少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Saturday, December 16, 2017
//--------------------------------------------------------
 
using System.Collections.Generic;
 
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class ItemUseBehaviour : MonoBehaviour, IInGamePush
    {
        [SerializeField] RectTransform m_ItemUse;
        [SerializeField] ItemCell m_ItemBehaviour;
        [SerializeField] Text m_ItemName;
        [SerializeField] Button m_Close;
        [SerializeField] Button m_Use;
        [SerializeField] Button m_ViewItemDetail;
 
 
        PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
        ItemUseModel model { get { return ModelCenter.Instance.GetModel<ItemUseModel>(); } }
 
        private void OnEnable()
        {
            m_Close.AddListener(CloseItemShow);
            m_Use.AddListener(UseItem);
            m_ViewItemDetail.AddListener(ShowItemDetails);
        }
 
        private void OnDisable()
        {
            m_Close.RemoveAllListeners();
            m_Use.RemoveAllListeners();
            m_ViewItemDetail.RemoveAllListeners();
        }
 
        public void ShowItem()
        {
            if (model.currentShowItem != default(ItemUseModel.UseItem))
            {
                m_ItemUse.SetActive(true);
                var itemModel = playerPack.GetItemByGuid(model.currentShowItem.guid);
                if (itemModel != null && itemModel.packType == PackType.Item)
                {
                    DrawItem(itemModel);
                }
            }
            else
            {
                m_ItemUse.SetActive(false);
            }
        }
 
        private void UseItem()
        {
            if (model.currentShowItem != default(ItemUseModel.UseItem))
            {
                var itemModel = playerPack.GetItemByGuid(model.currentShowItem.guid);
                model.ReportConfirmUseItem(model.currentShowItem);
                if (itemModel != null && itemModel.packType == PackType.Item)
                {
                    ItemOperateUtility.Instance.GotoUseItem(itemModel.guid);
                }
            }
        }
 
        private void ShowItemDetails()
        {
            if (model.currentShowItem != default(ItemUseModel.UseItem))
            {
                ItemTipUtility.Show(model.currentShowItem.guid, false);
            }
        }
 
        private void CloseItemShow()
        {
            model.ReportConfirmUseItem(model.currentShowItem);
        }
 
        private void DrawItem(ItemModel _item)
        {
            if (_item != null)
            {
                var itemConfig = ItemConfig.Get(_item.itemId);
                m_ItemName.text = itemConfig.ItemName;
                m_ItemName.color = UIHelper.GetUIColor(itemConfig.ItemColor, true);
 
                m_ItemBehaviour.Init(_item, true);
            }
        }
 
        public int GetSiblingIndex()
        {
            return transform.GetSiblingIndex();
        }
 
        public bool IsActive()
        {
            return transform.gameObject.activeSelf
                && m_ItemUse.gameObject.activeSelf;
        }
    }
 
}