少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, November 28, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
 
 
namespace vnxbqy.UI
{
    
    public class TreasureDungeonVictoryWin : Window
    {
        [SerializeField] RectTransform m_ContainerCommon;
        [SerializeField] Image m_TreasureIcon;
        [SerializeField] Text m_TreasureName;
 
        DungeonModel m_DungeonModel;
        DungeonModel dungeonModel { get { return m_DungeonModel ?? (m_DungeonModel = ModelCenter.Instance.GetModel<DungeonModel>()); } }
 
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
        }
 
        protected override void OnPreOpen()
        {
            m_TreasureName.SetActive(false);
            m_TreasureIcon.SetActive(false);
            m_ContainerCommon.SetActive(false);
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
        }
 
        protected override void OnAfterClose()
        {
        }
 
        protected override void OnActived()
        {
            base.OnActived();
 
            var dataMapId = dungeonModel.GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID);
            var config = DungeonOpenTimeConfig.Get(dataMapId);
            StartCoroutine(Co_DelayDisplay(config.DelayTime * 0.001f));
        }
 
        #endregion
 
        IEnumerator Co_DelayDisplay(float _delay)
        {
            yield return new WaitForSeconds(_delay);
 
            m_TreasureName.SetActive(true);
            m_TreasureIcon.SetActive(true);
            m_ContainerCommon.SetActive(true);
 
            var treasureId = 0;
            if (!ClientDungeonStageUtility.isClientDungeon)
            {
                var mapId = PlayerDatas.Instance.baseData.MapID;
                var lineId = dungeonModel.dungeonResult.lineID;
                treasureId = ModelCenter.Instance.GetModel<TreasureModel>().GetTreasureIdByMapIdAndLineId(mapId, lineId);
            }
            else
            {
                treasureId = 101;
            }
 
            var config = TreasureConfig.Get(treasureId);
            m_TreasureName.text = config.Name;
            m_TreasureIcon.SetSprite(config.Icon);
        }
 
    }
 
}