少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Saturday, October 14, 2017
//--------------------------------------------------------
 
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class MainInterfaceWin : Window
    {
        [SerializeField] GameObject[] ObjectsShow;
        [SerializeField] InGamePushContainer m_InGamePusher;
        [SerializeField] SkillContainer m_SkillContainer;
        [SerializeField] HeadPortraitTip m_HeadPortraitTip;
        [SerializeField] LowSettingTip m_LowSettingTip;
        [SerializeField] ChatFrame m_ChatTip;
        [SerializeField] HighSettingTip m_HighSettingTip;
        [SerializeField] HighSettingFadeInFadeOut m_HighSettingFadeInFadeOut;
        [SerializeField] TaskListTip m_TaskListTip;//任务
        [SerializeField] TopRightTip m_TopRightTip;
        [SerializeField] FunctionForecastTip m_FunctionForecastTip;//功能预告
        [SerializeField] FairyLeagueRemindBehaviour m_FairyLeagueRemind;
        [SerializeField] TeamInvitationEntrance m_TeamInvitationEntrance;
        [SerializeField] TeamApplyEntrance m_TeamApplyEntrance;
        [SerializeField] MapSwitchingBehaviour m_MapSwitchingBehaviour;
        [SerializeField] DungeonBossBriefInfoContainer m_BossBriefInfos;
        [SerializeField] RightBottomFadeInOut m_RightBottomFadeInOut;
        [SerializeField] AssistBehaviour m_AssistBehaviour;
 
        [SerializeField] IntensifySmoothSlider _ExpSlider;//经验条
        [SerializeField] Button _DownButton;//查看经验数值
        [SerializeField] Text _ExpRate;//数值
        [SerializeField] UIEffect m_UIEffect_A;//经验特效
        [SerializeField] UIEffect m_UIEffect_B;//经验特效
 
        [SerializeField] Button _SwitchShowBtn;//切换按钮
        [SerializeField] Button m_TaskSwithButton;//关于功能预告     
        [SerializeField] Transform m_EffectTask;//任务完成特效播放位置
        [SerializeField] Transform CopyOfThePanel;
        [SerializeField] GameObject m_TaskAndTeamTip;
        [SerializeField] GameObject m_MailObj;//邮件显隐
 
        [SerializeField] MainPositionTween m_MainPositionTween;
        [SerializeField] MainButtonMisc m_MainButtonMisc;
 
        #region
        private float ExpValueFloat = 0;
        private bool SliderOpen = true;
 
        #endregion
        private List<int> ListBossMapId = new List<int>();//用于boss区域地图id
 
        PlayerMainDate onMainModel { get { return ModelCenter.Instance.GetModel<PlayerMainDate>(); } }
        TaskModel onPlayerTask { get { return ModelCenter.Instance.GetModel<TaskModel>(); } }
        BuffModel Buffmodel { get { return ModelCenter.Instance.GetModel<BuffModel>(); } }
        PKModel pKModel { get { return ModelCenter.Instance.GetModel<PKModel>(); } }
        FeatureNoticeModel featureNoticeModel { get { return ModelCenter.Instance.GetModel<FeatureNoticeModel>(); } }
 
        #region Built-in
        private bool IsUpdateBool = true;
        protected override void BindController()
        {
            m_MapSwitchingBehaviour.InitAwake();
            m_MailObj.SetActive(true);
            ListBossMapId.Clear();
            string strBoss = FuncConfigConfig.Get("TaskRetract").Numerical1;
            string[] bossList = ConfigParse.GetMultipleStr(strBoss);//解析出数组
            for (int i = 0; i < bossList.Length; i++)
            {
                ListBossMapId.Add(int.Parse(bossList[i]));
            }
            
        }
 
        protected override void AddListeners()
        {
            UIEventTrigger.Get(_DownButton.gameObject).OnDown = DownButton;
            UIEventTrigger.Get(_DownButton.gameObject).OnUp = UpButton;
 
            _SwitchShowBtn.SetListener(SwitchFunctions);
            m_TaskSwithButton.SetListener(TaskSwithButton);
        }
 
        protected override void OnPreOpen()
        {
            try
            { 
                IsUpdateBool = true;
                SliderOpen = true;
 
                m_SkillContainer.Init();
            
                m_HeadPortraitTip.Init();
                m_LowSettingTip.Init();
                m_ChatTip.Init();
                m_HighSettingTip.Init();
                m_HighSettingFadeInFadeOut.Init();
                m_MainPositionTween.Init();
                m_TaskListTip.Init();
                m_TopRightTip.Init();
                m_TeamInvitationEntrance.Init();
                m_TeamApplyEntrance.Init();
                m_MapSwitchingBehaviour.Init();
                m_FairyLeagueRemind.Init();
                m_MainButtonMisc.Init();
                m_RightBottomFadeInOut.Init();
                m_AssistBehaviour.Init();
 
                m_InGamePusher.Init();
                m_BossBriefInfos.SetActive(false);
                ArticleExperience();//关于经验条
                CheckChatTipOpen();
                PlayerDatas.Instance.playerDataRefreshEvent += Updatefighting;
                FunctionUnlockFlyObject.functionUnLockShowBeginEvent += UnFlodFunctionArea;
                FunctionalGuideCenter.Instance.beginGuideEvent += OnBeginFunctionalGuide;
                GA_Hero.OnEnterOrExitArea += OnEnterOrExitArea;
                NewBieCenter.Instance.guideBeginEvent += OnGuideBegin;
                WindowCenter.Instance.windowAfterOpenEvent += WindowAfterEvent;
                WindowCenter.Instance.windowAfterCloseEvent += WindowAfterEvent;
                NewBieCenter.Instance.guideBeginEvent += GuideBeginEvent;
                GlobalTimeEvent.Instance.secondEvent += secondEvent;
                PlayerMainDate.DemonJarDamageRankWinChange += IsShowTaskPanel;
 
                ProcessCrossServerOneVsOne();
            }
            catch (Exception ex)
            {
                OperationLogCollect.Instance.BugReportSys(ex.ToString());
                Debug.LogError(ex);
            }
        }
 
        protected override void OnActived()
        {
            m_MainPositionTween.SwitchFunctions(new MainPositionTween.SwitchParam()
            {
                immediately = true,
                showDefault = true,
            });
 
            m_MainButtonMisc.OnActived();
            IsShowTaskPanel();//是否显示任务面板
            m_MainPositionTween.ShowTaskImmedidately(true, false);
 
            if (MapUtility.IsDungeon(PlayerDatas.Instance.baseData.MapID) && PlayerDatas.Instance.baseData.MapID != 31020)
            {
                m_FunctionForecastTip.SetActive(false);
            }
            else
            {
                m_FunctionForecastTip.SetActive(true);
            }
 
            var isNeutralMap = GeneralDefine.neutralBossMaps.Contains(PlayerDatas.Instance.baseData.MapID);
            if (isNeutralMap && !AdventureStage.Instance.IsInAdventureStage)
            {
                m_BossBriefInfos.SetActive(true);
                m_BossBriefInfos.Display(PlayerDatas.Instance.baseData.MapID);
                //if (PlayerDatas.Instance.baseData.MapID == CrossServerBossModel.DATA_MAPID)
                //{
                //    var bosses = ModelCenter.Instance.GetModel<CrossServerBossModel>().GetShowBosses();
                //    m_BossBriefInfos.Display(bosses);
                //}
                //else
                //{
                //    var bosses = ModelCenter.Instance.GetModel<WorldBossModel>().GetWorldBosses(PlayerDatas.Instance.baseData.MapID);
                //    m_BossBriefInfos.Display(bosses);
                //}
            }
            else
            {
                m_BossBriefInfos.SetActive(false);
            }
 
        }
 
        protected override void OnAfterOpen()
        {
            try
            {
                m_FunctionForecastTip.Init();
                m_HighSettingTip.AfterOpen();
                m_ChatTip.OnAfterOpen();
                HandleAchievement();
 
                if (onMainModel.createAwardState == 0)
                {
                    WindowCenter.Instance.Open<CreateRoleAwardWin>();
                }
            }
            catch (Exception ex)
            {
                OperationLogCollect.Instance.BugReportSys(ex.ToString());
                Debug.LogError(ex);
            }
        }
 
        protected override void OnPreClose()
        {
            m_InGamePusher.UnInit();
            m_SkillContainer.UnInit();
            m_HeadPortraitTip.UnInit();
            m_LowSettingTip.UnInit();
            m_ChatTip.UnInit();
            m_HighSettingTip.UnInit();
            m_HighSettingFadeInFadeOut.UnInit();
            m_MainPositionTween.UnInit();
            m_TaskListTip.UnInit();
            m_TopRightTip.UnInit();
            m_FunctionForecastTip.Unit();
            m_TeamInvitationEntrance.UnInit();
            m_TeamApplyEntrance.UnInit();
            m_AssistBehaviour.UnInit();
            m_FairyLeagueRemind.UnInit();
            m_MainButtonMisc.UnInit();
            m_RightBottomFadeInOut.UnInit();
 
            PlayerDatas.Instance.playerDataRefreshEvent -= Updatefighting;
            FunctionUnlockFlyObject.functionUnLockShowBeginEvent -= UnFlodFunctionArea;
            FunctionalGuideCenter.Instance.beginGuideEvent -= OnBeginFunctionalGuide;
            GA_Hero.OnEnterOrExitArea -= OnEnterOrExitArea;
            NewBieCenter.Instance.guideBeginEvent -= OnGuideBegin;
            WindowCenter.Instance.windowAfterOpenEvent -= WindowAfterEvent;
            WindowCenter.Instance.windowAfterCloseEvent -= WindowAfterEvent;
            NewBieCenter.Instance.guideBeginEvent -= GuideBeginEvent;
            GlobalTimeEvent.Instance.secondEvent -= secondEvent;
            PlayerMainDate.DemonJarDamageRankWinChange -= IsShowTaskPanel;
        }
 
        protected override void LateUpdate()
        {
            base.LateUpdate();
 
            var judge1 = PlayerDatas.Instance.hero != null
             && PlayerDatas.Instance.hero.State == E_ActorState.AutoRun
             && onMainModel.MoveBool;
 
            var judge2 = WindowCenter.Instance.IsOpen<PathfindingIconWin>();
            if (judge1 && !judge2)
            {
                WindowCenter.Instance.Open<PathfindingIconWin>(true);
            }
            if (!judge1 && judge2)
            {
                onMainModel.MoveBool = false;
                WindowCenter.Instance.Close<PathfindingIconWin>();
            }
 
            if (onPlayerTask.TaskOverBool)
            {
                onPlayerTask.TaskOverBool = false;
                EffectMgr.Instance.PlayUIEffect(1100, 1100, m_EffectTask, false);
            }
 
        }
 
        protected override void OnAfterClose()
        {
 
        }
        #endregion
 
        private void secondEvent()
        {
            if (IsUpdateBool && gameObject.activeInHierarchy)
            {
                StartCoroutine(featureNoticeModel.WhetherToPlayTheBox());//功能预告
                IsUpdateBool = false;
            }
        }
 
        private void GuideBeginEvent()
        {
            var show = NewBieCenter.Instance.inGuiding
                && (NewBieCenter.Instance.currentGuide == 89
                || NewBieCenter.Instance.currentGuide == TrialDungeonModel.TRIALEXCHANGE_GUIDE);
 
            if (show)
            {
                UnFlodFunctionArea(true, 0);
            }
        }
 
        private void OnGuideBegin()//引导开始
        {
            m_MainPositionTween.ShowTaskImmedidately(true, true);
        }
 
        private void OnEnterOrExitArea(MapArea.E_Type _areaType, bool _enter)
        {
            if (PlayerDatas.Instance.baseData.MapID == 10040 && _areaType != MapArea.E_Type.Boss && _enter)
            {
                DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)onMainModel.AreaState);
            }
 
            if ((_areaType == MapArea.E_Type.Neutral || _areaType == MapArea.E_Type.Boss) && _enter)
            {
                WindowCenter.Instance.Open<NeutralMarkWin>();
                AtkTypeChange();
            }
 
            if (_areaType == MapArea.E_Type.Neutral && !_enter)
            {
                if (Buffmodel.PkType != onMainModel.AreaState)
                {
                    DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)onMainModel.AreaState);
                }
            }
 
            //m_MainPositionTween.SwitchFunctions(new MainPositionTween.SwitchParam() { showDefault = true, immediately = false });
        }
 
        private void AtkTypeChange()//骑宠争夺是否切换状态
        {
            var mapID = PlayerDatas.Instance.baseData.MapID;
            var config = MapConfig.Get(mapID);
            var atkInt = pKModel.GetArea(config.AtkType);
            var IsBossBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域
 
            if (!onMainModel.ShieldedArea.Contains(PlayerDatas.Instance.baseData.MapID))//前四只Boss和活动Boss特殊处理
            {
                if (IsBossBool && atkInt.Count > 1 && Buffmodel.PkType != 7)
                {
                    onMainModel.AreaState = Buffmodel.PkType;
                    DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)7);
                }
            }
        }
 
        void DownButton(GameObject go)
        {
            _ExpRate.SetActive(true);
        }
 
        void UpButton(GameObject go)
        {
            _ExpRate.SetActive(false);
        }
 
        void TaskSwithButton()
        {
            m_MainPositionTween.ShowTask(!MainPositionTween.taskShow, false, true);
        }
 
        void SwitchFunctions()
        {
            m_MainPositionTween.SwitchFunctions(new MainPositionTween.SwitchParam()
            {
                showDefault = !MainPositionTween.isDefaultState,
                immediately = false,
                manual = true,
            }
            );
 
        }
 
        // 前期战斗用强制设置任务位置逻辑
        public void ForceShowTaskPanel()
        {
            m_MainPositionTween.ShowTaskImmedidately(true, true);
        }
 
        void ArticleExperience()//关于经验条
        {
            int NowLv = (int)PlayerDatas.Instance.baseData.LV;
            if (PlayerLVConfig.Get(NowLv) != null)
            {
                ulong maxValue = (ulong)PlayerLVConfig.GetExpByPlayerLv(NowLv);
                ulong nowVlaue = (ulong)PlayerDatas.Instance.baseData.TotalExp + (ulong)PlayerDatas.Instance.baseData.ExpPoint * 100000000;
                if (SliderOpen)
                {
                    _ExpSlider.delay = 0;
                    _ExpSlider.stage = NowLv;
                    _ExpSlider.ResetStage();
                    ExpValueFloat = ((float)nowVlaue / (float)maxValue);
                    _ExpSlider.value = (float)ExpValueFloat;
                    SliderOpen = false;
                }
                else
                {
                    if (NowLv - _ExpSlider.stage >= 15)
                    {
                        _ExpSlider.delay = 0;
                    }
                    else
                    {
                        _ExpSlider.delay = 0.1f;
                    }
                    ExpValueFloat = ((float)nowVlaue / (float)maxValue);
                    int MapID = PlayerDatas.Instance.baseData.MapID;
                    if (ExpValueFloat != _ExpSlider.value && MapID == 31080)
                    {
                        m_UIEffect_A.Play();
                        if (m_UIEffect_A.IsPlaying)
                        {
                            if (!m_UIEffect_B.IsPlaying)
                            {
                                m_UIEffect_B.Play();
                            }
                        }
                    }
                    _ExpSlider.stage = NowLv;
                    _ExpSlider.value = (float)ExpValueFloat;
                }
                if ((float)Math.Round((double)nowVlaue / maxValue, 2, MidpointRounding.AwayFromZero) >= 1f)
                {
                    _ExpRate.text = "99.9%";
                }
                else
                {
                    _ExpRate.text = (float)Math.Round((double)nowVlaue / maxValue, 2, MidpointRounding.AwayFromZero) * 100 + "%";
                }
            }
        }
 
        void Updatefighting(PlayerDataType _tCDBPlayerRefresh)//数据的刷新
        {
            ArticleExperience();//关于经验条
            if (_tCDBPlayerRefresh == PlayerDataType.LV)
            {
                IsUpdateBool = true;
            }
 
            if (_tCDBPlayerRefresh == PlayerDataType.ExAttr5)//判断是否再跨服
            {
                ProcessCrossServerOneVsOne();
            }
        }
 
        private void UnFlodFunctionArea(bool _unflod, int _skillGroup)
        {
            if (NewBieCenter.Instance.inGuiding)
            {
                if (NewBieCenter.Instance.IsAreaNeedUnflod(1))
                {
                    m_MainPositionTween.ShowTaskImmedidately(true, true);
                }
 
                if (NewBieCenter.Instance.IsAreaNeedUnflod(2))
                {
                    m_MainPositionTween.SwitchFunctions(new MainPositionTween.SwitchParam() { showDefault = true, immediately = false });
                    m_HighSettingFadeInFadeOut.SwitchImmedidately(true);
                }
            }
            else
            {
                m_MainPositionTween.SwitchFunctions(new MainPositionTween.SwitchParam()
                {
                    bottomState = _unflod ? MainPositionTween.RightBottomState.Function : MainPositionTween.RightBottomState.Skill,
                    showDefault = true,
                    immediately = false
                });
            }
 
            m_SkillContainer.skillTurnplate.SwitchGroup(_skillGroup);
        }
 
        private void OnBeginFunctionalGuide(int guideId)
        {
            if (FunctionalGuideCenter.Instance.IsAreaNeedUnflod(1))
            {
                m_MainPositionTween.ShowTaskImmedidately(true, true);
            }
 
            if (FunctionalGuideCenter.Instance.IsAreaNeedUnflod(2))
            {
                m_MainPositionTween.SwitchFunctions(new MainPositionTween.SwitchParam() { showDefault = false, immediately = false });
                m_HighSettingFadeInFadeOut.SwitchImmedidately(true);
            }
        }
 
        void HandleAchievement()
        {
            if (AchievementGoto.achievementType == AchievementGoto.ExcuteSkill)
            {
                m_MainPositionTween.SwitchFunctions(new MainPositionTween.SwitchParam()
                {
                    showDefault = true,
                    immediately = true
                });
 
                var config = SuccessConfig.Get(AchievementGoto.guideAchievementId);
                var skillId = SkillConfig.FindSkillByJob(config.Condition, PlayerDatas.Instance.baseData.Job);
                if (skillId != 0)
                {
                    if (ModelCenter.Instance.GetModel<SkillModel>().GetXpSkillID() != skillId)
                    {
                        return;
                    }
 
                    if (PlayerDatas.Instance.hero.SkillMgr.Get(skillId).cd > 0)
                    {
                        ServerTipDetails.DisplayNormalTip(Language.Get("SkillCooling_Z"));
                    }
                    else
                    {
                        //var _effect = AchievementGuideEffectPool.Require(3);
                        //_effect.transform.SetParentEx(m_SkillContainer.skillXP.transform, Vector3.zero, Vector3.zero, Vector3.one);
                    }
                    AchievementGoto.achievementType = 0;
                }
                else
                {
                    AchievementGoto.achievementType = 0;
                }
            }
        }
 
        void CheckChatTipOpen()
        {
            bool _chatWinOpen = WindowCenter.Instance.IsOpen<ChatWin>();
            if (CrossServerUtility.IsCrossServerOneVsOne())
            {
                m_ChatTip.SetActive(false);
            }
            else
            {
                m_ChatTip.SetActive(!_chatWinOpen);
            }
        }
 
        private void WindowAfterEvent(Window _win)
        {
            if (_win is ChatWin)
            {
                CheckChatTipOpen();
            }
        }
 
        private void IsShowTaskPanel()//是否显示任务面板
        {
            var hideTask = AdventureStage.Instance.IsInAdventureStage
                || (MapUtility.IsDungeon(PlayerDatas.Instance.baseData.MapID))
                || CrossServerUtility.IsCrossServer()
                || ClientCrossServerOneVsOne.isClientCrossServerOneVsOne
                || WindowCenter.Instance.IsOpen<DemonJarDamageRankWin>()
                || WindowCenter.Instance.IsOpen<BossRebornHurtRankWin>();
 
 
 
            if (hideTask)
            {
                m_TaskAndTeamTip.SetActive(false);
                m_TaskSwithButton.SetActive(false);
            }
            else
            {
                m_TaskAndTeamTip.SetActive(true);
                m_TaskSwithButton.SetActive(true);
            }
        }
 
        private void BossGrabHintEvent()
        {
            IsShowTaskPanel();
            AtkTypeChange();
        }
 
        private void ProcessCrossServerOneVsOne()
        {
            if (CrossServerUtility.IsCrossServerOneVsOne() || ArenaManager.IsArenaStage())//是否再跨服副本中
            {
                if (ArenaManager.IsArenaStage())
                {
                    if (ArenaManager.OnILPKWinShow != null)
                        ArenaManager.OnILPKWinShow(true);
                }
                if (CrossServerUtility.IsCrossServerOneVsOne())
                {
                    WindowCenter.Instance.Open<FightingPKWin>();
                }
 
                m_HeadPortraitTip.SetActive(false);
                CopyOfThePanel.SetActive(false);
                _SwitchShowBtn.SetActive(false);
                m_TopRightTip.ShowMiniMap(false);
                m_ChatTip.SetActive(false);
                m_FunctionForecastTip.SetActive(false);
                m_TaskSwithButton.SetActive(false);
                m_InGamePusher.SetActive(false);
                IsShowTaskPanel();
                m_MailObj.SetActive(false);
                foreach (var obj in ObjectsShow)
                {
                    obj.SetActive(false);
                }
                m_MainPositionTween.SwitchFunctions(
                    new MainPositionTween.SwitchParam()
                    {
                        showDefault = true,
                        immediately = true,
                        bottomState = MainPositionTween.RightBottomState.Skill,
                        manual = true,
                    });
            }
            else
            {
                if (ArenaManager.OnILPKWinShow != null)
                    ArenaManager.OnILPKWinShow(false);
 
                WindowCenter.Instance.Close<FightingPKWin>();
                m_HeadPortraitTip.SetActive(true);
                CopyOfThePanel.SetActive(true);
                _SwitchShowBtn.SetActive(true);
                m_TopRightTip.ShowMiniMap(true);
                m_ChatTip.SetActive(true);
                m_FunctionForecastTip.SetActive(true);
                m_TaskSwithButton.SetActive(true);
                m_InGamePusher.SetActive(true);
                m_MailObj.SetActive(true);
                foreach (var obj in ObjectsShow)
                {
                    obj.SetActive(true);
                }
                if (WindowCenter.Instance.IsOpen<FightingPKWin>())
                {
                    WindowCenter.Instance.Close<FightingPKWin>();
                }
            }
        }
 
    }
}