少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
 
 
namespace vnxbqy.UI
{
    
    public class FBHelpPointExchageModel : Model,IBeforePlayerDataInitialize,IPlayerLoginOk
    {
        public List<int> todayShoplist { get; private set; }
        public List<int> lifeShoplist { get; private set; }
        public List<int> helpPointShoplist = new List<int>();
        public string shopDayLocalSave { get; private set;}
        public string shopLifeLocalSave { get; private set;}
        public string curDayLocalSave { get; private set; }
        public int currentShopId { get; private set; }
        public event Action UpdateHelpPointShopEvent;
 
        StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
 
        public override void Init()
        {
           
        }
 
        public void OnBeforePlayerDataInitialize()
        {
            currentShopId = 0;
            helpPointShoplist.Clear();
            PlayerDatas.Instance.playerDataRefreshEvent -= UpdateFBHelpPoint;
            storeModel.RefreshBuyShopLimitEvent -= UpdateBuyShop;
            TimeMgr.Instance.OnDayEvent -= UpdateDay;
        }
 
        public void OnPlayerLoginOk()
        {
            int playerId = (int)PlayerDatas.Instance.baseData.PlayerID;
            shopDayLocalSave = StringUtility.Contact("ShopDayLocalSave",playerId);
            shopLifeLocalSave = StringUtility.Contact("ShopLifeLocalSave",playerId);
            curDayLocalSave = StringUtility.Contact("CurDayLocalSave",playerId);
            PlayerDatas.Instance.playerDataRefreshEvent += UpdateFBHelpPoint;
            storeModel.RefreshBuyShopLimitEvent += UpdateBuyShop;
            TimeMgr.Instance.OnDayEvent += UpdateDay;
            GetLocalSaveData();
        }
 
        public override void UnInit()
        {
           
        }
        #region 本地记录数据的存储
        private bool IsNewDay()
        {
            if(!PlayerPrefs.HasKey(curDayLocalSave))
            {
                return true;
            }
            int saveDay = LocalSave.GetInt(curDayLocalSave);
            int serverDay = TimeUtility.ServerNow.Day;
            return serverDay != saveDay ? true : false;
        }
 
        private void SetCurDayLocalSave()
        {
            LocalSave.SetInt(curDayLocalSave,TimeUtility.ServerNow.Day);
        }
        /// <summary>
        /// 获取本地记录数据
        /// </summary>
        private void GetLocalSaveData()
        {
            int[] dayShops = LocalSave.GetIntArray(shopDayLocalSave);
            todayShoplist = dayShops == null ? null : dayShops.ToList();
            int[] lifeShops = LocalSave.GetIntArray(shopLifeLocalSave);
            lifeShoplist = lifeShops == null ? null : lifeShops.ToList();
            if(IsNewDay())
            {
                ClearShopDayLocalSave();
                SetCurDayLocalSave();
            }
        }
 
        public void SetLocalSaveData(int type,int shopId)
        {
            switch(type)
            {
                case 1:
                    todayShoplist = todayShoplist == null ? new List<int>() : todayShoplist;
                    if(!todayShoplist.Contains(shopId))
                    {
                        todayShoplist.Add(shopId);
                        LocalSave.SetIntArray(shopDayLocalSave,todayShoplist.ToArray());
                    }
                    break;
                case 2:
                    lifeShoplist = lifeShoplist == null ? new List<int>() : lifeShoplist;
                    if (!lifeShoplist.Contains(shopId))
                    {
                        lifeShoplist.Add(shopId);
                        LocalSave.SetIntArray(shopLifeLocalSave, lifeShoplist.ToArray());
                    }
                    break;
            }
        }
 
        public void ClearShopDayLocalSave()
        {
            PlayerPrefs.DeleteKey(shopDayLocalSave);
            if(todayShoplist != null)
            {
                todayShoplist.Clear();
            }
        }
        #endregion
 
        private void UpdateDay()
        {
            ClearShopDayLocalSave();
        }
 
 
        private void UpdateBuyShop()
        {
            UpdateFBHelpPoint(PlayerDataType.FBHelpPoint);
        }
 
        private void UpdateFBHelpPoint(PlayerDataType type)
        {
            if (type != PlayerDataType.FBHelpPoint 
                || !FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Store)) return;
 
            var storeDatas = storeModel.TryGetStoreDatas(StoreFunc.IntegralStore);
            if(storeDatas != null)
            {
                for(int i = 0; i < storeDatas.Count; i++)
                {
                    var storeData = storeDatas[i];
                    int pushType = 0;
                    storeModel.TryGetPushTypeByShopId(storeData.shopId,out pushType);
                    if(pushType != 0)
                    {
                        int remainNum = 0;
                        bool isSellOut = storeModel.TryGetIsSellOut(storeData.storeConfig,out remainNum);
                        ulong haveMoney = UIHelper.GetMoneyCnt(storeData.storeConfig.MoneyType);
                        bool isEnoughMoney = haveMoney >= (ulong)storeData.storeConfig.MoneyNumber ? true : false;
                        if(!isSellOut && isEnoughMoney)
                        {
                            UpdateHelpPointShop(storeData.shopId);
                        }
                    }
                }
            }
 
            for(int i = 0; i < helpPointShoplist.Count; i++)
            {
                var shopId = helpPointShoplist[i];
                StoreConfig storeConfig = StoreConfig.Get(shopId);
                int remainNum = 0;
                ulong haveMoney = UIHelper.GetMoneyCnt(storeConfig.MoneyType);
                bool isEnoughMoney = haveMoney >= (ulong)storeConfig.MoneyNumber ? true : false;
                if (storeModel.TryGetIsSellOut(storeConfig,out remainNum) || !isEnoughMoney)
                {
                    GetNextHelpPointShop(shopId);
                }
            }
        }
 
        public void AddHelpPointShop(int shopId)
        {
            if(!helpPointShoplist.Contains(shopId))
            {
                helpPointShoplist.Add(shopId);
            }
        }
 
        public void RemoveHelpPointShop(int shopId)
        {
            if (helpPointShoplist.Contains(shopId))
            {
                helpPointShoplist.Remove(shopId);
            }
            int type = 0;
            bool isPush = storeModel.TryGetPushTypeByShopId(shopId, out type);
            if(isPush)
            {
                SetLocalSaveData(type, shopId);
            }
        }
 
        private void UpdateHelpPointShop(int shopId)
        {
            StoreConfig storeConfig = StoreConfig.Get(shopId);
            if (storeConfig == null) return;
 
            if(!IsAlreadPush(shopId))
            {
                currentShopId = shopId;
                AddHelpPointShop(shopId);
                if (UpdateHelpPointShopEvent != null)
                {
                    UpdateHelpPointShopEvent();
                }
            }
        }
 
        public void GetNextHelpPointShop(int shopId)
        {
            RemoveHelpPointShop(shopId);
            int length = helpPointShoplist.Count;
            currentShopId = length == 0 ? 0 : helpPointShoplist[length - 1];
            if (UpdateHelpPointShopEvent != null)
            {
                UpdateHelpPointShopEvent();
            }
        }
 
        public bool IsAlreadPush(int shopId)
        {
            int type = 0;
            storeModel.TryGetPushTypeByShopId(shopId, out type);
            switch (type)
            {
                case 1:
                    if(todayShoplist != null 
                        && todayShoplist.Contains(shopId))
                    {
                        return true;
                    }
                    break;
                case 2:
                    if (lifeShoplist != null
                        && lifeShoplist.Contains(shopId))
                    {
                        return true;
                    }
                    break;
            }
            return false;
        }
    }
}