//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Sunday, December 24, 2017
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//--------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace vnxbqy.UI {
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public class MonitorVoiceWin : Window
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{
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[SerializeField] Slider m_VoiceSlider;
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float m_VoiceTime = 9.0f;
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float m_CheckVolumeInterval = 0.2f;
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public static AudioSource audioSource;
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float m_Time;
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float m_CheckVolumeTime = 0f;
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#region Built-in
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protected override void BindController()
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{
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}
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protected override void AddListeners()
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{
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}
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protected override void OnPreOpen()
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{
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m_Time = 0.0f;
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m_CheckVolumeTime = 0.0f;
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m_VoiceSlider.value = 0;
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}
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protected override void OnAfterOpen()
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{
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}
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protected override void OnPreClose()
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{
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}
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protected override void OnAfterClose()
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{
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}
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#endregion
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protected override void LateUpdate()
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{
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base.LateUpdate();
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m_Time += Time.deltaTime;
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m_CheckVolumeTime += Time.deltaTime;
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if (m_Time >= m_VoiceTime)
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{
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m_Time = 0.0f;
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CloseImmediately();
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return;
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}
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if (m_CheckVolumeTime > m_CheckVolumeInterval)
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{
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m_VoiceSlider.value = Mathf.Min(Volume, 5);
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}
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}
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float[] samples = new float[128];
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public int Volume
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{
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get
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{
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try
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{
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if (Microphone.IsRecording(null)
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&& audioSource != null && audioSource.clip != null)
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{
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int sampleSize = 128;
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int startPosition = Microphone.GetPosition(null) - (sampleSize + 1);
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if (startPosition < 0)
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{
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return 1;
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}
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audioSource.clip.GetData(samples, startPosition);
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var wavePeak = 0f;
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for (int i = 0; i < sampleSize; i++)
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{
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if (wavePeak < samples[i])
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{
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wavePeak = samples[i];
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}
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}
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return (int)(Mathf.Abs(wavePeak) * 5f) + 1;
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}
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}
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catch (Exception)
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{
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}
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return 0;
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}
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}
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}
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}
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