//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Wednesday, March 20, 2019
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//--------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace vnxbqy.UI
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{
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public class RealmTransitionWin : Window
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{
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[SerializeField] UIAlphaTween m_AlphaTween;
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[SerializeField] Transform m_ContainerProgress;
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[SerializeField] Image m_Progress;
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[SerializeField, Header("进度时长"), Range(0.1f, 5f)] float m_Duration = 0.8f;
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float timer = 0f;
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#region Built-in
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protected override void BindController()
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{
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}
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protected override void AddListeners()
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{
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}
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protected override void OnPreOpen()
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{
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timer = 0f;
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m_Progress.fillAmount = 0f;
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m_ContainerProgress.SetActive(true);
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m_AlphaTween.SetStartState();
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WindowCenter.Instance.windowBeforeOpenEvent += WindowBeforeOpenEvent;
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}
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protected override void OnActived()
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{
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base.OnActived();
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if (!CameraController.Instance.IsPlayingAnim)
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{
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CameraController.Instance.PlayAnimationClipUnLimit("RealmFuncOpen");
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}
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m_AlphaTween.Play(OnTweenComplete);
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}
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protected override void OnAfterOpen()
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{
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}
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protected override void OnPreClose()
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{
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WindowCenter.Instance.windowBeforeOpenEvent -= WindowBeforeOpenEvent;
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}
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protected override void OnAfterClose()
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{
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}
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protected override void LateUpdate()
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{
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base.LateUpdate();
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if (m_Progress.fillAmount <= 1f)
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{
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var progress = Mathf.Clamp01(timer / m_Duration);
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m_Progress.fillAmount = progress;
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}
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timer += Time.deltaTime;
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}
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#endregion
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private void WindowBeforeOpenEvent(Window window)
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{
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if (window is RealmWin)
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{
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m_AlphaTween.Play(OnTweenBackComplete);
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m_AlphaTween.SetEndState();
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m_AlphaTween.reversal = true;
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}
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}
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private void OnTweenBackComplete()
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{
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CloseImmediately();
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}
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private void OnTweenComplete()
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{
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m_ContainerProgress.SetActive(false);
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WindowCenter.Instance.Close<MainInterfaceWin>();
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WindowCenter.Instance.Open<RealmWin>();
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}
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}
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}
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