少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Thursday, March 08, 2018
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
 
 
namespace vnxbqy.UI
{
 
    public class DemonTreasureCollectPanel : MonoBehaviour
    {
 
        [SerializeField] Text m_LevelLimit;
        [SerializeField] Button m_Challenge;
        [SerializeField] Text m_RecommendPower;
        [SerializeField] Image m_GotSign;
 
        [SerializeField] DemonTreasureCollectConditionBehaviour[] m_PowerConditions;
 
        int treasureId = 0;
        TreasureModel treasureModel { get { return ModelCenter.Instance.GetModel<TreasureModel>(); } }
 
        public void Display(int _treasureId)
        {
            treasureId = _treasureId;
 
            var config = DemonRecommondPropertyConfig.Get(_treasureId);
 
            var myPower = PlayerDatas.Instance.baseData.FightPoint;
            m_RecommendPower.text = StringUtility.Contact(myPower, "/", config.RecommendPower);
            m_RecommendPower.color = UIHelper.GetUIColor(myPower >= (ulong)config.RecommendPower ? TextColType.Green : TextColType.Red, true);
 
            var conditions = config.RecommendWay;
 
            for (int i = 0; i < m_PowerConditions.Length; i++)
            {
                var behaviour = m_PowerConditions[i];
                if (i < conditions.Length)
                {
                    behaviour.SetActive(true);
                    behaviour.Display(conditions[i]);
                }
                else
                {
                    behaviour.SetActive(false);
                }
            }
 
            m_Challenge.RemoveAllListeners();
            m_Challenge.AddListener(Challenge);
 
            Treasure treasure;
            if (treasureModel.TryGetTreasure(treasureId, out treasure))
            {
                m_Challenge.SetActive(treasure.state == TreasureState.Collecting);
                m_LevelLimit.SetActive(treasure.state != TreasureState.Collected);
                m_GotSign.SetActive(treasure.state == TreasureState.Collected);
 
                var treasureConfig = TreasureConfig.Get(treasure.id);
 
                if (treasure.state != TreasureState.Collected)
                {
                    if (treasureConfig.PreTreasure == 0)
                    {
                        var levelLimitHint = UIHelper.AppendColor(
                            PlayerDatas.Instance.baseData.LV >= treasureConfig.ChallengeLevel ? TextColType.Green : TextColType.Red, treasureConfig.ChallengeLevel.ToString(), true);
                        m_LevelLimit.text = Language.Get("TreasureLevelLimit", levelLimitHint);
 
                    }
                    else
                    {
                        var levelLimitHint = UIHelper.AppendColor(
                        PlayerDatas.Instance.baseData.LV >= treasureConfig.ChallengeLevel ? TextColType.Green : TextColType.Red, treasureConfig.ChallengeLevel.ToString(), true);
 
                        var preTreasureConfig = TreasureConfig.Get(treasureConfig.PreTreasure);
                        var treasureLimitHint = UIHelper.AppendColor(
                       treasure.state == TreasureState.Collecting ? TextColType.Green : TextColType.Red, preTreasureConfig.Name, true);
 
                        m_LevelLimit.text = Language.Get("TreasureLvLimit", levelLimitHint, treasureLimitHint);
                    }
                }
            }
            else
            {
                m_Challenge.SetActive(false);
            }
        }
 
        bool EquipConditionReached(int _condition)
        {
            var itemConfig = ItemConfig.Get(_condition);
            var place = itemConfig.EquipPlace;
 
            var model = ModelCenter.Instance.GetModel<PackModel>();
            var itemModel = model.GetItemByIndex(PackType.Equip, place);
 
            if (itemModel == null)
            {
                return false;
            }
 
            if (itemModel.config.StarLevel < itemConfig.StarLevel
                || itemModel.config.ItemColor < itemConfig.ItemColor
                || itemModel.config.LV < itemConfig.LV)
            {
                return false;
            }
 
            return true;
        }
 
        private void Challenge()
        {
            var treasureConfig = TreasureConfig.Get(treasureId);
            if (PlayerDatas.Instance.baseData.LV < treasureConfig.ChallengeLevel)
            {
                ServerTipDetails.DisplayNormalTip(Language.Get("TrialDungeonLevelLimit"));
            }
            else
            {
                var config = DemonRecommondPropertyConfig.Get(treasureId);
                var myPower = PlayerDatas.Instance.baseData.FightPoint;
 
                if (myPower < (ulong)config.RecommendPower)
                {
                    ConfirmCancel.ShowPopConfirm(
                        Language.Get("Mail101"),
                        Language.Get("TreasureDemonPowerLack"),
                        (bool _ok) =>
                        {
                            if (_ok)
                            {
                                var dungeonModel = ModelCenter.Instance.GetModel<DungeonModel>();
                                dungeonModel.SingleChallenge(treasureConfig.MapId, treasureConfig.LineId);
                            }
                        }
                        );
                }
                else
                {
                    var dungeonModel = ModelCenter.Instance.GetModel<DungeonModel>();
                    dungeonModel.SingleChallenge(treasureConfig.MapId, treasureConfig.LineId);
                }
            }
 
        }
 
    }
 
}