少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using vnxbqy.UI;
 
public class DropItemPool
{
    static Dictionary<int, GameObjectPoolManager.GameObjectPool> dropItemPools = new Dictionary<int, GameObjectPoolManager.GameObjectPool>();
 
    public static DropItem RequireDropItem(DropItemType _type)
    {
        GameObjectPoolManager.GameObjectPool pool = null;
        var poolKey = (int)_type;
        if (!dropItemPools.ContainsKey(poolKey))
        {
            var prefab = UILoader.LoadPrefab(StringUtility.Contact("DropItem_Pattern_", (int)_type));
            if (prefab != null)
            {
                pool = GameObjectPoolManager.Instance.RequestPool(prefab);
                dropItemPools[poolKey] = pool;
            }
        }
        else
        {
            pool = dropItemPools[poolKey];
        }
 
        if (pool != null)
        {
            var instance = pool.Request();
            var dropItem = instance.GetComponent<DropItem>();
            dropItem.dropItemType = _type;
            dropItem.SetActive(true);
            return dropItem;
        }
        else
        {
            return null;
        }
 
    }
 
    public static void ReycleDropItem(DropItem _dropItem)
    {
        var dropItemType = _dropItem.dropItemType;
        GameObjectPoolManager.GameObjectPool pool;
        if (dropItemPools.TryGetValue((int)dropItemType, out pool))
        {
            pool.Release(_dropItem.gameObject);
            _dropItem.transform.SetParent(null);
            _dropItem.SetActive(false);
        }
    }
 
 
    static GameObjectPoolManager.GameObjectPool dropItemNamePool;
 
    public static DropItemName RequireDropItemName()
    {
        if (dropItemNamePool == null)
        {
            var prefab = UILoader.LoadPrefab("DropItemName");
            if (prefab != null)
            {
                dropItemNamePool = GameObjectPoolManager.Instance.RequestPool(prefab);
            }
        }
 
        if (dropItemNamePool != null)
        {
            var instance = dropItemNamePool.Request();
            instance.SetActive(true);
            return instance.GetComponent<DropItemName>();
        }
        else
        {
            return null;
        }
    }
 
    public static void ReycleDropItemName(DropItemName _dropItemName)
    {
        if (dropItemNamePool != null)
        {
            dropItemNamePool.Release(_dropItemName.gameObject);
            _dropItemName.transform.SetParent(null);
            _dropItemName.SetActive(false);
        }
    }
 
 
    static GameObjectPoolManager.GameObjectPool dropTracePool;
 
    public static DropItemTrace RequireDropItemTrace()
    {
        if (dropTracePool == null)
        {
            var prefab = UILoader.LoadPrefab("DropItemTrace");
            if (prefab != null)
            {
                dropTracePool = GameObjectPoolManager.Instance.RequestPool(prefab);
            }
        }
 
        if (dropTracePool != null)
        {
            var instance = dropTracePool.Request();
            instance.SetActive(true);
            return instance.GetComponent<DropItemTrace>();
        }
        else
        {
            return null;
        }
    }
 
    public static void ReycleDropItemTrace(DropItemTrace _dropItemTrace)
    {
        if (dropTracePool != null)
        {
            dropTracePool.Release(_dropItemTrace.gameObject);
            _dropItemTrace.transform.SetParent(null);
            _dropItemTrace.SetActive(false);
        }
    }
 
}