少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Wednesday, May 08, 2019
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class ReikiRootResetWin : Window
    {
        [SerializeField] Transform m_ContainerFree;
        [SerializeField] Text m_FreeRemind;
        [SerializeField] Text m_ResetRemind1;
        [SerializeField] Transform m_ContainerCost;
        [SerializeField] Text m_ResetRemind2;
        [SerializeField] ItemBehaviour m_Item;
        [SerializeField] Button m_Reset;
        [SerializeField] Button m_Close;
 
        bool freeReset = false;
 
        ReikiRootModel model { get { return ModelCenter.Instance.GetModel<ReikiRootModel>(); } }
        PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
        SkillModel skillModel { get { return ModelCenter.Instance.GetModel<SkillModel>(); } }
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_Reset.AddListener(OnReset);
            m_Close.AddListener(CloseClick);
        }
 
        protected override void OnPreOpen()
        {
            freeReset = PlayerDatas.Instance.baseData.LV < model.freeResetLevel;
 
            Display();
 
            PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefreshEvent;
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefreshEvent;
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
 
        void Display()
        {
            m_ContainerFree.SetActive(freeReset);
            m_ContainerCost.SetActive(!freeReset);
 
            m_FreeRemind.text = Language.Get("ReikiRoot2", model.freeResetLevel);
            m_ResetRemind1.text = Language.Get("ResetPoint", model.GetTotalWashPoint());
            m_ResetRemind2.text = Language.Get("ResetPoint", model.GetTotalWashPoint());
 
            if (!freeReset)
            {
                var count = 0;
                for (int i = 0; i < model.resetCostItemIds.Length; i++)
                {
                    var items = packModel.GetItemsById(PackType.Item, model.resetCostItemIds[i]);
                    if (items != null)
                    {
                        foreach (var item in items)
                        {
                            if (!ItemLogicUtility.Instance.IsOverdue(item.guid))
                            {
                                count++;
                            }
                        }
                    }
                }
                m_Item.SetItem(model.GetUnLimitTimeResetItem(), 1);
                m_Item.count.text = StringUtility.Contact(count >= 1 ? "<color=#35e112>" : "<color=#ff0303>", count,
                        "</color><color=#f7f7f7>/", 1, "</color>");
            }
        }
 
        private void PlayerDataRefreshEvent(PlayerDataType dataType)
        {
            if (dataType == PlayerDataType.LV)
            {
                if (PlayerDatas.Instance.baseData.LV >= model.freeResetLevel && freeReset)
                {
                    freeReset = false;
                    Display();
                }
            }
        }
 
        private void OnReset()
        {
            if (freeReset)
            {
                SetResetFlag();
                var pak = new CB207_tagCMResetAttrPoint();
                GameNetSystem.Instance.SendInfo(pak);
                model.resetReikiRootRecord = true;
                skillModel.skillMatchRedpointable = true;
                CloseImmediately();
            }
            else
            {
                var count = 0;
                for (int i = 0; i < model.resetCostItemIds.Length; i++)
                {
                    var items = packModel.GetItemsById(PackType.Item, model.resetCostItemIds[i]);
                    if (items != null)
                    {
                        foreach (var item in items)
                        {
                            if (!ItemLogicUtility.Instance.IsOverdue(item.guid))
                            {
                                count++;
                                break;
                            }
                        }
                    }
                }
                if (count < 1)
                {
                    ItemTipUtility.Show(model.GetUnLimitTimeResetItem());
                    return;
                }
                SetResetFlag();
                var pak = new CB207_tagCMResetAttrPoint();
                GameNetSystem.Instance.SendInfo(pak);
                model.resetReikiRootRecord = true;
                skillModel.skillMatchRedpointable = true;
                CloseImmediately();
            }
        }
 
        void SetResetFlag()
        {
            var win = WindowCenter.Instance.Get<ReikiRootWin>();
            if (win != null)
            {
                win.m_ResetAnimationTime = DateTime.Now;
            }
        }
    }
 
}