少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
 
    public class SecretPlaceXBSuperItemCell : CellView
    {
        [SerializeField] List<ItemCell> items;
 
        SecretPlaceXBModel model { get { return ModelCenter.Instance.GetModel<SecretPlaceXBModel>(); } }
 
 
        //line 行从0开始
        public void Display(int line)
        {
            
            var count = model.operationAct.selectItems.Keys.Count;
            for (int i = 0; i < 4; i++)
            {
                var index = line * 4 + i;
                if (index >= count)
                {
                    items[i].SetActiveIL(false);
                    continue;
 
                }
                var itemID = model.operationAct.selectItemIDSort[index];
                var item = model.operationAct.selectItems[itemID];
                items[i].SetActiveIL(true);
                items[i].Init(new ItemCellModel(itemID, false, item.ItemCount));
                items[i].button.SetListener(()=> {
                    if (model.selectIndex != index)
                    {
                        model.selectIndex = index;
                        return;
                    }
                    ItemTipUtility.Show(itemID);
                });
            
                Image selectImg = items[i].transform.FindComponentEx<Image>("select");
                Image yetImg = items[i].transform.FindComponentEx<Image>("yet");
                Text level = items[i].transform.FindComponentEx<Text>("TextEx");
 
                selectImg.SetActiveIL(model.selectIndex == index);
                yetImg.SetActiveIL(item.TotalTimesMax != 0 && item.TotalTimesNow == item.TotalTimesMax);
                level.SetActiveIL(false);
                if (item.LayerLimit > 1)
                { 
                    level.SetActiveIL(true);
                    level.text = Language.Get("JadeDynastyLayer",  item.LayerLimit);
                }
 
            }
        }
 
    }
 
}