少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, June 11, 2019
//--------------------------------------------------------
 
using UnityEngine.UI;
using System.Collections.Generic;
using UnityEngine;
 
namespace vnxbqy.UI
    public class ChangeJobWin : Window
    {
        [SerializeField] Button m_Close;
        [SerializeField] Button starGame;
        [SerializeField] List<ToggleButton> jobToggles = new List<ToggleButton>();
        [SerializeField] List<Text> jobNames = new List<Text>();
        [SerializeField] ItemCell itemCell;
 
        PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
 
        #region Built-in
        protected override void BindController()
        {
        }
 
 
        protected override void AddListeners()
        {
            m_Close.SetListener(CloseClick);
            starGame.SetListener(ChangeJob);
 
            for (int i = 0; i < jobToggles.Count; i++)
            {
                int index = i;
                jobToggles[i].SetListener(()=> {
                    jobToggles[index].isOn = !jobToggles[index].isOn;
                });
            }
 
        }
 
        int itemID = 0;
        protected override void OnPreOpen()
        {
            jobToggles[0].isOn = true;
            for (int i = 0; i < jobNames.Count; i++)
            {
                jobNames[i].text = RichTextMsgReplaceConfig.GetRichReplace("Job", (i + 1) * 100 + 1);
            }
 
            if (itemID == 0)
            { 
                itemID = int.Parse(FuncConfigConfig.Get("ChangeJob").Numerical1.Split('|')[0]);
            }
            itemCell.Init(new ItemCellModel(itemID, false, 1));
            itemCell.button.SetListener(()=> {
                ItemTipUtility.Show(itemID);
            });
        }
 
 
        #endregion
 
        void ChangeJob()
        {
            int changeJob = 0;
            for (int i = 0; i < jobToggles.Count; i++)
            {
                if (jobToggles[i].isOn)
                {
                    changeJob = i + 1;
                    break;
                }
            }
            if (changeJob == 0)
                return;
 
            if (changeJob == PlayerDatas.Instance.baseData.Job)
            {
                ScrollTip.ShowTip(Language.Get("ChangeJob5"));
                return;
            }
 
            var count = packModel.GetItemCountByID(PackType.Item, itemID);
            if (count == 0)
            {
                SysNotifyMgr.Instance.ShowTip("NotEnoughMaterial");
                return;
            }
            ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"),
                    Language.Get("ChangeJob4", RichTextMsgReplaceConfig.GetRichReplace("Job", changeJob * 100 + 1)), (bool isOk) =>
                    {
                        if (isOk)
                        {
                            //清理技能设置
                            for (int i = 0; i < SkillModel.QUICK_SKILL_COUNT; i++)
                            {
                                QuickSetting.Instance.SetQuickSetting(QuickSetting.QuickSettingType.Skill, 0, i);
                            }
                            QuickSetting.Instance.SendPackage();
 
                            var pack = new CA121_tagCMChangeJob();
                            pack.TagJob = (byte)changeJob;
                            GameNetSystem.Instance.SendInfo(pack);
                        }
                    });
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
        }
 
        protected override void OnAfterClose()
        {
        }
    }
}