少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, October 24, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI {
 
    public class RebornTiredWin : Window
    {
        [SerializeField]
        private Button _cancelBtn;
        [SerializeField]
        private Button _inplaceRebornBtn;
 
        [SerializeField]
        private Button _closeBtn;
 
        [SerializeField]
        private Text _rebornTiredText;
 
        [SerializeField]
        private Text _rebornPriceText;
 
        PlayerDeadModel _deadModel;
        PlayerDeadModel DeadModel
        {
            get { return _deadModel ?? (_deadModel = ModelCenter.Instance.GetModel<PlayerDeadModel>()); }
        }
 
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            _cancelBtn.onClick.RemoveAllListeners();
            _cancelBtn.onClick.AddListener(OnClickCancelBtn);
            _inplaceRebornBtn.onClick.RemoveAllListeners();
            _inplaceRebornBtn.onClick.AddListener(OnClickInplaceRebornBtn);
            _closeBtn.onClick.RemoveAllListeners();
            _closeBtn.onClick.AddListener(CloseWin);
 
        }
 
        protected override void OnPreOpen()
        {
            InitUI(Mathf.RoundToInt(DeadModel.deadCD));
            DeadModel.RefreshDeadCDEvent = InitUI;
        }
 
        protected override void OnAfterOpen()
        {
            this.transform.SetAsLastSibling();
        }
 
        protected override void OnPreClose()
        {
            
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
 
        private void InitUI(int time)
        {
            _rebornTiredText.text = Language.Get("PlayerReborn101",DeadModel.rebornTiredNum,time);
            _rebornPriceText.text = 1.ToString();
            if(time <= 0)
            {
                CloseWin();
            }
        }
 
        private void OnClickInplaceRebornBtn()
        {
            DeadModel.InpacleReborn();
        }
 
        private void OnClickCancelBtn()
        {
            CloseWin();
        }
 
        private void CloseWin()
        {
             Close();
        }
 
 
    }
 
}