少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, September 18, 2018
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
 
using System;
using System.Collections.Generic;
using DG.Tweening;
 
namespace vnxbqy.UI {
 
    public class FeatureNoticeTip:MonoBehaviour {
        private int OpenTag = 0;
        [SerializeField] Image _FunctionIcon;//图标Icon
        [SerializeField] Text _NameText;//标题名
        [SerializeField] Text _Information;//信息内容
        [SerializeField] GameObject m_FeatureNoticeTipObj;
        [SerializeField] Text m_Information_reward;//有奖励可领取
        FeatureNoticeModel featureNoticeModel { get { return ModelCenter.Instance.GetModel<FeatureNoticeModel>(); } }
        List<FunctionForecastConfig> configs = new List<FunctionForecastConfig>();
        public GameObject FeatureNoticeTipObj
        {
            get { return m_FeatureNoticeTipObj; }
            set { m_FeatureNoticeTipObj = value; }
        }
        public void Init()//初始化
        {
            DataAssignment();
        }
        void DataAssignment()
        {
            if (configs.Count <= 0)
            {
                configs= FunctionForecastConfig.GetValues();
            }
           // var configs = FunctionForecastConfig.GetValues();
            foreach (var config in configs)
            {
                if (!FuncOpen.Instance.IsFuncOpen(config.FuncId)
                    && PlayerDatas.Instance.baseData.LV >= config.OpenLevel && config.Display == 1)
                {
                    OpenTag = config.FuncId;
                    OpenPanel(OpenTag);
                    return;
                }
            }
            bool IsOpen = false;
            foreach (var _key in featureNoticeModel.DicOpenFuncState.Keys)
            {
                if (featureNoticeModel.DicRedPoint.ContainsKey(_key) && featureNoticeModel.DicOpenFuncState[_key].State == 1
                && featureNoticeModel.DicOpenFuncState[_key].AwardState == 0 && featureNoticeModel.DicAwardItem.ContainsKey(_key))
                {
                    IsOpen = true;
                }
            }
            if (IsOpen)//预告完毕还有奖励能领取
            {
                _FunctionIcon.SetSprite("PersonBossIcon");
                m_Information_reward.SetActive(true);
                _NameText.SetActive(false);
                _Information.SetActive(false);
                return;
            }
            return;
        }
        void OpenPanel(int ID)
        {
            m_Information_reward.SetActive(false);
            _NameText.SetActive(true);
            _Information.SetActive(true);
            _FunctionIcon.SetSprite(FunctionForecastConfig.Get(ID).FuncIconKey);
            _NameText.text = FunctionForecastConfig.Get(ID).Describe;
            FuncOpenLVConfig funcoPenConfig = FuncOpenLVConfig.Get(ID);
            if (funcoPenConfig.LimitMagicWeapon != 0 || funcoPenConfig.LimitMissionID != 0)
            {
                if (funcoPenConfig.LimitMagicWeapon != 0)
                {
                    int faBaoID = funcoPenConfig.LimitMagicWeapon / 100;
                    TreasureConfig treasure = TreasureConfig.Get(faBaoID);
                    _Information.text = string.Format(Language.Get("FuncFBOpen"), treasure.Name);
                    return;
                }
                if (funcoPenConfig.LimitMissionID != 0)
                {
                    _Information.text = string.Format(Language.Get("TaskFuncOpen"), funcoPenConfig.LimitLV);
                    return;
                }
            }
            else
            {
                _Information.text = string.Format(Language.Get("FuncLevelOpen"), funcoPenConfig.LimitLV);
            }
 
        }
    }
 
}