少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using System;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    public class AutoLuckyTreasurePopWin : Window
    {
        [SerializeField] Button okBtn;
        [SerializeField] Button cancelBtn;
        [SerializeField] Button closeBtn;
 
        LuckyTreasureModel luckyTreasureModel { get { return ModelCenter.Instance.GetModel<LuckyTreasureModel>(); } }
        #region Built-in
        protected override void BindController()
        {
 
        }
 
        protected override void AddListeners()
        {
            closeBtn.AddListener(CloseClick);
            okBtn.AddListener(ClickOk);
            cancelBtn.AddListener(CloseClick);
        }
 
        protected override void OnPreOpen()
        {
 
        }
 
        protected override void OnAfterOpen()
        {
            
        }
 
        protected override void OnPreClose()
        {
           
        }
 
        protected override void OnAfterClose()
        {
 
        }
        #endregion
 
        private void ClickOk()
        {
            CloseImmediately();
            bool isSatify = luckyTreasureModel.IsSatifyLuckyTreasure();
            if(isSatify)
            {
                luckyTreasureModel.isAutoLuckyTreasure = true;
                if (!WindowCenter.Instance.IsOpen<AutomaticTreasureWin>())
                {
                    WindowCenter.Instance.Open<AutomaticTreasureWin>();
                }
            }
        }
 
    }
}