少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Wednesday, January 10, 2018
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System;
 
namespace vnxbqy.UI
{
 
    public class ServerBehaviour : MonoBehaviour
    {
        [SerializeField] AvatarCell avatarCell;
        [SerializeField] Image m_ServerState;
        [SerializeField] Text m_ServerName;
        [SerializeField] Text m_OpenTime;
        [SerializeField] Button m_Select;
        [SerializeField] Text m_RoleName;
        [SerializeField] Text m_RoleLevel;
 
        ServerData m_ServerData;
 
        public void Display(ServerData _serverData)
        {
            m_ServerData = _serverData;
            switch ((ServerState)_serverData.running_status)
            {
                case ServerState.Maintain:
                case ServerState.Predicted:
                    m_ServerState.SetSprite("XT_FWQ_TB4");
                    break;
                case ServerState.Normal:
                    m_ServerState.SetSprite("XT_FWQ_TB2");
                    break;
                case ServerState.Busy:
                    m_ServerState.SetSprite("XT_FWQ_TB3");
                    break;
                case ServerState.Hot:
                    m_ServerState.SetSprite("XT_FWQ_TB1");
                    break;
            }
            m_ServerName.text = _serverData.name.Replace("@gm", "");
 
            var job = _serverData.job;
 
            if (job != 0)
            {
                avatarCell.bgImage.SetActive(true);
                avatarCell.avatarImage.SetActive(true);
                avatarCell.avatarFrameImage.SetActive(false);
                m_RoleName.SetActive(true);
                m_RoleLevel.SetActive(true);
                m_OpenTime.SetActive(false);
 
                avatarCell.InitUI(AvatarHelper.GetDefaultAvatarModel(job));
                m_RoleName.text = _serverData.roleid;
                m_RoleLevel.text = Language.Get("Z1024", _serverData.level);
            }
            else
            {
                m_OpenTime.SetActive(m_ServerData.start_date > DateTime.Now);
                if (m_ServerData.start_date > DateTime.Now)
                {
                    m_OpenTime.text = Language.Get("ServerOnTime", m_ServerData.start_date.ToString("dd-MM HH:mm"));
                }
                avatarCell.bgImage.SetActive(false);
                avatarCell.avatarImage.SetActive(false);
                avatarCell.avatarFrameImage.SetActive(false);
                m_RoleName.SetActive(false);
                m_RoleLevel.SetActive(false);
            }
 
            m_Select.RemoveAllListeners();
            m_Select.AddListener(SelectServer);
 
            var gmImage = this.FindComponent("Image", "gm");
            gmImage.SetActive(_serverData.name.Contains("@gm"));
        }
 
        private void SelectServer()
        {
            if (DebugUtility.Instance.isWhiteListAccount)
            {
                ServerListCenter.Instance.currentServer = m_ServerData;
                WindowCenter.Instance.Close<ServerListWin>();
            }
            else
            {
                switch ((ServerState)m_ServerData.running_status)
                {
                    case ServerState.Maintain:
                        SysNotifyMgr.Instance.ShowTip("ServerDown");
                        break;
                    case ServerState.Predicted:
                        SysNotifyMgr.Instance.ShowTip("ServerOpen", m_ServerData.start_date.ToString("dd-MM HH:mm"));
                        break;
                    default:
                        ServerListCenter.Instance.currentServer = m_ServerData;
                        WindowCenter.Instance.Close<ServerListWin>();
                        break;
                }
            }
 
        }
 
    }
 
}