少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Sunday, May 05, 2019
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class RoleInfomationWin : Window
    {
        [SerializeField] RolePropertyBehaviour[] m_PropertyBehaviours;
        [SerializeField] Text m_PlayerExp;
        [SerializeField] Text m_PlayerLv;
        [SerializeField] Text m_PlayerName;
        [SerializeField] Text m_PlayerFightPower;
        [SerializeField] RawImage m_PlayerShowModel;
        [SerializeField] RectTransform m_ContainerExp;
        [SerializeField] Slider m_ExpSlider;
        [SerializeField] Text m_WorldExp;
        [SerializeField] Button m_PlayerPropertyBtn;
        [SerializeField] Button m_TitleBtn;
        [SerializeField] Button m_RenameBtn;
        [SerializeField] Image m_RoleTitleIcon;
        [SerializeField] Image m_RoleRealmIcon;
        [SerializeField] Button m_Btn_Elixir;
        [SerializeField] Button m_ChangeJob;
        [SerializeField] ButtonEx m_PhantasmPavilion;
 
        TitleModel m_TitleModel;
        TitleModel titleModel
        {
            get
            {
                return m_TitleModel ?? (m_TitleModel = ModelCenter.Instance.GetModel<TitleModel>());
            }
        }
 
        PackModel packModel
        {
            get { return ModelCenter.Instance.GetModel<PackModel>(); }
        }
        PhantasmPavilionModel phantasmPavilionModel { get { return ModelCenter.Instance.GetModel<PhantasmPavilionModel>(); } }
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_PlayerPropertyBtn.onClick.AddListener(OnAttrExplainClick);
            m_TitleBtn.onClick.AddListener(OnDesignationClick);
            m_RenameBtn.onClick.AddListener(OnRenameClick);
            m_Btn_Elixir.onClick.AddListener(OnElixirClick);
            m_ChangeJob.AddListener(() =>
            {
                WindowCenter.Instance.Open<ChangeJobWin>();
            });
            m_PhantasmPavilion.AddListener(OnPhantasmPavilionClick);
        }
 
 
 
        protected override void OnPreOpen()
        {
            PlayerDatas.Instance.playerDataUpdateEvent += OnUpdateLvExp;
            PlayerDatas.Instance.playerDataRefreshEvent += OnRefreshPlayerInfo;
            titleModel.OnRefreshGainTitle += OnRefreshTitle;
            PlayerDatas.Instance.worldLevelUpdateEvent += OnRefreshWorldLv;
            packModel.refreshItemCountEvent += RefreshItemCountAct;
            FuncOpen.Instance.OnFuncStateChangeEvent += OnFunctionStateChange;
            m_PlayerFightPower.text = PlayerDatas.Instance.baseData.FightPoint.ToString();
            OnUpdateLvExp();
            DisplayModel();
            OnRefreshRealm();
            OnRefreshWorldLv();
            m_PhantasmPavilion.SetActive(FuncOpen.Instance.IsFuncOpen(phantasmPavilionModel.FuncId));
 
            for (int i = 0; i < m_PropertyBehaviours.Length; i++)
            {
                m_PropertyBehaviours[i].Display();
            }
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            UI3DModelExhibition.Instance.StopShow();
            PlayerDatas.Instance.playerDataUpdateEvent -= OnUpdateLvExp;
            PlayerDatas.Instance.playerDataRefreshEvent -= OnRefreshPlayerInfo;
            titleModel.OnRefreshGainTitle -= OnRefreshTitle;
            PlayerDatas.Instance.worldLevelUpdateEvent -= OnRefreshWorldLv;
            packModel.refreshItemCountEvent -= RefreshItemCountAct;
            FuncOpen.Instance.OnFuncStateChangeEvent -= OnFunctionStateChange;
 
            for (int i = 0; i < m_PropertyBehaviours.Length; i++)
            {
                m_PropertyBehaviours[i].Dispose();
            }
        }
 
 
 
        protected override void OnAfterClose()
        {
        }
        #endregion
        private void OnFunctionStateChange(int obj)
        {
            if (obj == phantasmPavilionModel.FuncId)
            {
                m_PhantasmPavilion.SetActive(FuncOpen.Instance.IsFuncOpen(phantasmPavilionModel.FuncId));
            }
        }
 
        void DisplayModel()
        {
            UI3DModelExhibition.Instance.ShowPlayer(m_PlayerShowModel, PlayerDatas.Instance.baseData.Job);
        }
 
        private void OnRefreshTitle()
        {
            TitleData titleData = titleModel.GetTitleEquip();
            if (titleData != null && titleModel.IsTitleGain(titleData.id))
            {
                m_RoleTitleIcon.SetActive(true);
                DienstgradConfig cfg = DienstgradConfig.Get(titleData.id);
                if (cfg != null)
                {
                    m_RoleTitleIcon.SetSprite(cfg.Image);
                }
            }
            else
            {
                m_RoleTitleIcon.SetActive(false);
            }
        }
 
        private void OnRefreshRealm()
        {
            int realmlv = PlayerDatas.Instance.baseData.realmLevel;
            RealmConfig presentCfg = RealmConfig.Get(realmlv);
            if (presentCfg != null && presentCfg.Lv > 0)
            {
                m_RoleRealmIcon.SetSprite(presentCfg.Img);
                m_RoleRealmIcon.SetActive(true);
            }
            else
            {
                m_RoleRealmIcon.SetActive(false);
            }
        }
 
        private void OnRefreshPlayerInfo(PlayerDataType refreshType)
        {
            switch (refreshType)
            {
                case PlayerDataType.FightPower:
                    m_PlayerFightPower.text = PlayerDatas.Instance.baseData.FightPoint.ToString();
                    break;
                case PlayerDataType.RealmLevel:
                    {
                        OnRefreshRealm();
                    }
                    break;
                case PlayerDataType.LV:
                case PlayerDataType.TotalExp:
                case PlayerDataType.ExpPoint:
                    {
                        OnUpdateLvExp();
                        OnRefreshWorldLv();
                    }
                    break;
            }
        }
 
        private void RefreshItemCountAct(PackType packType, int index, int arg3)
        {
            if (packType == PackType.Equip)
            {
                DisplayModel();
            }
        }
 
        private void OnRefreshWorldLv()
        {
            int limit = FuncOpenLVConfig.Get((int)FuncOpenEnum.WorldLv).LimitLV;
            if (PlayerDatas.Instance.baseData.LV >= limit)
            {
                m_WorldExp.SetActive(true);
                m_WorldExp.text = Language.Get("WordExpText", PlayerDatas.Instance.worldLv, Mathf.FloorToInt(UIHelper.ReplacePercentage((int)PlayerDatas.Instance.worldExpRate, 2)) + "%");
            }
            else
            {
                m_WorldExp.SetActive(false);
            }
        }
 
        void OnUpdateLvExp()
        {
            int lv = PlayerDatas.Instance.baseData.LV;
            if (PlayerLVConfig.Get(lv + 1) == null)
            {
                m_ExpSlider.maxValue = 1;
                m_ExpSlider.minValue = 0;
                m_ExpSlider.value = 1;
                m_PlayerExp.text = Language.Get("L1055");
            }
            else
            {
                m_ExpSlider.minValue = 0;
                m_ExpSlider.maxValue = PlayerLVConfig.GetExpByPlayerLv(lv);
                m_ExpSlider.value = (ulong)PlayerDatas.Instance.baseData.TotalExp + (ulong)PlayerDatas.Instance.baseData.ExpPoint * 100000000;
                m_PlayerExp.text = string.Format("{0}/{1}", UIHelper.ReplaceLargeNum((ulong)PlayerDatas.Instance.baseData.TotalExp + (ulong)PlayerDatas.Instance.baseData.ExpPoint * 100000000), UIHelper.ReplaceLargeNum((ulong)PlayerLVConfig.GetExpByPlayerLv(lv)));
            }
            m_PlayerLv.text = Language.Get("Z1024", lv);
            m_PlayerName.text = PlayerDatas.Instance.baseData.PlayerName;
            OnRefreshTitle();
        }
 
        private string GetAttrStr(PropertyType type)
        {
            PlayerPropertyConfig cfg = PlayerPropertyConfig.Get((int)type);
            float value = (float)UIHelper.GetPropertyValue(type);
            return StringUtility.Contact(UIHelper.ReplaceLargeNum(UIHelper.ReplacePercentage(value, cfg.ISPercentage)), cfg.ISPercentage == 1 ? "%" : string.Empty);
        }
 
        private void OnDesignationClick()
        {
            if (FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Title))
            {
                WindowCenter.Instance.Open<RoleTitle>();
            }
            else
            {
                FuncOpen.Instance.ProcessorFuncErrorTip((int)FuncOpenEnum.Title);
            }
        }
 
        private void OnRenameClick()
        {
            WindowCenter.Instance.Open<RoleRenameWin>();
        }
 
        private void OnElixirClick()
        {
            //WindowCenter.Instance.Open<RoleElixirTipWin>();
        }
 
        private void OnAttrExplainClick()
        {
            WindowCenter.Instance.Open<RoleAttrWin>();
        }
 
        private void OnPhantasmPavilionClick()
        {
            PhantasmPavilionModel phantasmPavilionModel = ModelCenter.Instance.GetModel<PhantasmPavilionModel>();
            phantasmPavilionModel.selectTab = PhantasmPavilionTab.Avatar;
            var list = phantasmPavilionModel.ShowItemList(phantasmPavilionModel.selectTab, out int fristIndex);
            if (!list.IsNullOrEmpty())
                phantasmPavilionModel.selectItemId = fristIndex;
            WindowCenter.Instance.Open<PhantasmPavilionWin>();
        }
    }
}