//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Tuesday, March 20, 2018
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//--------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace vnxbqy.UI {
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public class NeutralMarkWin : Window
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{
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[SerializeField] UIAlphaTween m_BossMask;
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#region Built-in
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protected override void BindController()
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{
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}
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protected override void AddListeners()
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{
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}
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protected override void OnPreOpen()
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{
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}
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protected override void OnAfterOpen()
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{
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m_BossMask.SetStartState();
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m_BossMask.Play(Closewin);
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}
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protected override void OnPreClose()
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{
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}
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protected override void OnAfterClose()
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{
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}
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private void Closewin()
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{
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Close();
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}
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#endregion
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}
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}
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