少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
 
 
/// <summary>
/// 节日界面-集字
/// </summary>
namespace vnxbqy.UI
{
    public class HolidayCollectWordsModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk, IOpenServerActivity
    {
        Operation collectWordsType = Operation.HolidayCollectWords;
        int regesitType = 106;
        public bool IsOpen
        {
            get
            {
                return OperationTimeHepler.Instance.SatisfyOpenCondition(collectWordsType);
            }
        }
 
        public bool IsAdvance
        {
            get
            {
                return false;
            }
        }
 
        public bool priorityOpen
        {
            get { return redpoint.state == RedPointState.Simple; }
        }
 
 
        public event Action ExChangeInfoUpdate;
        public event Action<int> onStateUpdate;
        //已兑换的记录 编号:已兑换次数
        public Dictionary<int, int> exchangeDict = new Dictionary<int, int>();
        public List<int> wordsID = new List<int>(); //活动的所有搜集物品ID
        public byte actNum; //对应界面
 
        PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
 
        public override void Init()
        {
            OperationTimeHepler.Instance.operationStartEvent += OperationStartEvent;
            OperationTimeHepler.Instance.operationEndEvent += OperationEndEvent;
            OperationTimeHepler.Instance.dayResetEvent += DayResetEvent;
            OpenServerActivityCenter.Instance.Register(regesitType, this, (int)OpenServerActivityCenter.ActivityType.AT_JRZF);
 
            OperationTimeHepler.Instance.operationTimeUpdateEvent += operationTimeUpdateEvent;
            packModel.refreshItemCountEvent += RefreshItemCountEvent;
        }
 
        public void OnBeforePlayerDataInitialize()
        {
            exchangeDict.Clear();
            wordsID.Clear();
        }
 
        public void OnPlayerLoginOk()
        {
            UpdateRedpoint();
        }
 
        public override void UnInit()
        {
            OperationTimeHepler.Instance.operationStartEvent -= OperationStartEvent;
            OperationTimeHepler.Instance.operationEndEvent -= OperationEndEvent;
            OperationTimeHepler.Instance.dayResetEvent -= DayResetEvent;
 
            OperationTimeHepler.Instance.operationTimeUpdateEvent -= operationTimeUpdateEvent;
            packModel.refreshItemCountEvent -= RefreshItemCountEvent;
        }
 
        private void DayResetEvent(int resetType)
        {
            OperationBase operationBase;
            if (OperationTimeHepler.Instance.TryGetOperationTime(collectWordsType, out operationBase))
            {
                if (resetType == operationBase.resetType)
                {
                    UpdateRedpoint();
                }
            }
        }
 
        private void OperationEndEvent(Operation operationType, int state)
        {
            if (operationType == collectWordsType && state == 0)
            {
                UpdateRedpoint();
                if (onStateUpdate != null)
                {
                    onStateUpdate(regesitType);
                }
            }
        }
 
        private void OperationStartEvent(Operation operationType, int state)
        {
            if (operationType == collectWordsType && state == 0)
            {
                UpdateRedpoint();
                if (onStateUpdate != null)
                {
                    onStateUpdate(regesitType);
                }
            }
        }
 
        private void operationTimeUpdateEvent(Operation obj)
        {
            if (obj != collectWordsType)
            {
                return;
            }
            wordsID.Clear();
            OperationCollectWords operation;
            if (OperationTimeHepler.Instance.TryGetOperation(collectWordsType, out operation))
            {
 
                for (int i = 0; i < operation.exchangeWords.Count; i++)
                {
                    var wordList = operation.exchangeWords[i];
                    for (int j = 0; j < wordList.NeedItemCount; j++)
                    {
                        int itemID = (int)wordList.NeedItemList[j].ItemID;
                        if (!wordsID.Contains(itemID))
                            wordsID.Add(itemID);
                    }
                }
            }
        }
 
        #region 服务端数据
 
        private void RefreshItemCountEvent(PackType packType, int index, int itemId)
        {
            if (!wordsID.Contains(itemId)) return;
            UpdateRedpoint();
            if (ExChangeInfoUpdate != null)
            {
                ExChangeInfoUpdate();
            }
        }
 
        public void UpdateExchangeInfo(HAA41_tagMCActCollectWordsPlayerInfo package)
        {
            OperationCollectWords operation;
            if (OperationTimeHepler.Instance.TryGetOperation(collectWordsType, out operation))
            {
                if (operation.ActNum != package.ActNum)
                {
                    return;
                }
                actNum = package.ActNum;
                for (int i = 0; i < package.ExchangeCount; i++)
                {
                    //已兑换次数
                    exchangeDict[package.ExchangeInfoList[i].ExchangeNum] = package.ExchangeInfoList[i].ExchangeCount;
                }
                UpdateRedpoint();
                if (ExChangeInfoUpdate != null)
                {
                    ExChangeInfoUpdate();
                }
            }
        }
 
        //文字兑换奖励
        public void SendExchangeWord(byte exchangeNum)
        {
            var sendInfo = new CAA09_tagCMActCollectWordsExchange();
            sendInfo.ActNum = actNum;
            sendInfo.ExchangeNum = exchangeNum;
            GameNetSystem.Instance.SendInfo(sendInfo);
 
        }
 
        #endregion
 
        #region 红点
        public Redpoint redpoint = new Redpoint(MainRedDot.RedPoint_HolidayWishes, 28006);
        public int jumpIndex = 0;
        public void UpdateRedpoint()
        {
            redpoint.state = RedPointState.None;
            if (!IsOpen)
            {
                return;
            }
            if (!DayRemind.Instance.GetDayRemind(DayRemind.WORD_YY_REDPOINT))
            {
                redpoint.state = RedPointState.Simple;
                return;
            }
 
            jumpIndex = 0;
            OperationCollectWords operation;
            if (OperationTimeHepler.Instance.TryGetOperation(collectWordsType, out operation))
            {
                for (int i = 0; i < operation.exchangeWords.Count; i++)
                {
                    var wordList = operation.exchangeWords[i];
                    if (exchangeDict[wordList.ExchangeNum] >= wordList.ExchangeCountMax)
                    {
                        continue;
                    }
                    var isEnough = true;
                    for (int j = 0; j < wordList.NeedItemCount; j++)
                    {
                        int itemID = (int)wordList.NeedItemList[j].ItemID;
                        var cnt = packModel.GetItemCountByID(PackType.Item, itemID);
                        if (cnt < wordList.NeedItemList[j].ItemCount)
                        {
                            isEnough = false;
                            break;
                        }
                    }
 
                    if (isEnough)
                    {
                        redpoint.state = RedPointState.Simple;
                        jumpIndex = i;
                        return;
                    }
                }
            }
        }
        #endregion
    }
}