少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    class XMZZCampVicRewardWin : Window
    {
        [SerializeField] ChooseCell chooseCell;
        [SerializeField] Transform getItemParent;
        [SerializeField] Transform failParent;
        [SerializeField] Button closeBtn;
 
        HeavenBattleModel _heavenModel;
        HeavenBattleModel heavenModel
        {
            get { return _heavenModel ?? (_heavenModel = ModelCenter.Instance.GetModel<HeavenBattleModel>()); }
        }
 
        List<ChooseCell> GetList = new List<ChooseCell>();
 
 
        protected override void BindController()
        {
 
        }
        protected override void AddListeners()
        {
            
        }
 
        protected override void OnPreOpen()
        {
            chooseCell.SetActive(false);
            closeBtn.AddListener(CloseWin);
            CreateRewardCell();
        }
        protected override void OnAfterOpen()
        {
            this.transform.SetAsLastSibling();
        }
 
        protected override void OnPreClose()
        {
            closeBtn.RemoveAllListeners();
        }
 
        protected override void OnAfterClose()
        {
 
        }
 
        private void CreateRewardCell()
        {
            if (heavenModel.campVicRewardDict == null) return;
 
            DestroyGetItemlist();
            GetList.Clear();
            foreach (int id in heavenModel.campVicRewardDict.Keys)
            {
                int itemId = id;
                ChooseCell item = Instantiate(chooseCell);
                item.transform.SetParent(getItemParent);
                item.transform.localPosition = Vector3.zero;
                item.transform.localScale = Vector3.one;
                item.name = StringUtility.Contact("RewardCell", id);
                item.SetActive(true);
                item.InitModel(heavenModel.campVicRewardDict[id]);
                GetList.Add(item);
                item.button.RemoveAllListeners();
                item.button.AddListener(() =>
                {
                    ClickRewardCell(itemId);
                });
            }
 
            foreach (int id in heavenModel.campFailRewardDict.Keys)
            {
                int itemId = id;
                ChooseCell item = Instantiate(chooseCell);
                item.transform.SetParent(failParent);
                item.transform.localPosition = Vector3.zero;
                item.transform.localScale = Vector3.one;
                item.name = StringUtility.Contact("RewardCell", id);
                item.SetActive(true);
                item.InitModel(heavenModel.campFailRewardDict[id]);
                GetList.Add(item);
                item.button.RemoveAllListeners();
                item.button.AddListener(() =>
                {
                    ClickRewardCell(itemId);
                });
            }
        }
 
        private void DestroyGetItemlist()
        {
            for (int i = 0; i < GetList.Count; i++)
            {
                Destroy(GetList[i].gameObject);
            }
        }
        private void ClickRewardCell(int itemId)
        {
            ItemTipUtility.Show(itemId);
        }
 
        private void CloseWin()
        {
            CloseImmediately();
        }
 
    }
}