少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using LitJson;
 
 
namespace vnxbqy.UI
{
    public class SystemSetWin : Window
    {
        #region 得到组件
 
        [SerializeField] Slider m_MusicSlider;
        [SerializeField] Slider m_SoundEffectSlider;
 
        [SerializeField] Toggle m_HighQuality;
        [SerializeField] Toggle m_MediumQuality;
        [SerializeField] Toggle m_LowQuality;
        [SerializeField] OnOffToggle m_SixtyFrame;
 
        [SerializeField] Toggle m_OtherPlayer;
        [SerializeField] Toggle m_Monster;
        [SerializeField] ToggleButton m_IsNotShowBroadEffect; //隐藏广播特效
 
        [SerializeField] Slider m_SyncPlayerSlider;
        [SerializeField] Text m_SyncPlayerCount;
 
        [SerializeField] Button m_SwitchAccountBtn;
        [SerializeField] Button m_SwitchServer;
        [SerializeField] Text m_SwitchAccountTitle;
        [SerializeField] Button m_LockScreenBtn;
        [SerializeField] Button m_ServiceBulletinsBtn;
        [SerializeField] Button m_AntiAddition;
        [SerializeField] Button m_UpdateNotice;
        [SerializeField] Button m_CleanCache;
 
        [SerializeField] Text m_PlayerInfoText;
        [SerializeField] Button m_CopyBtn;
        [SerializeField] Button m_LanguageDropdown;
        [SerializeField] Text m_LDLabel;
        [SerializeField] Button m_LDTemplate;
        [SerializeField] GameObject m_LDListView;
        [SerializeField] GameObject m_LanguageMenu;
 
 
        #endregion
        bool bShowAccount = true;
        bool isInited = false;
 
        private int playerSyncCountRef = 15;
        private string copyContent;
        string accountStr;
        string sid;
        LoginModel loginModel { get { return ModelCenter.Instance.GetModel<LoginModel>(); } }
 
        protected override void BindController()
        {
        }
        protected override void AddListeners()
        {
            isInited = false;
 
            m_MusicSlider.onValueChanged.AddListener(OnSliderBgMusic);
            m_SoundEffectSlider.onValueChanged.AddListener(OnSliderSoundEffect);
 
            m_HighQuality.AddListener(OnSetQualityHigh);
            m_MediumQuality.AddListener(OnSetQualityMedium);
            m_LowQuality.AddListener(OnSetQualityLow);
            m_SixtyFrame.AddListener(SwitchGameFrame);
 
            m_OtherPlayer.AddListener(OnShowOrHideOtherPlayers);
            m_Monster.AddListener(OnShowOrHideMonsters);
            m_IsNotShowBroadEffect.AddListener(OnShowOrHideEffect);
 
            m_SyncPlayerSlider.AddListener(OnPlayerSyncCountChange);
 
            m_SwitchAccountBtn.AddListener(ClickSwitchAccountBtn);
            m_SwitchServer.SetListener(ClickSwitchServerButton);
            m_LockScreenBtn.AddListener(ClickLockScreen);
            m_CopyBtn.AddListener(ClickCopyBtn);
            m_AntiAddition.AddListener(AntiAdditction);
            m_UpdateNotice.SetListener(() => {
                GameNotice.OpenGameNoticeForce();
            });
 
            m_LanguageDropdown.onClick.AddListener(() =>
            {
                m_LDListView.SetActive(!m_LDListView.activeInHierarchy);
            });
 
            m_CleanCache.SetListener(ResourcesPath.Instance.CleanCache);
        }
 
        protected override void OnPreOpen()
        {
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            isInited = false;
            loginModel.accountBindOkEvent -= UpdateAccountBindTitle;
            SystemSetting.Instance.gameFrameChangeEvent -= OnSwitchGameFrame;
            SystemSetting.Instance.playerSyncCountChangeEvent -= OnPlayerSyncCountChange;
            SystemSetting.Instance.SetPlayerSyncCount(playerSyncCountRef);
        }
        protected override void OnAfterClose()
        {
            m_LDListView.SetActive(true);
        }
 
        protected override void OnActived()
        {
            base.OnActived();
 
            for (int i = 0; i < GeneralDefine.checkShowSwitchAccount.Count; i++)
            {
                if (GeneralDefine.checkShowSwitchAccount[i] == VersionConfig.Get().appId)
                    bShowAccount = false;
            }
            m_SwitchAccountBtn.SetActive(bShowAccount);
            m_SwitchServer.SetActive(bShowAccount);
 
            m_MusicSlider.value = SystemSetting.Instance.GetSoundVolume();
            m_SoundEffectSlider.value = SystemSetting.Instance.GetSoundEffect();
 
            m_HighQuality.isOn = SystemSetting.Instance.GetCurrentQualityLevel() == GameQuality.High;
            m_MediumQuality.isOn = SystemSetting.Instance.GetCurrentQualityLevel() == GameQuality.Medium;
            m_LowQuality.isOn = SystemSetting.Instance.GetCurrentQualityLevel() == GameQuality.Low;
            m_OtherPlayer.isOn = SystemSetting.Instance.GetSystemSettingSwitch(SystemSwitch.OtherPlayer);
            m_Monster.isOn = !SystemSetting.Instance.GetSystemSettingSwitch(SystemSwitch.HideMonster);
            m_SyncPlayerSlider.value = playerSyncCountRef = SystemSetting.Instance.GetPlayerSyncCount();
            m_SyncPlayerCount.text = playerSyncCountRef.ToString();
            m_IsNotShowBroadEffect.isOn = LocalSave.GetBool("IsNotShowBroadEffect", false);
 
            UpdateToggleSkin(m_HighQuality);
            UpdateToggleSkin(m_MediumQuality);
            UpdateToggleSkin(m_LowQuality);
            UpdateToggleSkin(m_OtherPlayer);
            UpdateToggleSkin(m_Monster);
 
            InitLanguageOptions();
 
            m_SixtyFrame.isOn = SystemSetting.Instance.GetGameFps() == GameFps.Full;
 
            var serverName = ServerListCenter.Instance.GetServerData(ServerListCenter.Instance.currentServer.region_flag).name;
            if (!string.IsNullOrEmpty(serverName))
                serverName = serverName.Replace("@gm", "");
            var playerAccount = PlayerDatas.Instance.baseData.AccID.Split('@');
            var accountArr = new string[playerAccount.Length - 3];
            Array.Copy(playerAccount, accountArr, playerAccount.Length - 3);
            accountStr = string.Join("@", accountArr);
            copyContent = StringUtility.Contact(serverName, "_", UIHelper.ServerStringTrim(PlayerDatas.Instance.baseData.PlayerName), "_ID:", accountStr);
            m_PlayerInfoText.text = copyContent;
            sid = UIHelper.ServerStringTrim(playerAccount[playerAccount.Length - 1]).Substring(1);
 
 
            UpdateAccountBindTitle();
 
            var sdkIDCheckIDAuthentication = ModelCenter.Instance.GetModel<LoginModel>().sdkIDCheckIDAuthentication;
            var certificationState = sdkIDCheckIDAuthentication.type;
            if (DTCB105_tagMCPlayerWallow.antiAddictionOpen)
            {
                if (certificationState == "1")
                {
                    m_AntiAddition.SetActive(false);
                }
                else if (certificationState == "2")
                {
                    var idNumber = sdkIDCheckIDAuthentication.card_id;
                    m_AntiAddition.SetActive(string.IsNullOrEmpty(idNumber) || !MathUtility.CheckAdult(idNumber));
                }
                else
                {
                    m_AntiAddition.SetActive(true);
                }
            }
            else
            {
                m_AntiAddition.SetActive(false);
            }
 
            var switchAccountJson = JsonMapper.ToObject(FuncSwitchConfig.Get(2).AppIdSwitch);
            if (switchAccountJson.Keys.Contains(VersionConfig.Get().appId) && switchAccountJson[VersionConfig.Get().appId].ToString() == "0")
            {
                m_SwitchAccountBtn.SetActive(false);
            }
            else
            {
                if (bShowAccount)
                    m_SwitchAccountBtn.SetActive(true);
            }
 
            loginModel.accountBindOkEvent += UpdateAccountBindTitle;
            SystemSetting.Instance.gameFrameChangeEvent += OnSwitchGameFrame;
            SystemSetting.Instance.playerSyncCountChangeEvent += OnPlayerSyncCountChange;
 
            isInited = true;
        }
 
 
 
        /// <summary>
        /// 初始化语言选项
        /// /// </summary>
        private void InitLanguageOptions()
        {
            m_LDListView.SetActive(false);
            if (string.IsNullOrEmpty(InitialFunctionConfig.Get("Language").Numerical1))
            {
                this.m_LanguageMenu.SetActive(false);
                return;
            }
            var json = LitJson.JsonMapper.ToObject(InitialFunctionConfig.Get("Language").Numerical1);
            m_LDListView.transform.ClearAllChilds();
            m_LDLabel.text = "unknow";
            foreach (var key in json.Keys)
            {
                var label = (string)json[key];
                if (key == Language.Id)
                    m_LDLabel.text = label;
                var item = GameObject.Instantiate(m_LDTemplate, m_LDListView.transform);
                item.SetActive(true);
                (item.FindComponent("Text", "Text") as Text).text = label;
                var lgId = key;
                item.onClick.AddListener(() =>
                {
                    OnDropdownChanged(lgId, label);
                });
            }
        }
 
        public void OnDropdownChanged(string lgId, string label)
        {
            m_LDListView.SetActive(false);
            Language.Id = lgId;
            m_LDLabel.text = label;
            ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("language_tip_info"), Language.Get("language_tip_btn2"), Language.Get("language_tip_btn1"), (yes) =>
            {
                Debug.LogFormat("退出!:{0}", yes);
                if (yes)
                {
 
#if UNITY_EDITOR
                    UnityEditor.EditorApplication.isPlaying = false;
#else
                    Application.Quit();
#endif
                }
            });
        }
 
        private void ClickCopyBtn()
        {
            string copyFomat = "Server:{0}\r\nName:{1}\r\nID:{2}";
            if (sid == "17")
                sid = "18";
            else if (sid == "18")
                sid = "17";
            ynmbxxjUtil.Instance.CopyContent(string.Format(copyFomat, sid, UIHelper.ServerStringTrim(PlayerDatas.Instance.baseData.PlayerName), accountStr));
        }
 
        private void OnSliderSoundEffect(float arg0)
        {
            SystemSetting.Instance.SetSoundEffect(arg0);
        }
 
        private void OnSliderBgMusic(float arg0)
        {
            SystemSetting.Instance.SetSoundVolume(arg0);
        }
 
        private void OnSetQualityHigh(bool _value)
        {
            if (_value)
            {
                SystemSetting.Instance.SetQualityLevel(GameQuality.High);
                if (isInited)
                {
                    SystemSetting.Instance.SetGameFps(GameFps.Full);
                    SystemSetting.Instance.SetPlayerSyncCount(20);
                    m_Monster.isOn = true;
                    OnShowOrHideMonsters(true);
                }
            }
 
            UpdateToggleSkin(m_HighQuality);
        }
 
        private void OnSetQualityMedium(bool _value)
        {
            if (_value)
            {
                SystemSetting.Instance.SetQualityLevel(GameQuality.Medium);
                if (isInited)
                {
                    SystemSetting.Instance.SetGameFps(GameFps.Half);
                    SystemSetting.Instance.SetPlayerSyncCount(8);
                    m_Monster.isOn = true;
                    OnShowOrHideMonsters(true);
                }
            }
 
            UpdateToggleSkin(m_MediumQuality);
        }
 
        private void OnSetQualityLow(bool _value)
        {
            if (_value)
            {
                SystemSetting.Instance.SetQualityLevel(GameQuality.Low);
                if (isInited)
                {
                    SystemSetting.Instance.SetGameFps(GameFps.Half);
                    SystemSetting.Instance.SetPlayerSyncCount(3);
                    m_Monster.isOn = false;
                    OnShowOrHideMonsters(false);
                }
            }
 
            UpdateToggleSkin(m_LowQuality);
        }
 
        private void SwitchGameFrame()
        {
            var gameFrame = SystemSetting.Instance.GetGameFps();
 
            if (gameFrame == GameFps.Half)
            {
                SystemSetting.Instance.SetGameFps(GameFps.Full);
            }
            else
            {
                SystemSetting.Instance.SetGameFps(GameFps.Half);
            }
        }
 
        private void OnSwitchGameFrame()
        {
            m_SixtyFrame.isOn = SystemSetting.Instance.GetGameFps() == GameFps.Full;
        }
 
        private void OnShowOrHideOtherPlayers(bool _value)
        {
            SystemSetting.Instance.SetSystemSettingSwitch(SystemSwitch.OtherPlayer, _value);
            UpdateToggleSkin(m_OtherPlayer);
        }
 
        private void OnShowOrHideMonsters(bool _value)
        {
            SystemSetting.Instance.SetSystemSettingSwitch(SystemSwitch.HideMonster, !_value);
            UpdateToggleSkin(m_Monster);
        }
 
        void OnShowOrHideEffect()
        {
            m_IsNotShowBroadEffect.isOn = !m_IsNotShowBroadEffect.isOn;
            LocalSave.SetBool("IsNotShowBroadEffect", m_IsNotShowBroadEffect.isOn); //隐藏广播特效
        }
 
        private void OnPlayerSyncCountChange(float _value)
        {
            playerSyncCountRef = (int)_value;
            m_SyncPlayerCount.text = playerSyncCountRef.ToString();
        }
 
        private void UpdateToggleSkin(Toggle _toggle)
        {
            var bgText = _toggle.GetComponent<Text>("Background/Background_text");
            var checkText = _toggle.GetComponent<Text>("Background/Checkmark_text");
 
            bgText.SetActive(!_toggle.isOn);
            checkText.SetActive(_toggle.isOn);
        }
 
        private void ClickSwitchAccountBtn()
        {
            DeleteUIRoot();
            switch (VersionConfig.Get().versionAuthority)
            {
                case VersionAuthority.InterTest:
                    GameNetSystem.Instance.LoginOut();
                    break;
                case VersionAuthority.Release:
                    GameNetSystem.Instance.LoginOut(); //咪噜不会回调,所以直接登出
                    ynmbxxjUtil.Instance.FreePlatformLoginout(); 
                    loginModel.sdkLogined = false;
                    break;
            }
        }
 
        void DeleteUIRoot()
        {
            CameraManager.uiCamera.clearFlags = CameraClearFlags.SolidColor;
        }
        private void ClickSwitchServerButton()
        {
            DeleteUIRoot();
            GameNetSystem.Instance.LoginOut();
        }
 
        private void ClickLockScreen()
        {
            if (!WindowJumpMgr.Instance.IsJumpState)
            {
                if (!WindowCenter.Instance.IsOpen<MainInterfaceWin>())
                {
                    WindowCenter.Instance.Open<MainInterfaceWin>();
                }
            }
 
            WindowCenter.Instance.Close<SettingUpWin>();
 
            if (!WindowCenter.Instance.IsOpen<LockedScreenWin>())
            {
                WindowCenter.Instance.Open<LockedScreenWin>();
            }
        }
 
        private void UpdateAccountBindTitle()
        {
            m_SwitchAccountTitle.text = Language.Get("SwitchAccount");
        }
 
        private void AntiAdditction()
        {
            WindowCenter.Instance.Open<AntiAddictionWin>();
        }
 
        private void OnAuthenticationOk(ynmbxxjUtil.FP_DoIDAuthentication _result)
        {
            ServerTipDetails.DisplayNormalTip(_result.errordesc);
            m_AntiAddition.SetActive(_result.errorcode != "1");
        }
 
        private void OnPlayerSyncCountChange()
        {
            m_SyncPlayerSlider.value = playerSyncCountRef = SystemSetting.Instance.GetPlayerSyncCount();
            m_SyncPlayerCount.text = playerSyncCountRef.ToString();
        }
 
        
    }
}