少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, November 14, 2017
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
 
using UnityEngine.UI;
using System.Linq;
 
using System;
using vnxbqy.UI;
//灵宠属性
namespace vnxbqy.UI
{
 
    public class PetAttributeWin : Window
    {
        [SerializeField] ScrollerController m_ScrollerController;
        [SerializeField] UIEffect _uiEffect;//特效播放
        [SerializeField] UIEffect m_LevelUpEffect;
        [SerializeField] PetAttributeMethods _PetAttributeMethods;
        [SerializeField] GameObject m_PetTrainBtnObj;
        List<PetInfoConfig> sortlist = new List<PetInfoConfig>();//灵兽顺序排列
        PetModel m_petModel;
        PetModel petmodel { get { return m_petModel ?? (m_petModel = ModelCenter.Instance.GetModel<PetModel>()); } }
 
        PackModel _playerPack;
        PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } }
 
        RidingAndPetActivationModel ridingAndPetActivationModel { get { return ModelCenter.Instance.GetModel<RidingAndPetActivationModel>(); } }
        public static event Action IsRedPointCultivate;
        public AchievementGuideEffect AchievementGuideEffect1;
        public AchievementGuideEffect AchievementGuideEffect2;
        private int PetLv = 0;//获取当前选中灵宠的等级
        private int TypePetID = 0;//用来标记当前选中的灵宠ID
        private bool inLevelUp = false;
        private bool isOpenFirst = true;
        private List<PetInfoConfig> petinfo = new List<PetInfoConfig>();
        protected override void BindController()
        {
            petinfo = PetInfoConfig.GetValues();
        }
 
        protected override void AddListeners()
        {
        }
 
        protected override void OnPreOpen()
        {
 
            inLevelUp = false;
            ToAddSorting();
            isOpenFirst = true;
            petmodel.Wait = true;
            PetModel.Event_H0704Add += AddPet;
            PetModel.Event_H0704Update += PetUpdate;
            PetModel.Event_SpiritPetPlay += OnSpiritPetPlay;
            m_ScrollerController.OnRefreshCell += OnRefreshGridCell;
            OptionIsSelected();//默认赋值
            OnCreateGridLineCell(m_ScrollerController);
            m_ScrollerController.JumpIndex(JunpIndex());
        }
 
        protected override void OnActived()
        {
            HandleAchievement();
            ClickSelectPetBtn(TypePetID);
 
        }
        protected override void OnAfterOpen()
        {
 
 
        }
 
        protected override void OnPreClose()
        {
            StopCoroutine("IeWait");
            AchievementGoto.achievementType = 0;
            PetModel.Event_H0704Add -= AddPet;
            m_ScrollerController.OnRefreshCell -= OnRefreshGridCell;
            PetModel.Event_SpiritPetPlay -= OnSpiritPetPlay;
            PetModel.Event_H0704Update -= PetUpdate;
        }
 
 
 
        protected override void OnAfterClose()
        {
            if (PlayerDatas.Instance.baseData.LV >= 1500 && IsRedPointCultivate != null)
            {
                IsRedPointCultivate();
            }
            if (ItemOperateUtility.Instance.useItemModel != null)
            {
                ItemOperateUtility.Instance.useItemModel = null;
            }
        }
 
        private void AddPet()//灵宠添加
        {
            m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见
            ridingAndPetActivationModel.RidingAndPetActivationSet(RidingAndPetActivation.PetActivation, TypePetID);
        }
        List<int> PetSkillLv = new List<int>();
        List<int> PetSkill = new List<int>();
        private void PetUpdate(int _PetID)//灵宠刷新
        {
            petmodel.Wait = true;
            PetInfoConfig petInfo = PetInfoConfig.Get(_PetID);
            if (petmodel._DicPetBack.ContainsKey(_PetID))
            {
                PetSkillLv.Clear();
                PetSkill.Clear();
                int[] petSkillLvStrList = petInfo.SkillUnLock;
                int[] petSkillStrList = petInfo.SkillID;
                for (int i = 0; i < petSkillLvStrList.Length; i++)
                {
                    PetSkillLv.Add(petSkillLvStrList[i]);
                }
                for (int i = 0; i < petSkillStrList.Length; i++)
                {
                    PetSkill.Add(petSkillStrList[i]);
                }
                if (_PetID== TypePetID && petmodel._DicPetBack[_PetID].PetClass > PetLv && PetSkillLv.Contains((petmodel._DicPetBack[_PetID].PetClass)))
                {
                    int Index = PetSkillLv.IndexOf((petmodel._DicPetBack[_PetID].PetClass));
                    ridingAndPetActivationModel.RidingAndPetActivationSet(RidingAndPetActivation.PetSkillActivates, _PetID, PetSkill[Index], petmodel._DicPetBack[_PetID].PetClass);
                }
            }
            m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见
        }
 
        private void OnSpiritPetPlay(int _toPlay)
        {
            m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见
 
        }
 
        void OnCreateGridLineCell(ScrollerController gridCtrl)
        {
            gridCtrl.Refresh();
            for (int i = 0; i < sortlist.Count; i++)
            {
                gridCtrl.AddCell(ScrollerDataType.Header, sortlist[i].ID);
            }
            gridCtrl.Restart();
 
        }
 
        
        private void OnRefreshGridCell(ScrollerDataType type, CellView cell)
        {
            PetButton petButton = cell.GetComponent<PetButton>();
            int petId = cell.index;
 
            Image chooseImg = petButton.ChoosenImg.GetComponent<Image>();
            Image unChooseImg = petButton.UnchooseBtn1.GetComponent<Image>();
            PetInfoConfig petConfig = PetInfoConfig.Get(petId);
            if (petConfig.Quality == 7)
            {
                unChooseImg.SetSprite("mhLCBQ1");
                chooseImg.SetSprite("mhLCBQ2");
            }
            else
            {
                unChooseImg.SetSprite("ListBtn_UnSelect");
                chooseImg.SetSprite("ListBtn_Select");
            }
            petButton.ButtonAssignment(petId);
            if (TypePetID == petId)
            {
                if (petmodel._DicPetBack.ContainsKey(petId))
                {
                    PetLv = petmodel._DicPetBack[petId].PetClass;
                }
                else
                {
                    PetLv = 0;
                }
                petButton.ChoosenImg.SetActive(true);
                petButton.UnchooseBtn1.SetActive(false);
                if (petmodel._DicPetBack.ContainsKey(petId) && petmodel.PetNow != petId)
                {
                    petButton.PlayedButton.SetActive(true);
                    petButton.PlayedButton.RemoveAllListeners();
                    PetBackpack petPack = petmodel._DicPetBack[petId];
                    if (petPack.PetClass >= petConfig.UseNeedRank)
                    {
                        petButton.Played_Text.text = Language.Get("PetText2");
                        petButton.PlayedButton.AddListener(() =>
                        {
                            petmodel.SendPetSwitchQuest(petPack.ItemPlace);
                        });
                    }
                    else
                    {
                        petButton.Played_Text.text = Language.Get("PetText1", petConfig.UseNeedRank);
                        petButton.PlayedButton.AddListener(() =>
                        {
                            ScrollTip.ShowTip(Language.Get("Z1821", petConfig.Name, petConfig.UseNeedRank));
                        });
                    }
                }
                else
                {
                    petButton.PlayedButton.SetActive(false);
                }
            }
            else
            {
                petButton.PlayedButton.SetActive(false);
                petButton.ChoosenImg.SetActive(false);
                petButton.UnchooseBtn1.SetActive(true);
            }
            petButton.PetButton1.RemoveAllListeners();
            petButton.PetButton1.AddListener(() =>
            {
                StartCoroutine("IeWait", petId);
                //ClickSelectPetBtn(petId);
                //m_ScrollerController.m_Scorller.RefreshActiveCellViews();
            });
        }
 
        IEnumerator IeWait(int petId)
        {
            yield return new WaitForSeconds(0.3f);
            ClickSelectPetBtn(petId);
            m_ScrollerController.m_Scorller.RefreshActiveCellViews();
        }
 
        
        private void ClickSelectPetBtn(int petId)
        {
            if (isOpenFirst)
            {
                isOpenFirst = false;
            }
            else
            {
                if (TypePetID == petId)
                {
                    return;
                }
            }
            TypePetID = petId;
            _PetAttributeMethods.ModelShow(petId);
            ModelCenter.Instance.GetModel<PetModel>().TypePetID = petId;
        }
 
        private bool IsStreetful()//判断是否有满阶灵宠
        {
            bool isBool = false;
            if (m_petModel._DicPetBack.Count == 0)
            {
                return false;
            }
            foreach (int key in m_petModel._DicPetBack.Keys)
            {
                int petMaxLv = PetInfoConfig.Get(key).MaxRank;
                if (m_petModel._DicPetBack[key].PetClass >= petMaxLv)
                {
                    isBool = true;
                }
            }
            return isBool;
        }
        void ToAddSorting()//灵宠排序
        {
           // sortlist.Clear();
            if (sortlist.Count <= 0)
            {
                sortlist = PetInfoConfig.GetValues();
            }
            
            sortlist.Sort(Compare);
        }
        int Compare(PetInfoConfig x, PetInfoConfig y)//数组排列
        {
            int havex = NoFullLv(x.ID);
            int havey = NoFullLv(y.ID);
            bool have_x = IsFullLv(x.ID);
            bool have_y = IsFullLv(y.ID);
            if (havex.CompareTo(havey) != 0)
            {
                return -havex.CompareTo(havey);
            }
            if (have_x.CompareTo(have_y) != 0)
            {
                return -have_x.CompareTo(have_y);
            }
            if (x.Sort.CompareTo(y.Sort) != 0)
            {
                return x.Sort.CompareTo(y.Sort);
            }
            return 1;
        }
        private int NoFullLv(int petID)//未满街
        {
            PetInfoConfig PetConfig = PetInfoConfig.Get(petID);
            int MaterialNumber = playerPack.GetItemCountByID(PackType.Item, PetConfig.UnLockNeedItemID);//获取背包解锁材料的数量
            if (MaterialNumber != 0 && !petmodel._DicPetBack.ContainsKey(petID))
            {
                return 3;
            }
            if (petmodel.PetNow == petID) return 2;
 
            if (petmodel._DicPetBack.ContainsKey(petID))
            {
                if (PetConfig.MaxRank > petmodel._DicPetBack[petID].PetClass)
                {
                    return 1;
                }
                else
                {
                    return 0;
                }
            }
            return 0;
        }
        private bool IsFullLv(int petID)//满阶
        {
            PetInfoConfig PetConfig = PetInfoConfig.Get(petID);
            if (petmodel._DicPetBack.ContainsKey(petID))
            {
                if (PetConfig.MaxRank <= petmodel._DicPetBack[petID].PetClass)
                {
                    return true;
                }
                else
                {
                    return false;
                }
            }
            return false;
        }
 
        private void OptionIsSelected()//跳转选择
        {
            if (ItemOperateUtility.Instance.useItemModel != null)//灵宠单
            {
               int ItemId = ItemOperateUtility.Instance.useItemModel.itemId;
               if (ItemId == 4151)
               {
                   int Pet = petmodel.GetMinPetExp();
                   if (Pet != 0)
                   {
                       TypePetID = Pet;
                       return;
                   }
               }
 
            }
            if (ItemOperateUtility.Instance.useItemModel != null)//坐骑碎片
            {
                int ItemId = ItemOperateUtility.Instance.useItemModel.itemId;
                //var petinfo = PetInfoConfig.GetValues();
 
                foreach (var Value in petinfo)
                {
                    if (Value.UnLockNeedItemID == ItemId)
                    {
                        TypePetID = Value.ID;
                        return;
                    }
                }
            }
 
            foreach (var key in petmodel.DeblockingRedPoint.Keys)//灵宠解锁
            {
                if (petmodel.DeblockingRedPoint[key].state == RedPointState.Simple)
                {
                    TypePetID = key;
                    return;
                }
            }
 
            foreach (var key in petmodel.CultivateRedPoint.Keys)//灵宠培养
            {
                if (petmodel.CultivateRedPoint[key].state == RedPointState.Simple)
                {
                    TypePetID = key;
                    return;
                }
            }
            if (petmodel.PetNow != 0)
            {
                TypePetID = petmodel.PetNow;
            }
            else
            {
                TypePetID = sortlist[0].ID;
            }
        }
        private int JunpIndex()
        {
            int Index = 0;
            Index = sortlist.FindIndex((x) =>
             {
                 return x.ID == TypePetID;
             });
            if (Index == -1)
            {
                Index = 0;
            }
            return JumpSelect(Index);
        }
 
        private void HandleAchievement()
        {
            if (AchievementGoto.achievementType == AchievementGoto.SpiritPetAdvanced)//灵宠培养
            {
                AchievementGoto.achievementType = 0;
                SuccessConfig successConfig = SuccessConfig.Get(AchievementGoto.guideAchievementId);
                int[] petID = successConfig.Condition;
               // var PetModel = PetInfoConfig.GetValues();
                foreach (var value in petinfo)
                {
                    if (value.ID == petID[0])
                    {
                        TypePetID = petID[0];
                    }
                }
                //m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见
                OnCreateGridLineCell(m_ScrollerController);
                m_ScrollerController.JumpIndex(JunpIndex());
 
                if (petmodel._DicPetBack.ContainsKey(TypePetID))
                {
                    int haveCnt = playerPack.GetItemCountByID(PackType.Item, 4151);
                    if (haveCnt > 0)
                    {
                        AchievementGuideEffect2 = AchievementGuideEffectPool.Require(1);
                        AchievementGuideEffect2.transform.SetParentEx(m_PetTrainBtnObj.transform, Vector3.zero, Vector3.zero, Vector3.one);
                    }
                    else
                    {
                        SysNotifyMgr.Instance.ShowTip("PetShowTipAchievement2");
                    }
                }
                else
                {
                    SysNotifyMgr.Instance.ShowTip("PetShowTipAchievement1");
                }
 
            }
        }
 
        private int JumpSelect(int Index)
        {
            if (Index <= 4)
            {
                return 0;
            }
            return Index;
        }
    }
}