少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Wednesday, January 24, 2018
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.UI;
using Spine.Unity;
using Spine;
 
namespace vnxbqy.UI
{
 
    public class NewBieGuideUsher : MonoBehaviour
    {
        public RectTransform rectTransform { get { return this.transform as RectTransform; } }
        SkeletonGraphic usherMM;
 
        static readonly Dictionary<int, string> animationNames = new Dictionary<int, string>() {
            { 1,"ShuoHua"},
            { 2,"GuLi"},
        };
 
        public void Play(int _action)
        {
            if (_action < 1 || _action > 2)
            {
                return;
            }
 
            GetUsherMM();
            usherMM.AnimationState.SetAnimation(0, animationNames[_action], false);
            usherMM.AnimationState.AddAnimation(0, "DaiJi", true, 0);
        }
 
        public void Stop()
        {
        }
 
        private void GetUsherMM()
        {
            if (usherMM == null)
            {
                var instance = UIUtility.CreateWidget("GuideUsher", "GuideUsher");
                instance.transform.SetParentEx(rectTransform, Vector3.zero, Vector3.zero, Vector3.one);
                usherMM = instance.GetComponent<SkeletonGraphic>();
            }
        }
 
 
    }
 
}