少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Saturday, March 30, 2019
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class VoiceWidget : MonoBehaviour
    {
        [SerializeField] RectTransform m_Content;
        [SerializeField] ClickScreenOtherSpace m_ClickOtherSpace;
 
        [SerializeField] VoiceRecorder m_TeamVoice;
        [SerializeField] VoiceRecorder m_GuildVoice;
 
        LogicBool active = new LogicBool();
 
        ChatCenter chatModel { get { return ModelCenter.Instance.GetModel<ChatCenter>(); } }
        TeamModel teamModel { get { return ModelCenter.Instance.GetModel<TeamModel>(); } }
 
        public void Init()
        {
            m_Content.SetActive(active.Fetch());
            UpdateRecorderState();
            m_ClickOtherSpace.AddListener(Hide);
            m_GuildVoice.voiceRecordSuccessEvent += OnVoiceRecordFairySuccessEvent;
            m_TeamVoice.voiceRecordSuccessEvent += OnVoiceRecordTeamSuccessEvent;
            FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
            PlayerDatas.Instance.fairyData.OnRefreshFairyInfo += UpdateRecorderState;
            teamModel.myTeamRefreshEvent += UpdateRecorderState;
        }
 
        public void UnInit()
        {
            active.value = false;
            m_GuildVoice.voiceRecordSuccessEvent -= OnVoiceRecordFairySuccessEvent;
            m_TeamVoice.voiceRecordSuccessEvent -= OnVoiceRecordTeamSuccessEvent;
            FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChangeEvent;
            PlayerDatas.Instance.fairyData.OnRefreshFairyInfo -= UpdateRecorderState;
            teamModel.myTeamRefreshEvent -= UpdateRecorderState;
        }
 
        public void Show()
        {
            active.value = true;
        }
 
        public void Hide()
        {
            active.value = false;
        }
 
        private void Update()
        {
            if (active.dirty)
            {
                m_Content.SetActive(active.Fetch());
            }
        }
 
        private void OnVoiceRecordTeamSuccessEvent(int _instId, float _seconds)
        {
            chatModel.SetVoice(_instId, ChatInfoType.Team, _seconds);
        }
 
        private void OnVoiceRecordFairySuccessEvent(int _instId, float _seconds)
        {
            chatModel.SetVoice(_instId, ChatInfoType.Fairy, _seconds);
        }
 
        private void UpdateRecorderState()
        {
            var chatable = FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Chat);
            var guildVoiceEnable = false;
            var teamVoiceEnable = false;
 
            if (chatable)
            {
                guildVoiceEnable = PlayerDatas.Instance.fairyData.HasFairy;
                teamVoiceEnable = teamModel.myTeam.inTeam;
            }
            else
            {
                guildVoiceEnable = false;
                teamVoiceEnable = false;
            }
 
            m_GuildVoice.SetActive(false);
            m_TeamVoice.SetActive(false);
        }
 
        private void OnFuncStateChangeEvent(int _type)
        {
            if ((FuncOpenEnum)_type == FuncOpenEnum.Chat)
            {
                UpdateRecorderState();
            }
        }
 
        void TeamChatButton()
        {
            SysNotifyMgr.Instance.ShowTip("UnopenedFunction");
        }
 
        void TongVoiceButton()
        {
            SysNotifyMgr.Instance.ShowTip("UnopenedFunction");
        }
 
    }
 
}