少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, October 10, 2017
//--------------------------------------------------------
 
using LitJson;
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class RealmWin : Window
    {
        [SerializeField] Transform m_ContainerRealmUp;
        [SerializeField] RealmBriefBehaviour m_RealmBrief;
        [SerializeField] RealmLevelUpBehaviour m_RealmLevelUp;
        [SerializeField] RealmPoolBehaviour m_RealmPool;
        [SerializeField] RealmAnimationBehaviour m_RealmAnimation;
        [SerializeField] RealmStageBehaviour[] m_RealmStages;
        [SerializeField] Transform m_ContainerUnlockEquip;
        [SerializeField] Image m_EquipName;
        [SerializeField] Transform m_ContainerBoss;
        [SerializeField] RealmHeartMagicBehaviour m_RealmHeartMagic;
        [SerializeField] Button m_RealmRestraint;
        [SerializeField] Button m_GotoBoss;
        [SerializeField] Button m_Close;
 
        [SerializeField] PositionTween m_RealmBriefTween;
        [SerializeField] PositionTween m_RealmLevelUpTween;
        [SerializeField] UIEffect m_EffectCover;
        [SerializeField] UIEffect m_EffectBoss;
        [SerializeField] UIEffect m_EffectBase;
 
        [SerializeField] Transform m_RealmContainer;
        [SerializeField] Transform m_XxzlContainer;
        [SerializeField] List<ButtonEx> juanImgs;
        [SerializeField] List<UIEffect> juanEffects;
        [SerializeField] List<ItemCell> items;
        [SerializeField] Text xxzlMission;
        [SerializeField] IntensifySmoothSlider ExpSlider;
        [SerializeField] Text processTxt;
        [SerializeField] Button activeBtn;
        [SerializeField] Image activedImg;
        [SerializeField] Button leftBtn;
        [SerializeField] Button rightBtn;
        [SerializeField] UIEffect xxzlOverEffect;
        [SerializeField] Button towerBtn;
 
        int cacheRealmLevel = 0;
        ulong cacheFightPower = 0;
        ulong customUpPower = 0;
        bool tweenOnStart = false;
 
        const int REALM_STAGE_COUNT = 5;
 
        RealmState m_RealmState = RealmState.LevelUp;
        RealmState realmState
        {
            get { return m_RealmState; }
            set
            {
                if (m_RealmState != value)
                {
                    switch (m_RealmState)
                    {
                        case RealmState.LevelUp:
                            HideRealmUp();
                            break;
                        case RealmState.Boss:
                            HideRealmBoss();
                            break;
                    }
                    m_RealmState = value;
                    switch (m_RealmState)
                    {
                        case RealmState.LevelUp:
                            DisplayRealmUp();
                            break;
                        case RealmState.Boss:
                            DisplayRealmBoss();
                            break;
                    }
                }
            }
        }
 
        RealmModel model
        {
            get
            {
                return ModelCenter.Instance.GetModel<RealmModel>();
            }
        }
 
        DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        PlayerMainDate mainDateModel { get { return ModelCenter.Instance.GetModel<PlayerMainDate>(); } }
 
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_Close.onClick.AddListener(OnBack);
            m_GotoBoss.AddListener(GotoBoss);
            m_RealmRestraint.AddListener(RealmRestraint);
            for (int i = 0; i < juanImgs.Count; i++)
            {
                int index = i;
                juanImgs[i].AddListener(() =>
                {
                    model.selectXXZL = index;
                    DisplayXXZL();
                    juanEffects[index].Play();
                });
            }
 
            leftBtn.AddListener(() => {
                if (model.selectXXZL == 0) return;
                model.selectXXZL--;
                juanImgs[model.selectXXZL].onClick.Invoke();
            });
            rightBtn.AddListener(() =>
            {
                if (model.selectXXZL == juanImgs.Count - 1) return;
                model.selectXXZL++;
                juanImgs[model.selectXXZL].onClick.Invoke();
            });
 
            towerBtn.AddListener(() => { 
                WindowJumpMgr.Instance.WindowJumpToEx("RealmTowerWin");
            });
        }
 
        protected override void OnPreOpen()
        {
            PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefreshEvent;
            model.selectRealmRefresh += SelectRealmRefresh;
            m_RealmAnimation.onRotateComplete += OnRotateComplete;
            m_RealmAnimation.onLevelUpComplete += OnLevelUpComplete;
            m_RealmAnimation.onBossAppearComplete += OnBossAppearComplete;
            m_RealmAnimation.onCoverChange += OnCoverChange;
            mainDateModel.customDisplayPower += CustomDisplayPower;
            WindowCenter.Instance.windowAfterCloseEvent += WindowAfterCloseEvent;
            model.xxzlStateRefresh += Model_xxzlStateRefresh;
 
            cacheRealmLevel = PlayerDatas.Instance.baseData.realmLevel;
            cacheFightPower = PlayerDatas.Instance.baseData.FightPoint;
            customUpPower = 0;
 
            model.SetDayRemind();
 
            model.FocusSelectIndex();
        }
 
 
 
        protected override void OnActived()
        {
            var isOver = model.IsRealmXXZLOver();
            m_RealmContainer.SetActive(isOver);
            m_XxzlContainer.SetActive(!isOver);
            m_RealmState = RealmState.LevelUp;
            HideRealmBoss();
 
            DisplayRealmUp();
 
            tweenOnStart = true;
            m_RealmBriefTween.SetStartState();
            m_RealmLevelUpTween.SetStartState();
            if (!m_RealmAnimation.isPlayingBossEffect)
            {
                StartTween();
            }
        }
 
        protected override void OnAfterOpen()
        {
            DisplayXXZL();
        }
 
        protected override void OnPreClose()
        {
            PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefreshEvent;
            model.selectRealmRefresh -= SelectRealmRefresh;
            m_RealmAnimation.onRotateComplete -= OnRotateComplete;
            m_RealmAnimation.onLevelUpComplete -= OnLevelUpComplete;
            m_RealmAnimation.onBossAppearComplete -= OnBossAppearComplete;
            mainDateModel.customDisplayPower -= CustomDisplayPower;
            m_RealmAnimation.onCoverChange -= OnCoverChange;
            WindowCenter.Instance.windowAfterCloseEvent -= WindowAfterCloseEvent;
            model.xxzlStateRefresh -= Model_xxzlStateRefresh;
 
            HideRealmUp();
        }
 
        protected override void OnAfterClose()
        {
            if (!WindowJumpMgr.Instance.IsJumpState)
            {
                WindowCenter.Instance.Open<MainInterfaceWin>();
            }
        }
        #endregion
 
        void DisplayRealmUp()
        {
            m_ContainerRealmUp.SetActive(true);
 
            model.displayRealms.Clear();
            var realmLevel = PlayerDatas.Instance.baseData.realmLevel;
            if (realmLevel < model.realmMaxLevel)
            {
                model.selectRealm = realmLevel + 1;
            }
            else
            {
                model.selectRealm = realmLevel;
            }
 
            DisplayRealmLevelUp();
            DisplayRealmStages();
            DisplayRealmBrief();
            DisplayRealmPool();
            DisplayUnlockEquip();
            DisplayCover();
 
            if (model.SatisfyChallengeBoss(model.displayRealmLevel))
            {
                if (!model.GetBossEffectShow(model.displayRealmLevel))
                {
                    m_RealmAnimation.StartBossEffectShow();
                    m_GotoBoss.SetActive(false);
                    model.SetBossEffectShow(model.displayRealmLevel);
                    return;
                }
            }
            DisplayEffectBoss();
 
        }
 
        void HideRealmUp()
        {
            m_ContainerRealmUp.SetActive(false);
            m_RealmAnimation.Dispose();
            m_RealmBriefTween.Stop();
            m_RealmBriefTween.SetEndState();
            m_RealmLevelUpTween.Stop();
            m_RealmLevelUpTween.SetEndState();
            //m_RealmPool.Dispose();
            model.displayRealms.Clear();
            foreach (var item in m_RealmStages)
            {
                item.Dispose();
            }
        }
 
        void DisplayRealmBoss()
        {
            m_ContainerBoss.SetActive(true);
            var realmLevel = PlayerDatas.Instance.baseData.realmLevel;
            m_RealmHeartMagic.Display(realmLevel);
        }
 
        void HideRealmBoss()
        {
            m_ContainerBoss.SetActive(false);
            m_RealmHeartMagic.Dispose();
        }
 
        void DisplayRealmStages()
        {
            var stage = model.GetRealmStage(model.displayRealmLevel);
            m_RealmAnimation.SetDefault();
            List<int> realms = null;
            if (model.TryGetRealmStages(stage, out realms))
            {
                for (int i = 0; i < m_RealmStages.Length; i++)
                {
                    var index = m_RealmStages[i].animIndex;
                    m_RealmStages[i].SetActive(index < REALM_STAGE_COUNT);
                    if (realms[0] + index <= model.realmMaxLevel)
                    {
                        m_RealmStages[i].Display(realms[0] + index);
                    }
                }
            }
        }
 
        void DisplayRealmLevelUp()
        {
            var requireLevelUp = model.displayRealmLevel < model.realmMaxLevel
                && model.selectRealm > model.displayRealmLevel;
            m_RealmLevelUp.SetActive(requireLevelUp);
            if (requireLevelUp)
            {
                m_RealmLevelUp.Display(model.selectRealm);
            }
 
            m_GotoBoss.SetActive(model.SatisfyChallengeBoss(model.displayRealmLevel));
        }
 
        void DisplayRealmBrief()
        {
            m_RealmBrief.Display(model.selectRealm);
        }
 
        void DisplayRealmPool()
        {
            m_RealmPool.SetActive(false);
            //if (model.displayRealmLevel >= model.realmPoolOpenLevel - 1)
            //{
            //    m_RealmPool.SetActive(true);
            //    m_RealmPool.Display(model.displayRealmLevel);
            //}
            //else
            //{
            //    m_RealmPool.SetActive(false);
            //}
        }
 
        void DisplayUnlockEquip()
        {
            m_ContainerUnlockEquip.SetActive(false);
 
            if (model.displayRealmLevel < model.realmEquipDisplayLevel)
            {
                return;
            }
 
            var stage = model.GetRealmStage(model.displayRealmLevel);
            List<int> realms = null;
            if (model.TryGetRealmStages(stage, out realms))
            {
                for (int i = 0; i < REALM_STAGE_COUNT; i++)
                {
                    var level = realms[0] + i;
                    var equipSet = 0;
                    if (model.displayRealmLevel < level && model.selectRealm != level
                        && model.IsUnlockEquipRealm(level, out equipSet))
                    {
                        var index = i;
                        m_ContainerUnlockEquip.SetActive(true);
                        foreach (var realmStage in m_RealmStages)
                        {
                            if (realmStage.animIndex == index)
                            {
                                var worldpos = realmStage.transform.TransformPoint(Vector2.zero + Vector2.down * 60);
                                var localpos = m_ContainerRealmUp.InverseTransformPoint(worldpos);
                                m_ContainerUnlockEquip.localPosition = localpos;
                                break;
                            }
                        }
                        var config = RealmConfig.Get(level);
                        m_EquipName.SetSprite(config.equipNameIcon);
                        break;
                    }
                }
            }
        }
 
        void DisplayCover()
        {
            m_EffectCover.StopImediatly();
            if (model.displayRealmLevel == model.realmMaxLevel)
            {
                var id = model.GetRealmCoverEffect(model.realmMaxLevel);
                m_EffectCover.effect = id;
                m_EffectCover.Play();
            }
            else
            {
                var config = RealmConfig.Get(model.displayRealmLevel);
                var isBossExist = model.SatisfyChallengeBoss(model.displayRealmLevel);
                if (isBossExist)
                {
                    return;
                }
                var stage = model.GetRealmStage(model.displayRealmLevel);
                List<int> realms = null;
                if (model.TryGetRealmStages(stage, out realms))
                {
                    var id = model.GetRealmCoverEffect(realms[0]);
                    m_EffectCover.effect = id;
                    m_EffectCover.Play();
                }
            }
        }
 
        void DisplayEffectBoss()
        {
            bool requireBossEffect = false;
            m_EffectBoss.StopImediatly();
            if (model.SatisfyChallengeBoss(model.displayRealmLevel))
            {
                requireBossEffect = true;
                m_EffectBoss.Play();
                Animator animator = null;
                if (m_EffectBoss.target != null)
                {
                    animator = m_EffectBoss.target.GetAnimator();
                    animator.Play("Effect_JingJieBJ_021", 0, 1);
                }
            }
 
            if (m_EffectBase.target != null)
            {
                var obj = m_EffectBase.target.transform.Find("GameObject/b/b (3)");
                if (obj != null)
                {
                    obj.SetActive(!requireBossEffect);
                }
            }
        }
 
        void StartTween()
        {
            if (!model.IsRealmXXZLOver()) return;
 
            m_RealmBriefTween.Play();
 
            var realmLevel = PlayerDatas.Instance.baseData.realmLevel;
            var requireLevelUp = realmLevel < model.realmMaxLevel && model.selectRealm > realmLevel;
            if (requireLevelUp)
            {
                m_RealmLevelUpTween.Play();
            }
 
            tweenOnStart = false;
        }
 
        private void PlayerDataRefreshEvent(PlayerDataType dataType)
        {
            if (dataType == PlayerDataType.RealmLevel)
            {
                var realmLevel = PlayerDatas.Instance.baseData.realmLevel;
                if (!model.displayRealms.Contains(realmLevel))
                {
                    model.displayRealms.Add(realmLevel);
                    if (model.displayRealms.Count == 1)
                    {
                        TryStartAnimation();
                    }
                }
            }
            else if (dataType == PlayerDataType.FightPower)
            {
                if (CustomDisplayPower() && PlayerDatas.Instance.baseData.FightPoint > cacheFightPower)
                {
                    customUpPower += (PlayerDatas.Instance.baseData.FightPoint - cacheFightPower);
                }
                cacheFightPower = PlayerDatas.Instance.baseData.FightPoint;
            }
            else if (dataType == PlayerDataType.LV)
            {
                m_RealmLevelUp.DisplayCondition();
                if (m_RealmAnimation.isPlayingAnimation || m_RealmAnimation.rotating)
                {
                    return;
                }
                if (model.SatisfyChallengeBoss(model.displayRealmLevel)
                    && !model.GetBossEffectShow(model.displayRealmLevel))
                {
                    model.SetBossEffectShow(model.displayRealmLevel);
                    m_RealmAnimation.StartBossEffectShow();
                }
            }
        }
 
        private void TryStartAnimation()
        {
            var stage = model.GetRealmStage(model.displayRealmLevel);
            var currentStage = model.GetRealmStage(cacheRealmLevel);
            if (cacheRealmLevel > model.displayRealmLevel || stage > currentStage + 1)
            {
                model.displayRealms.Clear();
                model.selectRealm = PlayerDatas.Instance.baseData.realmLevel + 1;
                DisplayRealmStages();
                DisplayRealmPool();
                DisplayCover();
                DisplayEffectBoss();
            }
            else
            {
                if (cacheRealmLevel < model.displayRealmLevel)
                {
                    List<int> realms = null;
                    if (model.TryGetRealmStages(currentStage, out realms))
                    {
                        var index = realms.IndexOf(cacheRealmLevel);
                        m_RealmAnimation.DisplayLevelUp(realms.IndexOf(cacheRealmLevel));
                    }
                }
            }
            cacheRealmLevel = model.displayRealmLevel;
        }
 
        private void OnRotateComplete()
        {
            var stage = model.GetRealmStage(model.displayRealmLevel);
            List<int> realms = null;
            if (model.TryGetRealmStages(stage, out realms))
            {
                for (int i = 0; i < m_RealmStages.Length; i++)
                {
                    var index = m_RealmStages[i].animIndex;
                    if (index >= REALM_STAGE_COUNT && realms[0] + index <= model.realmMaxLevel)
                    {
                        m_RealmStages[i].Display(realms[0] + index);
                    }
                }
            }
            DisplayUnlockEquip();
 
            RealmPromoteWin.realmLevel = model.displayRealmLevel;
            WindowCenter.Instance.Open<RealmPromoteWin>();
            if (model.displayRealms.Count > 0)
            {
                model.displayRealms.RemoveAt(0);
            }
            //if (model.displayRealms.Count > 0)
            //{
            //    TryStartAnimation();
            //}
 
            DisplayRealmPool();
        }
 
        private void OnLevelUpComplete()
        {
            if (model.displayRealmLevel == model.realmMaxLevel)
            {
                model.selectRealm = model.displayRealmLevel;
                DisplayRealmLevelUp();
            }
            else
            {
                model.selectRealm = model.displayRealmLevel + 1;
            }
 
            DisplayCover();
 
            if (!m_RealmAnimation.rotating)
            {
                RealmPromoteWin.realmLevel = model.displayRealmLevel;
                WindowCenter.Instance.Open<RealmPromoteWin>();
                if (model.displayRealms.Count > 0)
                {
                    model.displayRealms.RemoveAt(0);
                }
 
                //if (model.displayRealms.Count > 0)
                //{
                //    TryStartAnimation();
                //}
            }
 
            DisplayRealmPool();
 
            if (customUpPower > 0)
            {
                mainDateModel.CustomPowerUp(customUpPower);
            }
            customUpPower = 0;
        }
 
        private void WindowAfterCloseEvent(Window window)
        {
            if (window is RealmPromoteWin)
            {
                var equipLevel = 0;
                if (RealmPromoteWin.realmLevel >= model.realmEquipDisplayLevel
                    && model.IsUnlockEquipRealm(RealmPromoteWin.realmLevel, out equipLevel))
                {
                    RealmNewEquipWin.realmLevel = RealmPromoteWin.realmLevel;
                    WindowCenter.Instance.Open<RealmNewEquipWin>();
                }
                else
                {
                    if (model.displayRealms.Count > 0)
                    {
                        TryStartAnimation();
                    }
                }
            }
            if (window is RealmNewEquipWin)
            {
                if (model.displayRealms.Count > 0)
                {
                    TryStartAnimation();
                }
            }
        }
 
        public void OnBossAppearComplete()
        {
            m_GotoBoss.SetActive(true);
 
            if (tweenOnStart)
            {
                StartTween();
            }
 
            if (m_EffectCover.IsPlaying)
            {
                m_EffectCover.StopImediatly();
            }
        }
 
        private void OnCoverChange()
        {
            var id = model.GetRealmCoverEffect(model.displayRealmLevel + 1);
            m_EffectCover.StopImediatly();
            m_EffectCover.effect = id;
            m_EffectCover.Play();
        }
 
        private bool CustomDisplayPower()
        {
            return m_RealmAnimation.isPlayingAnimation;
        }
 
        private void SelectRealmRefresh()
        {
            DisplayRealmBrief();
            DisplayRealmLevelUp();
            if (!m_RealmAnimation.rotating)
            {
                DisplayUnlockEquip();
            }
        }
 
        private void OnBack()
        {
            if (realmState == RealmState.Boss)
            {
                realmState = RealmState.LevelUp;
                return;
            }
            CloseClick();
        }
 
        private void GotoBoss()
        {
            if (realmState == RealmState.LevelUp)
            {
                realmState = RealmState.Boss;
            }
        }
 
        private void RealmRestraint()
        {
            WindowCenter.Instance.Open<RealmRestraintWin>();
        }
 
        public enum RealmState
        {
            LevelUp,
            Boss,
        }
 
        public void DisplayXXZL()
        {
            var isOver = model.IsRealmXXZLOver();
            m_RealmContainer.SetActive(isOver);
            m_XxzlContainer.SetActive(!isOver);
 
            if (isOver) return;
 
            int process;
            for (int i = 0; i < juanImgs.Count; i++)
            {
                juanImgs[i].SetColorful(null, model.IsGetAward(i+1));
 
                var alphaObj = juanImgs[i].GetComponent<UIAlphaTween>();
                if (i == model.selectXXZL)
                {
                    alphaObj.Play();
                }
                else
                {
                    alphaObj.Stop();
                }
            }
 
            int missionID = model.selectXXZL + 1;
            var config = RealmXXZLConfig.Get(missionID);
            xxzlMission.text = config.Desc;
            process = 0;
            bool isMissionFinish = model.IsRealmXXZLMissionFinish(missionID, out process);
            var needValue = config.NeedValue;
            if (config.TaskType == 1 || config.TaskType == 5)
                needValue = 1;
            ExpSlider.value = Math.Min(1, (float)process/needValue);
            processTxt.text = process + "/" + needValue;
            var awards = JsonMapper.ToObject<int[][]>(config.AwardItemList);
            for (int i = 0; i < items.Count; i++)
            {
                if (i < awards.Length)
                {
                    items[i].SetActive(true);
                    int itemID = awards[i][0];
                    items[i].Init(new ItemCellModel(itemID, false, (ulong)awards[i][1]));
                    items[i].button.AddListener(() =>
                    {
                        ItemTipUtility.Show(itemID);
                    });
                }
                else
                {
                    items[i].SetActive(false);
                }
            }
            
            bool awardState = model.IsGetAward(missionID);
            activeBtn.SetActive(!awardState);
            activeBtn.interactable = isMissionFinish;
            activeBtn.SetColorful(null, isMissionFinish);
            activeBtn.AddListener(() =>
            {
                CA504_tagCMPlayerGetReward pak = new CA504_tagCMPlayerGetReward();
                pak.RewardType = 62;
                pak.DataEx = (uint)missionID;
                GameNetSystem.Instance.SendInfo(pak);
 
                juanImgs[missionID - 1].SetColorful(null, true);
                juanImgs[missionID - 1].GetComponent<ScaleTween>().Play();
                juanEffects[missionID - 1].Play();
            });
            activedImg.SetActive(awardState);
            juanEffects[model.selectXXZL].Play();
 
        }
 
        private void Model_xxzlStateRefresh(bool obj)
        {
            DisplayXXZL();
            if (obj)
            {
                xxzlOverEffect.Play();
                OnActived();
            }
        }
    }
 
}