少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, May 08, 2018
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI {
 
    public class BossNotifyWin : Window
    {
        [SerializeField] RectTransform m_ContainerType1;
        [SerializeField] ScaleTween m_ScaleTween1;
        [SerializeField] RichText m_NotifyContent1;
        [SerializeField] Image m_NotifyBottom1;
        [SerializeField] Image m_ArtNotify;
 
        [SerializeField] RectTransform m_ContainerType2;
        [SerializeField] PositionTween m_PositionTween2;
        [SerializeField] Image m_BossWord;
        [SerializeField] Image m_BossIcon;
 
        [SerializeField] RectTransform m_ContainerType3;
        [SerializeField] RichText m_NotifyContent3;
 
        float timer = 0;
        bool coolDown = false;
 
        float totalTime = 0;
 
        int cacheSkillId = 0;
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
        }
 
        protected override void OnPreOpen()
        {
            cacheSkillId = 0;
            m_ContainerType1.SetActive(false);
            m_ScaleTween1.SetStartState();
            m_ContainerType2.SetActive(false);
            m_PositionTween2.SetStartState();
            m_ContainerType3.SetActive(false);
            BossNotify.releaseNotifyEvent += ReleaseNotifyEvent;
        }
 
        protected override void OnAfterOpen()
        {
            BossNotify.OnNotifyEvent += OnNotifyEvent;
            DisplayConstNotify();
            Display();
        }
 
        protected override void OnPreClose()
        {
            BossNotify.OnNotifyEvent -= OnNotifyEvent;
            BossNotify.releaseNotifyEvent -= ReleaseNotifyEvent;
 
        }
 
        protected override void OnAfterClose()
        {
            BossNotify.constDisplaySkill = 0;
        }
 
        protected override void LateUpdate()
        {
            base.LateUpdate();
            if (coolDown)
            {
                timer += Time.deltaTime;
                if (timer > totalTime)
                {
                    m_ContainerType1.SetActive(false);
                    m_ContainerType2.SetActive(false);
                    BossNotify.SetNotifyComplete(cacheSkillId);
                    cacheSkillId = 0;
                    Display();
                }
            }
        }
        #endregion
 
        public void Display()
        {
            coolDown = false;
            timer = 0;
            var _skillId = BossNotify.Request();
            if (_skillId != 0)
            {
                var _bossNotifyCfg = bossSkillTipsConfig.Get(_skillId);
                totalTime = (float)_bossNotifyCfg.time / 1000;
                cacheSkillId = _bossNotifyCfg.SkillID;
                switch (_bossNotifyCfg.mode)
                {
                    case 1:
                        m_ContainerType1.SetActive(true);
                        m_ScaleTween1.SetStartState();
                        m_ScaleTween1.Play(OnScaleTweenComplelte);
                        bool _artNotify = !_bossNotifyCfg.art.Equals(string.Empty);
                        m_NotifyContent1.SetActive(!_artNotify);
                        m_NotifyBottom1.SetActive(!_artNotify);
                        m_ArtNotify.SetActive(_artNotify);
                        if (_artNotify)
                        {
                            m_ArtNotify.SetSprite(_bossNotifyCfg.art);
                            m_ArtNotify.SetNativeSize();
                        }
                        else
                        {
                            m_NotifyContent1.text = _bossNotifyCfg.Content;
                        }
                        break;
                    case 2:
                        BossNotify.SetNofityStart(_bossNotifyCfg.SkillID);
                        m_ContainerType2.SetActive(true);
                        m_PositionTween2.SetStartState();
                        m_PositionTween2.Play(OnPositionTweenComplete);
                        if (_bossNotifyCfg.bossIcon.Length > 1)
                        {
                            m_BossIcon.SetSprite(_bossNotifyCfg.bossIcon[0]);
                            m_BossWord.SetSprite(_bossNotifyCfg.bossIcon[1]);
                        }
                        else
                        {
                            DebugEx.LogFormat("错误的Boss信息提示配置{0}", _bossNotifyCfg.SkillID);
                        }
                        m_BossIcon.SetNativeSize();
                        break;
                }
                
            }
            else
            {
                if (!m_ContainerType3.gameObject.activeSelf)
                {
                    CloseImmediately();
                }
            }
        }
 
        public void DisplayConstNotify()
        {
            if (BossNotify.constDisplaySkill != 0)
            {
                m_ContainerType3.SetActive(true);
                var _cfg = bossSkillTipsConfig.Get(BossNotify.constDisplaySkill);
                m_NotifyContent3.text = _cfg.Content;
            }
        }
 
        private void OnNotifyEvent()
        {
            DisplayConstNotify();
            if (!m_ContainerType1.gameObject.activeSelf
                && !m_ContainerType2.gameObject.activeSelf)
            {
                Display();
            }
        }
 
        private void ReleaseNotifyEvent(int _id)
        {
            if (_id == BossNotify.constDisplaySkill)
            {
                m_ContainerType3.SetActive(false);
                if (!m_ContainerType2.gameObject.activeSelf && !m_ContainerType3.gameObject.activeSelf)
                {
                    CloseImmediately();
                }
            }
        }
 
        private void OnScaleTweenComplelte()
        {
            coolDown = true;
        }
 
        private void OnPositionTweenComplete()
        {
            coolDown = true;
        }
    }
 
}