少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace vnxbqy.UI
{
    
    public class HolidayDaySumRechargeModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk, IOpenServerActivity
    {
        Operation operationType = Operation.HolidayAccumulateRecharge;
        int activityID = 105;
        public bool IsOpen
        {
            get
            {
                return OperationTimeHepler.Instance.SatisfyOpenCondition(operationType);
            }
        }
 
        public bool IsAdvance
        {
            get
            {
                return false;
            }
        }
 
        public bool priorityOpen
        {
            get { return redpoint.state == RedPointState.Simple; }
        }
 
        int m_SelectIndex = 0;
        public int selectIndex
        {
            get { return m_SelectIndex; }
            set
            {
                if (m_SelectIndex != value)
                {
                    if (selectUpdate != null)
                    {
                        selectUpdate(value);
                    }
                }
                m_SelectIndex = value;
            }
        }
 
        public event Action accumulateRechargeUpdate;
        public event Action<int> onStateUpdate;
        public event Action<int> selectUpdate;
 
        public override void Init()
        {
            OperationTimeHepler.Instance.operationStartEvent += OperationStartEvent;
            OperationTimeHepler.Instance.operationEndEvent += OperationEndEvent;
            OperationTimeHepler.Instance.dayResetEvent += DayResetEvent;
            OpenServerActivityCenter.Instance.Register(activityID, this, (int)OpenServerActivityCenter.ActivityType.AT_JRZF);
        }
 
        public void OnBeforePlayerDataInitialize()
        {
            rechargeTotal = 0;
            getRewardRecord = 0;
        }
 
        public void OnPlayerLoginOk()
        {
            UpdateRedpoint();
        }
 
        public override void UnInit()
        {
            OperationTimeHepler.Instance.operationStartEvent -= OperationStartEvent;
            OperationTimeHepler.Instance.operationEndEvent -= OperationEndEvent;
            OperationTimeHepler.Instance.dayResetEvent -= DayResetEvent;
        }
 
        private void DayResetEvent(int resetType)
        {
            OperationBase operationBase;
            if (OperationTimeHepler.Instance.TryGetOperationTime(operationType, out operationBase))
            {
                if (resetType == operationBase.resetType)
                {
                    UpdateRedpoint();
                }
            }
        }
 
        private void OperationEndEvent(Operation opType, int state)
        {
            if (operationType == opType && state == 0)
            {
                UpdateRedpoint();
                if (onStateUpdate != null)
                {
                    onStateUpdate(activityID);
                }
            }
        }
 
        private void OperationStartEvent(Operation opType, int state)
        {
            if (operationType == opType && state == 0)
            {
                UpdateRedpoint();
                if (onStateUpdate != null)
                {
                    onStateUpdate(activityID);
                }
            }
        }
 
        #region 服务端数据
        public uint rechargeTotal { get; private set; }
        public uint getRewardRecord { get; private set; }
        public uint actNum { get; private set; }
        public void UpdateAccumulateRecharge(HAA1C_tagMCTotalRechargePlayerInfo package)
        {
            OperationBase operationBase;
            if (OperationTimeHepler.Instance.TryGetOperationTime(operationType, out operationBase))
            {
                OperationAccumulateRecharge operation = operationBase as OperationAccumulateRecharge;
                if (operation.ActNum !=  package.ActNum)
                {
                    return;
                }
                actNum = package.ActNum;
                rechargeTotal = package.GoldTotal;
                getRewardRecord = package.AwardRecord;
                UpdateRedpoint();
                if (accumulateRechargeUpdate != null)
                {
                    accumulateRechargeUpdate();
                }
            }
        }
 
        public bool IsRewardGot(OperationAccumulateRecharge.Recharge recharge)
        {
            if (recharge != null)
            {
                return IsRewardGot(recharge.index);
            }
            return false;
        }
 
        bool IsRewardGot(int index)
        {
            return (getRewardRecord & (1 << index)) != 0;
        }
 
        public bool SatisfyGetReward(OperationAccumulateRecharge.Recharge recharge)
        {
            if (!IsOpen)
            {
                return false;
            }
            if (IsRewardGot(recharge))
            {
                return false;
            }
            if (rechargeTotal >= recharge.requireGold)
            {
                return true;
            }
            return false;
        }
 
        public void GetAccumulateRechargeReward(OperationAccumulateRecharge.Recharge recharge)
        {
            OperationBase operationBase;
            if (!OperationTimeHepler.Instance.InOperationTime(operationType))
            {
                SysNotifyMgr.Instance.ShowTip("ActiveOutTime");
                return;
            }
            if (OperationTimeHepler.Instance.TryGetOperationTime(operationType, out operationBase))
            {
                OperationAccumulateRecharge operation = operationBase as OperationAccumulateRecharge;
                if (IsRewardGot(recharge.index))
                {
                    return;
                }
                else if (rechargeTotal < recharge.requireGold)
                {
                    return;
                }
                CA504_tagCMPlayerGetReward pak = new CA504_tagCMPlayerGetReward();
                pak.RewardType = (byte)GotServerRewardType.Def_RewardType_TotalRecharge;
                pak.DataEx = (uint)recharge.index;
                pak.DataExStrLen = (byte)actNum.ToString().Length;
                pak.DataExStr = actNum.ToString();
                GameNetSystem.Instance.SendInfo(pak);
            }
        }
        #endregion
 
        #region 红点
        public Redpoint redpoint = new Redpoint(MainRedDot.RedPoint_HolidayWishes, 28005);
 
        public void UpdateRedpoint()
        {
            redpoint.state = RedPointState.None;
            if (!IsOpen)
            {
                return;
            }
            OperationBase operationBase;
            if (OperationTimeHepler.Instance.TryGetOperationTime(operationType, out operationBase))
            {
                OperationAccumulateRecharge operation = operationBase as OperationAccumulateRecharge;
                var reward = operation.GetReward(TimeUtility.ServerNow);
                if (reward != null)
                {
                    for (int i = 0; i < reward.recharges.Count; i++)
                    {
                        var recharge = reward.recharges[i];
                        if (SatisfyGetReward(recharge))
                        {
                            redpoint.state = RedPointState.Simple;
                            break;
                        }
                    }
                }
            }
        }
        #endregion
    }
}