少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Thursday, May 09, 2019
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class RealmRecommandEquipWin : Window
    {
        [SerializeField] ItemCell[] m_Items;
        [SerializeField] Button m_Goto;
        [SerializeField] Button m_GetWays;
        [SerializeField] Button m_Close;
        [SerializeField] ScrollRect m_Scroller;
        [SerializeField] HorizontalLayoutGroup m_Layout;
        [SerializeField] Text m_InfoText;
        [SerializeField] Text m_WayText;
 
        RealmModel model { get { return ModelCenter.Instance.GetModel<RealmModel>(); } }
        PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
        EquipModel equipModel { get { return ModelCenter.Instance.GetModel<EquipModel>(); } }
        EquipStarModel equipStarModel { get { return ModelCenter.Instance.GetModel<EquipStarModel>(); } }
 
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_Goto.AddListener(Goto);
            m_GetWays.AddListener(OnGetWay);
            m_Close.AddListener(CloseClick);
        }
 
        protected override void OnPreOpen()
        {
        }
 
        protected override void OnActived()
        {
            base.OnActived();
            Display();
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            model.realmUpgrateNoEnoughReason = 0;
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
 
        void Display()
        {
            m_InfoText.text = Language.Get(model.realmUpgrateNoEnoughReason == 2 ? "realmEquipNotEnouth2" : "realmEquipNotEnouth1");
            m_WayText.text = Language.Get(model.realmUpgrateNoEnoughReason == 2 ? "gotoEquipStar" : "GetItem_1");
 
            var realmLevel = PlayerDatas.Instance.baseData.realmLevel;
            List<int> notSatisfyPlaces;
            int[] recommandEquips;
            if (!model.SatisfyEquipCondition(realmLevel, out notSatisfyPlaces)
                && model.TryGetRecommandEquips(realmLevel, PlayerDatas.Instance.baseData.Job, out recommandEquips))
            {
                for (int i = 0; i < m_Items.Length; i++)
                {
                    if (i < notSatisfyPlaces.Count && notSatisfyPlaces[i] <= recommandEquips.Length)
                    {
                        m_Items[i].SetActive(true);
 
                        var place = notSatisfyPlaces[i];
 
                        var itemData = new ItemCellModel(recommandEquips[place - 1], true, 1);
                        m_Items[i].Init(itemData);
                        m_Items[i].button.SetListener(() =>
                        {
                            ItemTipUtility.Show(recommandEquips[place - 1]);
                        });
                    }
                    else
                    {
                        m_Items[i].SetActive(false);
                    }
                }
            }
 
            m_Scroller.horizontalNormalizedPosition = 0f;
            m_Scroller.enabled = notSatisfyPlaces.Count > 4;
            m_Layout.childAlignment = notSatisfyPlaces.Count > 4 ? TextAnchor.MiddleLeft : TextAnchor.MiddleCenter;
            if (notSatisfyPlaces.Count < 4)
            {
                m_Layout.transform.localPosition = m_Layout.transform.localPosition.SetX(0);
            }
 
            if (model.realmUpgrateNoEnoughReason != 2)
            {
                var existBetterEquip = false;
                RealmLevelUpEquipCondition equipCondition;
                model.TryGetRealmEquipCondition(realmLevel, out equipCondition);
                for (int i = 0; i < notSatisfyPlaces.Count; i++)
                {
                    var place = notSatisfyPlaces[i];
                    var items = packModel.GetItems(PackType.Item, new SinglePack.FilterParams()
                    {
                        levels = new List<int>() { equipCondition.level },
                        equipTypes = new List<int>() { place },
                        jobs = new List<int>() { PlayerDatas.Instance.baseData.Job },
                    });
                    if (items != null)
                    {
                        foreach (var item in items)
                        {
                            if (equipCondition.isSuit && item.config.SuiteiD > 0)
                            {
                                existBetterEquip = true;
                                break;
                            }
                            if (!equipCondition.isSuit && item.config.ItemColor >= equipCondition.itemColor)
                            {
                                existBetterEquip = true;
                                break;
                            }
                        }
                    }
                    if (existBetterEquip)
                    {
                        break;
                    }
                }
 
                m_Goto.SetActive(existBetterEquip);
                m_GetWays.SetActive(!existBetterEquip);
            }
            else
            {
                m_Goto.SetActive(true); //装备升星
                m_GetWays.SetActive(false);
            }
        }
 
        private void OnGetWay()
        {
            var realmLevel = PlayerDatas.Instance.baseData.realmLevel;
            RealmLevelUpEquipCondition equipCondition;
            model.TryGetRealmEquipCondition(realmLevel, out equipCondition);
            List<int> notSatisfyPlaces;
            model.SatisfyEquipCondition(realmLevel, out notSatisfyPlaces);
            var config = EquipControlConfig.Get(equipCondition.level, notSatisfyPlaces[0]);
            RealmRecommandEquipGetWayWin.equipGetWays.Clear();
            RealmRecommandEquipGetWayWin.equipGetWays.AddRange(config.getWays);
            WindowCenter.Instance.Open<RealmRecommandEquipGetWayWin>();
        }
 
        private void Goto()
        {
            var realmLevel = PlayerDatas.Instance.baseData.realmLevel;
            RealmLevelUpEquipCondition equipCondition;
            model.TryGetRealmEquipCondition(realmLevel, out equipCondition);
            if (model.realmUpgrateNoEnoughReason != 2)
            {
                equipModel.SelectSet(equipCondition.level);
                WindowCenter.Instance.Open<KnapSackWin>(false, 0);
            }
            else 
            {
 
                equipStarModel.jumpEquipPos = new Int2(equipCondition.level, 1);
                WindowCenter.Instance.Open<EquipFrameWin>(false, 1);
            }
            CloseImmediately();
            WindowCenter.Instance.Close<RealmWin>();
        }
    }
 
}