少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Friday, April 26, 2019
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class OtherPlayerEquipLevelBehaviour : ScrollItem
    {
        [SerializeField] Text m_Title;
        [SerializeField] Image m_BackGround;
        [SerializeField] Button m_Select;
 
        int level;
        OtherPlayerEquipModel model { get { return ModelCenter.Instance.GetModel<OtherPlayerEquipModel>(); } }
 
        public override void Display(object _data)
        {
            base.Display(_data);
            this.level = (int)_data;
 
            var realm = EquipControlConfig.Get(this.level, 1).realm;
            this.m_Title.text = RealmConfig.Get(realm).Name;
            model.selectedLevelChangeEvent += OnSelected;
 
            DisplayBackGround(model.selectedLevel == this.level);
            m_Select.SetListener(Select);
        }
 
        public override void Dispose()
        {
            model.selectedLevelChangeEvent -= OnSelected;
            base.Dispose();
        }
 
        private void Select()
        {
            model.SelectLevel(this.level);
        }
 
        private void OnSelected()
        {
            DisplayBackGround(model.selectedLevel == this.level);
        }
 
        private void DisplayBackGround(bool selected)
        {
            m_BackGround.SetSprite(selected ? "ListBtn_Select" : "ListBtn_UnSelect");
        }
 
    }
 
}