using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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namespace vnxbqy.UI
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{
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public class FlashRushToBuyModel : Model,IBeforePlayerDataInitialize,IPlayerLoginOk,IOpenServerActivity
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{
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StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
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HeavenBattleModel battleModel { get { return ModelCenter.Instance.GetModel<HeavenBattleModel>(); } }
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public string AlreadyOpenSaleTimeRecord = "";
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public override void Init()
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{
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OperationTimeHepler.Instance.operationStartEvent += OperationStartEvent;
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OperationTimeHepler.Instance.operationEndEvent += OperationEndEvent;
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OperationTimeHepler.Instance.operationAdvanceEvent += OperationAdvanceEvent;
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OpenServerActivityCenter.Instance.Register(14, this);
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}
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public void OnBeforePlayerDataInitialize()
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{
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fullSeverBuyInfoDict.Clear();
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}
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public void OnPlayerLoginOk()
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{
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AlreadyOpenSaleTimeRecord = StringUtility.Contact("AlreadyOpenSaleTimeRecord",PlayerDatas.Instance.baseData.PlayerID);
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PlayerPrefs.DeleteKey(AlreadyOpenSaleTimeRecord);
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GetAlreadyOpenSaleTime();
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UpdateRedpoint();
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}
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public override void UnInit()
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{
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OperationTimeHepler.Instance.operationStartEvent -= OperationStartEvent;
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OperationTimeHepler.Instance.operationEndEvent -= OperationEndEvent;
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OperationTimeHepler.Instance.operationAdvanceEvent -= OperationAdvanceEvent;
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}
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public bool IsOpen
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{
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get
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{
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var operation = GetOperationFlashRushToBuy();
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if (operation != null)
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{
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return operation.SatisfyOpenCondition();
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}
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return false;
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}
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}
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public bool priorityOpen
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{
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get
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{
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return flashRushToBuyRedpoint.state == RedPointState.Simple;
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}
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}
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public bool IsAdvance
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{
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get
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{
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return OperationTimeHepler.Instance.SatisfyAdvanceCondition(Operation.FlashRushToBuy);
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}
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}
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public void SetDefaultSelectSaleTime()
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{
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OperationFlashRushToBuy operation = GetOperationFlashRushToBuy();
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int seconds = 0;
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if (presentFlashShop != null)
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{
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int buyState = operation.GetBuyTimeState(TimeUtility.ServerNow,presentFlashShop.dayIndex,presentFlashShop.timeIndex, out seconds);
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if(buyState != 1)
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{
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return;
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}
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}
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OperationTime operationTime;
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OperationFlashRushToBuy.FlashSaleShop saleShop = null;
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var flashRushToBuySate = GetActivityState(out seconds, out operationTime, out saleShop);
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if(flashRushToBuySate != FlashRushToBuySate.End)
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{
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presentFlashShop = saleShop;
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}
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else
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{
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presentFlashShop = null;
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}
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}
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public event Action UpdatePresentFlashShopCloseEvent;
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public void PresentFlashShopActivityClose()
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{
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SetDefaultSelectSaleTime();
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if (UpdatePresentFlashShopCloseEvent != null)
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{
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UpdatePresentFlashShopCloseEvent();
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}
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}
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public void ResetFlashShop()
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{
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presentFlashShop = null;
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}
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#region 本地数据处理
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public OperationFlashRushToBuy.FlashSaleShop presentFlashShop { get; private set; }
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public event Action UpdateSelectSaleTimeEvent;
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public void UpdateSelectFlashSaleTime(int dayIndex,int timeIndex)
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{
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presentFlashShop = null;
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OperationFlashRushToBuy operation = GetOperationFlashRushToBuy();
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if(operation != null)
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{
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OperationFlashRushToBuy.FlashSaleShop flashShop;
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operation.TryGetFlashShop(dayIndex, timeIndex, out flashShop);
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presentFlashShop = flashShop;
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if(UpdateSelectSaleTimeEvent != null)
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{
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UpdateSelectSaleTimeEvent();
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}
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}
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}
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public OperationFlashRushToBuy GetOperationFlashRushToBuy()
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{
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OperationBase operationBase;
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if (OperationTimeHepler.Instance.TryGetOperationTime(Operation.FlashRushToBuy, out operationBase))
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{
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return operationBase as OperationFlashRushToBuy;
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}
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return null;
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}
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#endregion
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#region 协议
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public event Action UpdateAllAppointmentEvent;
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public event Action<int> UpdateAppointmentEvent;
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public void UpdateFlashSaleAppointmentInfo(HAA18_tagMCFlashSaleAppointmentInfo appointmentInfo)
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{
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var operation = GetOperationFlashRushToBuy();
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if (operation == null) return;
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if (operation.ActNum != appointmentInfo.ActNum)
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{
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return;
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}
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if (appointmentInfo.IsAll == 1)
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{
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for (int j = 0; j < operation.flashShops.Count; j++)
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{
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var saleItems = operation.flashShops[j].items;
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for (int k = 0; k < saleItems.Length; k++)
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{
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saleItems[k].isAppointment = 0;
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}
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}
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}
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for (int i = 0; i < appointmentInfo.GoodsCount; i++)
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{
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var saleItemInfo = appointmentInfo.GoodsList[i];
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if (appointmentInfo.GoodsCount < 2
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&& saleItemInfo.State == 1
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&& appointmentInfo.IsAll != 1)
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{
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SysNotifyMgr.Instance.ShowTip("FlashRushToBuy1");
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}
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for (int j = 0; j < operation.flashShops.Count; j++)
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{
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var saleItems = operation.flashShops[j].items;
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for (int k = 0; k < saleItems.Length; k++)
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{
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if (saleItems[k].shopGuid == saleItemInfo.GoodsMark)
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{
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if(saleItems[k].isAppointment != saleItemInfo.State)
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{
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saleItems[k].isAppointment = saleItemInfo.State;
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if(UpdateAppointmentEvent != null && appointmentInfo.IsAll != 1)
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{
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UpdateAppointmentEvent((int)saleItemInfo.GoodsMark);
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}
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}
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}
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}
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}
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}
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if(appointmentInfo.IsAll == 1)
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{
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if (UpdateAllAppointmentEvent != null)
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{
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UpdateAllAppointmentEvent();
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}
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}
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}
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public event Action<int>UpdateFullSeverBuyEvent;
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private Dictionary<int, int> fullSeverBuyInfoDict = new Dictionary<int, int>();
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public void UpdateFullSeverBuyInfo(HA906_tagGCStoreServerBuyCntInfo buyCntInfo)
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{
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ModelCenter.Instance.GetModel<HolidayFlashRushToBuyModel>().UpdateFullSeverBuyInfo(buyCntInfo);
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for (int i = 0; i < buyCntInfo.Count; i++)
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{
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var info = buyCntInfo.InfoList[i];
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if(!fullSeverBuyInfoDict.ContainsKey((int)info.GoodsID))
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{
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fullSeverBuyInfoDict.Add((int)info.GoodsID,(int)info.BuyCnt);
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}
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else
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{
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fullSeverBuyInfoDict[(int)info.GoodsID] = (int)info.BuyCnt;
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}
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if (UpdateFullSeverBuyEvent != null)
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{
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UpdateFullSeverBuyEvent((int)info.GoodsID);
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}
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}
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}
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public int GetFullServerBuyCntById(int goodsId)
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{
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int buyCnt = 0;
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fullSeverBuyInfoDict.TryGetValue(goodsId,out buyCnt);
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return buyCnt;
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}
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/// <summary>
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/// 限时抢购预约
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/// </summary>
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public void SendFlashSaleAppointment(int shopGuid,int state)
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{
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var operation = GetOperationFlashRushToBuy();
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if (operation == null) return;
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CAA05_tagCMFlashSaleAppointment appointment = new CAA05_tagCMFlashSaleAppointment();
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appointment.GoodsID = (uint)shopGuid;
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appointment.State = (byte)state;
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appointment.ActNum = (byte)operation.ActNum;
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GameNetSystem.Instance.SendInfo(appointment);
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}
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#endregion
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/// <summary>
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/// 获得限时抢购活动状态
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/// </summary>
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/// <param name="seconds"></param>
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/// <returns></returns>
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public FlashRushToBuySate GetActivityState(out int seconds,out OperationTime operationTime,out OperationFlashRushToBuy.FlashSaleShop saleShop)
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{
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seconds = 0;
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saleShop = null;
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operationTime = default(OperationTime);
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var operation = GetOperationFlashRushToBuy();
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if (!IsOpen || operation == null) return FlashRushToBuySate.NoOpen;
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int openState = 0;
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int endState = 0;
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int openSeconds = 0;
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int endSeconds = 0;
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for(int i = 0; i < operation.flashShops.Count;i++)
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{
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OperationFlashRushToBuy.FlashSaleShop openSaleShop = operation.flashShops[i];
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operationTime = operation.times[openSaleShop.timeIndex];
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openState = operation.GetBuyTimeState(TimeUtility.ServerNow, openSaleShop.dayIndex, openSaleShop.timeIndex, out openSeconds);
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if(openState != 1)
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{
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saleShop = openSaleShop;
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break;
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}
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}
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if(operation.flashShops.Count > 0)
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{
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OperationFlashRushToBuy.FlashSaleShop endSaleShop = operation.flashShops[operation.flashShops.Count - 1];
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endState = operation.GetBuyTimeState(TimeUtility.ServerNow, endSaleShop.dayIndex, endSaleShop.timeIndex, out endSeconds);
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}
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switch(openState)
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{
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case -1:
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seconds = openSeconds;
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return FlashRushToBuySate.InAdvance;
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case 0:
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return FlashRushToBuySate.Begining;
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}
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switch(endState)
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{
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case -1:
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return FlashRushToBuySate.Begining;
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case 0:
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return FlashRushToBuySate.Begining;
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case 1:
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return FlashRushToBuySate.End;
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default:
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return FlashRushToBuySate.NoOpen;
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}
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}
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public bool CheckIsPush(out OperationFlashRushToBuy.FlashSaleShop saleShop)
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{
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int seconds = 0;
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OperationTime operationTime;
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saleShop = null;
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var buyState = GetActivityState(out seconds,out operationTime,out saleShop);
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switch (buyState)
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{
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case FlashRushToBuySate.NoOpen:
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break;
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case FlashRushToBuySate.InAdvance:
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if(saleShop != null && seconds <= 180)
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{
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for(int i = 0; i < saleShop.items.Length; i++)
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{
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if(saleShop.items[i].isAppointment == 1)
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{
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return true;
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}
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}
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}
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break;
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case FlashRushToBuySate.Begining:
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if (saleShop != null)
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{
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for (int i = 0; i < saleShop.items.Length; i++)
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{
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var saleItem = saleShop.items[i];
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if(GetSellSate(saleItem) == 0)
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{
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return true;
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}
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}
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}
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break;
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case FlashRushToBuySate.End:
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break;
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}
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return false;
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}
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/// <summary>
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/// 0 秒杀 1 已买到 2 已抢光
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/// </summary>
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/// <returns></returns>
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private int GetSellSate(OperationFlashRushToBuy.FlashSaleItem saleItem)
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{
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var buyInfo = storeModel.GetBuyShopLimit((uint)saleItem.shopId);
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var buyCount = 0;
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int fullRemainNum = saleItem.fullServerLimitNum - GetFullServerBuyCntById(saleItem.shopId);
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if (buyInfo != null)
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{
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buyCount = buyInfo.BuyCnt;
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}
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if (buyCount >= saleItem.limitNum)
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{
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return 1;
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}
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if (fullRemainNum <= 0)
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{
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return 2;
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}
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return 0;
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}
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private void OperationEndEvent(Operation type, int state)
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{
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if (type == Operation.FlashRushToBuy && state == 0)
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{
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UpdateRedpoint();
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if (onStateUpdate != null)
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{
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onStateUpdate(14);
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}
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}
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}
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private void OperationAdvanceEvent(Operation type)
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{
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if (type == Operation.FlashRushToBuy)
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{
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if (onStateUpdate != null)
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{
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onStateUpdate(14);
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}
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}
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}
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private void OperationStartEvent(Operation type, int state)
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{
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if (type == Operation.FlashRushToBuy && state == 0)
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{
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UpdateRedpoint();
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if (onStateUpdate != null)
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{
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onStateUpdate(14);
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}
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}
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}
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public void SetDayRemind()
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{
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if (flashRushToBuyRedpoint.state == RedPointState.Simple)
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{
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SetAlreadyOpenSaleTime();
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UpdateRedpoint();
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}
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}
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public Redpoint flashRushToBuyRedpoint = new Redpoint(MainRedDot.REDPOINT_OPENSERVER, 20914);
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public event Action<int> onStateUpdate;
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public void SetAlreadyOpenSaleTime()
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{
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int seconds = 0;
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OperationTime operationTime;
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OperationFlashRushToBuy.FlashSaleShop saleShop = null;
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var buyState = GetActivityState(out seconds, out operationTime, out saleShop);
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if(buyState == FlashRushToBuySate.Begining)
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{
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int key = saleShop.dayIndex * 100 + saleShop.timeIndex;
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if (!flashSaleShops.Contains(key))
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{
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flashSaleShops.Add(key);
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}
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}
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}
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public List<int> flashSaleShops = new List<int>();
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public List<int> GetAlreadyOpenSaleTime()
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{
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int[] saveKeys = LocalSave.GetIntArray(AlreadyOpenSaleTimeRecord);
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flashSaleShops.Clear();
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if(saveKeys != null)
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{
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for(int i = 0; i < saveKeys.Length; i++)
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{
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flashSaleShops.Add(saveKeys[i]);
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}
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}
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return flashSaleShops;
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}
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private void UpdateRedpoint()
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{
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flashRushToBuyRedpoint.state = RedPointState.None;
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int seconds = 0;
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OperationTime operationTime;
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OperationFlashRushToBuy.FlashSaleShop saleShop = null;
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var buyState = GetActivityState(out seconds, out operationTime, out saleShop);
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if(buyState == FlashRushToBuySate.Begining)
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{
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int key = saleShop.dayIndex * 100 + saleShop.timeIndex;
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if(!flashSaleShops.Contains(key))
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{
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flashRushToBuyRedpoint.state = RedPointState.Simple;
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}
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}
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}
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public enum FlashRushToBuySate
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{
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NoOpen, //活动未开启
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InAdvance,//提前
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Begining, //活动中
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End, //结束
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}
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}
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}
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