//--------------------------------------------------------
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// [Author]: 第二世界
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// [ Date ]: Wednesday, May 09, 2018
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//--------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace vnxbqy.UI
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{
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public class FirstRechargeWin : Window
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{
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[SerializeField] Button[] m_GotoChargeDetailBtns;
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[SerializeField] Button m_RechargeBtn;
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[SerializeField] Text m_RechargeText;
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[SerializeField] Button m_RechargeBetterBtn;
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[SerializeField] Text m_RechargeBetterText;
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[SerializeField] Text m_BetterMoneyText;
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[SerializeField] Button m_RechargeMoreBtn;
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[SerializeField] Text m_RechargeMoreText;
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[SerializeField] Text m_MoreMoneyText;
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[SerializeField] Button m_GetRewardBtn;
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[SerializeField] Text m_GetRewardText;
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[SerializeField] Button m_CloseBtn;
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[SerializeField] RawImage[] m_RawWeapons;
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[SerializeField, Header("武器角度,职业1,2,3")] Vector3[] m_WeaponAngles;
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[SerializeField] ItemCell[] m_Items;
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[SerializeField] String[] m_Titles;
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[SerializeField] String[] m_Marks;
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[SerializeField] Image m_TitleImg;
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[SerializeField] Image m_DescImg;
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VipModel m_Model;
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VipModel model {
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get {
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return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<VipModel>());
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}
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}
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FirstTimeRechargeModel firstTimeRechargeModel { get { return ModelCenter.Instance.GetModel<FirstTimeRechargeModel>(); } }
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int ShowDay = 1; //显示第几天奖励
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#region Built-in
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protected override void BindController()
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{
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}
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protected override void AddListeners()
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{
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m_RechargeBtn.AddListener(() =>
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{
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model.CTG(firstTimeRechargeModel.firstRechargeCTGID);
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});
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m_RechargeMoreBtn.AddListener(() =>
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{
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model.CTG(firstTimeRechargeModel.firstRechargeMornCTGID);
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});
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m_RechargeBetterBtn.AddListener(() =>
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{
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model.CTG(firstTimeRechargeModel.firstRechargeBetterCTGID);
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});
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for (int i = 0; i < m_GotoChargeDetailBtns.Length; i++)
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{
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var index = i;
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m_GotoChargeDetailBtns[i].onClick.AddListener(() =>
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{
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ShowChargeDetail(index);
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});
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}
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m_CloseBtn.onClick.AddListener(() =>
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{
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CloseImmediately();
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WindowCenter.Instance.Open<MainInterfaceWin>();
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});
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m_GetRewardBtn.onClick.AddListener(OnGetReward);
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for (int i = 0; i < m_Items.Length; i++)
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{
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var _index = i;
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m_Items[i].button.onClick.AddListener(() =>
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{
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OnItemClick(_index);
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});
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}
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}
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protected override void OnPreOpen()
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{
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ShowDay = model.GetFirstChargeRewardIndex();
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if (ShowDay == 0)
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ShowDay = 1;
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if (firstTimeRechargeModel.IsShowTime())
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firstTimeRechargeModel.IsShowOnce = true;
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}
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protected override void OnAfterOpen()
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{
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model.firstChargeRewardEvent += UpdateButtonState;
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PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefreshInfoEvent;
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ShowChargeDetail(ShowDay-1);
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}
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protected override void OnPreClose()
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{
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model.firstChargeRewardEvent -= UpdateButtonState;
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PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefreshInfoEvent;
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UI3DModelExhibition.InstanceClone1.StopShow();
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}
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protected override void OnAfterClose()
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{
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}
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#endregion
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private void PlayerDataRefreshInfoEvent(PlayerDataType type)
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{
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if (type == PlayerDataType.ChangeCoinPointTotal)
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{
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UpdateButtonState();
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}
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}
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private void UpdateButtonState()
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{
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m_GetRewardBtn.SetActive(model.FirstGoldServerDay > 0);
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if (model.CanGetFirstChargeRewardByDay(ShowDay))
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{
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m_GetRewardText.text = Language.Get("TaskBoxWin_BtnGetReward_Text_1");
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}
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else if (model.IsFirstChargeRewardGetByDay(ShowDay))
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{
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m_GetRewardText.text = Language.Get("Z1044");
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}
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else
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{
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m_GetRewardText.text = Language.Get("FirstRechargeDesc4", ShowDay);
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}
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m_GetRewardBtn.SetEnable(m_GetRewardText, model.FirstGoldServerDay > 0
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&& model.CanGetFirstChargeRewardByDay(ShowDay));
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m_GetRewardBtn.SetColorful(m_GetRewardText, model.FirstGoldServerDay > 0
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&& model.CanGetFirstChargeRewardByDay(ShowDay));
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m_RechargeBtn.SetActive(model.FirstGoldServerDay == 0);
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OrderInfoConfig orderInfo;
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model.TryGetOrderInfo(firstTimeRechargeModel.firstRechargeCTGID, out orderInfo);
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m_RechargeText.text = Language.Get("FirstRecharge1", UIHelper.GetMoneyFormat((int)orderInfo.PayRMBNum));
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m_RechargeBetterBtn.SetActive(model.FirstGoldServerDay == 0);
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model.TryGetOrderInfo(firstTimeRechargeModel.firstRechargeBetterCTGID, out orderInfo);
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m_RechargeBetterText.text = Language.Get("FirstRecharge1", UIHelper.GetMoneyFormat((int)orderInfo.PayRMBNum));
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List<Item> items;
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model.TryGetRechargeItem(firstTimeRechargeModel.firstRechargeBetterCTGID, out items);
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m_BetterMoneyText.text = Language.Get("GainTiedX_Z", items[0].count);
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m_RechargeMoreBtn.SetActive(model.FirstGoldServerDay == 0 || firstTimeRechargeModel.needFirstRechargeMore);
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model.TryGetOrderInfo(firstTimeRechargeModel.firstRechargeMornCTGID, out orderInfo);
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m_RechargeMoreText.text = Language.Get("FirstRecharge1", UIHelper.GetMoneyFormat((int)orderInfo.PayRMBNum));
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model.TryGetRechargeItem(firstTimeRechargeModel.firstRechargeMornCTGID, out items);
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m_MoreMoneyText.text = Language.Get("FirstRecharge3", items[0].count);
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}
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private void OnGetReward()
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{
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if (model.FirstGoldServerDay > 0
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&& model.CanGetFirstChargeRewardByDay(ShowDay))
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{
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CA504_tagCMPlayerGetReward pak = new CA504_tagCMPlayerGetReward();
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pak.RewardType = (byte)GotServerRewardType.Def_RewardType_GoldGiftFirst;
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pak.DataEx = (uint)ShowDay;
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pak.DataExStrLen = 0;
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pak.DataExStr = string.Empty;
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GameNetSystem.Instance.SendInfo(pak);
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}
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}
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private void UpdateItems()
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{
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List<Item> _list = null;
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model.TryGetFirstReward(ShowDay, PlayerDatas.Instance.baseData.Job, out _list);
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if (_list != null)
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{
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for (int i = 0; i < m_Items.Length; i++)
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{
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if (i >= _list.Count)
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{
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m_Items[i].SetActive(false);
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continue;
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}
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m_Items[i].SetActive(true);
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var _item = _list[i];
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var _itemModel = new ItemCellModel(_item.id, false, (ulong)_item.count);
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m_Items[i].Init(_itemModel);
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}
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}
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}
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private void OnItemClick(int _index)
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{
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List<Item> _list = null;
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model.TryGetFirstReward(ShowDay, PlayerDatas.Instance.baseData.Job, out _list);
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if (_list != null)
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{
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if (_index < _list.Count)
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{
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var item = _list[_index];
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ItemTipUtility.Show(item.id);
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}
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}
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}
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private void ShowChargeDetail(int index)
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{
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for (int i = 0; i < m_GotoChargeDetailBtns.Length; i++)
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{
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m_GotoChargeDetailBtns[i].image.SetSprite("TY_AN_9");
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}
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m_GotoChargeDetailBtns[index].image.SetSprite("Title_TabRight");
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ShowDay = index + 1;
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UpdateButtonState();
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UpdateItems();
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Display3D();
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DisplayImage();
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}
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private void DisplayImage()
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{
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m_TitleImg.SetSprite(m_Titles[ShowDay-1]);
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m_DescImg.SetSprite(m_Marks[ShowDay-1]);
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}
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private void Display3D()
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{
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var job = PlayerDatas.Instance.baseData.Job;
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var _rawImage = m_RawWeapons[0];
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var _angle = m_WeaponAngles[0];
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for (int i = 0; i < m_RawWeapons.Length; i++)
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{
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m_RawWeapons[i].SetActive(job == (i + 1));
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if ((i + 1) == job)
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{
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_rawImage = m_RawWeapons[i];
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_angle = m_WeaponAngles[i];
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}
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}
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var _ShowId = model.m_FirstCharge3D[ShowDay][job];
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if (ShowDay != 1)
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{
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_rawImage = m_RawWeapons[2];
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for (int i = 0; i < m_RawWeapons.Length; i++)
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{
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m_RawWeapons[i].SetActive(3 == (i + 1));
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}
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}
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// 模型 装备,坐骑,灵宠
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switch (ShowDay)
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{
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case 1:
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var config = ItemConfig.Get(_ShowId);
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UI3DModelExhibition.InstanceClone1.ShowEquipment(config.ChangeOrd, _angle, 1f, _rawImage);
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break;
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case 2:
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HorseConfig _model = HorseConfig.Get(_ShowId);
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UI3DModelExhibition.InstanceClone1.ShowHourse(_model.Model, _rawImage);
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if (UI3DModelExhibition.InstanceClone1.NpcModelHorse != null)
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{
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var animator = UI3DModelExhibition.InstanceClone1.NpcModelHorse.GetComponent<Animator>();
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if (animator != null)
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{
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animator.Play(GAStaticDefine.State_Dance);
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}
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}
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break;
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case 3:
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var npcConfig = NPCConfig.Get(_ShowId);
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UI3DModelExhibition.InstanceClone1.ShowNPC(_ShowId, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, _rawImage);
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if (UI3DModelExhibition.InstanceClone1.NpcModelPet != null)
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{
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var animator = UI3DModelExhibition.InstanceClone1.NpcModelPet.GetComponent<Animator>();
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if (animator != null)
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{
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animator.Play(GAStaticDefine.State_Dance);
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}
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}
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break;
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}
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}
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}
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}
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