }
 
#if UNITY_EDITOR
        void OnGUI()
        {
            if (GUILayout.Button("Back"))
            {
                OnBack();
            }
        }
#endif
    }
}