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| using System.Collections;
| using System.Collections.Generic;
| using UnityEngine;
| using UnityEngine.UI;
|
| namespace vnxbqy.UI
| {
| public class RunePreviewHeadCell : CellView
| {
| [SerializeField] Text m_RuneTowerName;
| public Text runeTowerName
| {
| get
| {
| return m_RuneTowerName;
| }
| }
| }
| }
|
|