少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, October 24, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
 
namespace vnxbqy.UI {
 
    public class RebornWin : Window
    {
        [SerializeField]
        private Button _bagWinBtn;
        [SerializeField]
        private Button _roleWinBtn;
        [SerializeField]
        private Button _horseWinBtn;
        [SerializeField]
        private Button _strengthWinBtn;
        [SerializeField]
        private Button _petWinBtn;
 
        [SerializeField]
        private Button _safeRebornBtn;
        [SerializeField]
        private Button _inplaceRebornBtn;
 
        [SerializeField]
        private Text _rebornPriceText;
 
        [SerializeField]
        private Text _rebornWorldText;
 
        [SerializeField]
        private GameObject _btnlist;
 
        [SerializeField]
        private Text _timeDownText;
 
        PlayerDeadModel _deadModel;
        PlayerDeadModel DeadModel
        {
            get { return _deadModel ?? (_deadModel = ModelCenter.Instance.GetModel<PlayerDeadModel>()); }
        }
 
        int questTimes = 0;
 
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            _bagWinBtn.onClick.RemoveAllListeners();
            _bagWinBtn.onClick.AddListener(OnClickBagWinBtn);
            _roleWinBtn.onClick.RemoveAllListeners();
            _roleWinBtn.onClick.AddListener(OnClickRoleWinBtn);
            _horseWinBtn.onClick.RemoveAllListeners();
            _horseWinBtn.onClick.AddListener(OnClickHorseWinBtn);
            _strengthWinBtn.onClick.RemoveAllListeners();
            _strengthWinBtn.onClick.AddListener(OnClickStrengthWinBtn);
            _petWinBtn.onClick.RemoveAllListeners();
            _petWinBtn.onClick.AddListener(OnClickPetWinBtn);
            _safeRebornBtn.onClick.RemoveAllListeners();
            _safeRebornBtn.onClick.AddListener(OnClickSafeRebornBtn);
            _inplaceRebornBtn.onClick.RemoveAllListeners();
            _inplaceRebornBtn.onClick.AddListener(OnClickInplaceRebornBtn);
 
        }
 
        protected override void OnPreOpen()
        {
            questTimes = 0;
            _rebornPriceText.text = 1.ToString();
            if(DeadModel.isKillByPlayer || !DeadModel.localBossState)
            {
                OnShowBtnlist();
            }
            else
            {
                OnHideBtnlist();
                if (DeadModel.deadCD == 0)
                {
                    RefreshAutoRebornTime(DeadModel.autoRebornTime);
                    TimeDownMgr.Instance.Begin(TimeDownMgr.CoolTimeType.BossAutoReborn, DeadModel.autoRebornTime, RefreshAutoRebornTime);
                }
                else
                {
                    RefreshAutoRebornTime(Mathf.RoundToInt(DeadModel.deadCD));
                    TimeDownMgr.Instance.Begin(TimeDownMgr.CoolTimeType.BossAutoReborn, DeadModel.deadCD, RefreshAutoRebornTime);
                }
            }
        }
 
        protected override void OnAfterOpen()
        {
            this.transform.SetAsLastSibling();
        }
 
        protected override void OnPreClose()
        {
            StopAllCoroutines();
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
 
        private void OnShowBtnlist()
        {
            _btnlist.SetActive(true);
            _rebornWorldText.text = Language.Get("PlayerReborn103");
            _timeDownText.SetActive(false);
        }
 
        private void OnHideBtnlist()
        {
            _btnlist.SetActive(false);
            StringBuilder builder;
            if(DeadModel.CheckIsRealmSuppress(out builder))
            {
                _rebornWorldText.text = Language.Get("PlayerReborn106",builder.ToString());
            }
            else
            {
                _rebornWorldText.text = Language.Get("PlayerReborn104");
            }
            _timeDownText.SetActive(true);
        }
        private void RefreshAutoRebornTime(float obj)
        {
            _timeDownText.text = Mathf.RoundToInt(obj).ToString();
            if(obj <=0 && DeadModel.playerIsDie)
            {
                DeadModel.SendRebornQuest(0);
                StartCoroutine(CheckPlayerIsReborn());
            }
        }
 
        IEnumerator CheckPlayerIsReborn()
        {
            questTimes = 0;
            while (questTimes < 5)
            {
                yield return new WaitForSeconds(1);
                questTimes += 1;
                if (DeadModel.playerIsDie)
                {
                    DeadModel.SendRebornQuest(0);
                }
                else
                {
                    questTimes = 5;
                }
            }
        }
 
        private void OnClickBagWinBtn()
        {
            WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.RebornOpenBag);
        }
 
        private void OnClickRoleWinBtn()
        {
            WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.RoleFunc1);
        }
 
        private void OnClickInplaceRebornBtn()
        {
            DeadModel.InpacleReborn();
        }
 
        private void OnClickSafeRebornBtn()
        {
            if(DeadModel.isKillByPlayer)
            {
                if (DeadModel.deadCD != 0)
                {
                    Debug.Log("是玩家杀死处于死亡疲劳");
                    WindowCenter.Instance.Open<RebornTiredWin>();
                }
                else
                {
                    Debug.Log("是玩家杀死非死亡疲劳");
                    DeadModel.SendRebornQuest(0);
                }
            }
            else
            {
                Debug.Log("不是玩家杀死");
                DeadModel.SendRebornQuest(0);
            }
        }
 
        private void OnClickPetWinBtn()
        {
            WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.RebornOpenPet);
        }
 
        private void OnClickStrengthWinBtn()
        {
            WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.RebornOpenStrength);
        }
 
        private void OnClickHorseWinBtn()
        {
            WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.RebornOpenHourse);
        }
 
        private void CloseWin()
        {
           Close();
        }
 
 
    }
 
}