少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using System;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    public class NewYearFairylandCeremonyWin : OneLevelWin
    {
        NewYearFairylandCeremonyModel ceremonyModel { get { return ModelCenter.Instance.GetModel<NewYearFairylandCeremonyModel>(); } }
 
        protected override void AddListeners()
        {
            base.AddListeners();
            SetFunctionListener(0, ClickRecharge);
            SetFunctionListener(1, ClickFire);
            SetFunctionListener(2, ClickPeopleToHi);
            SetFunctionListener(3, ClickOutOf);
        }
 
        protected override void OnActived()
        {
            if (!WindowJumpMgr.Instance.IsJumpState && functionOrder == 0)
            {
                if (ceremonyModel.rechargeRedp.state == RedPointState.Simple)
                {
                    functionOrder = 0;
                }
                else if (ceremonyModel.peopleRedp.state == RedPointState.Simple)
                {
                    functionOrder = 2;
                }
            }
 
            base.OnActived();
        }
 
        private void ClickOutOf()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<NewYearCeremonyOutOfPrintWin>();
            functionOrder = 3;
        }
 
        private void ClickPeopleToHi()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<NewYearCeremonyPeopleToHiWin>();
            functionOrder = 2;
        }
 
        private void ClickFire()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<NewYearCeremonyFirepartyWin>();
            functionOrder = 1;
        }
 
        private void ClickRecharge()
        {
            CloseSubWindows();
            WindowCenter.Instance.Open<NewYearCeremonyRechargeGiftWin>();
            functionOrder = 0;
        }
 
    }
}