少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Wednesday, March 27, 2019
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class RealmEntranceBehaviour : MonoBehaviour
    {
        [SerializeField] Button m_OpenRealm;
        [SerializeField] Image m_Realm;
 
        Window m_Parent;
        Window parent { get { return m_Parent ?? (m_Parent = this.GetComponentInParent<Window>()); } }
 
        private void Awake()
        {
            WindowCenter.Instance.windowBeforeOpenEvent += OnWindowPreOpen;
            PlayerDatas.Instance.playerDataRefreshEvent += OnPlayerDataRefresh;
        }
 
        private void OnDestroy()
        {
            WindowCenter.Instance.windowBeforeOpenEvent -= OnWindowPreOpen;
            PlayerDatas.Instance.playerDataRefreshEvent -= OnPlayerDataRefresh;
        }
 
        private void Start()
        {
            DisplayRealm();
            m_OpenRealm.SetListener(OpenRealmWin);
        }
 
        private void OnWindowPreOpen(Window _window)
        {
            if (_window != parent)
            {
                return;
            }
 
            DisplayRealm();
        }
 
        private void OnPlayerDataRefresh(PlayerDataType type)
        {
            switch (type)
            {
                case PlayerDataType.RealmLevel:
                    DisplayRealm();
                    break;
            }
        }
 
        private void DisplayRealm()
        {
            var realm = PlayerDatas.Instance.baseData.realmLevel;
            var config = RealmConfig.Get(realm);
            if (config != null )
            {
                m_Realm.SetSprite(config.Img);
            }
        }
 
        private void OpenRealmWin()
        {
            WindowCenter.Instance.Open<RealmTransitionWin>();
        }
 
    }
 
}