少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, May 22, 2018
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
 
namespace vnxbqy.UI
{
 
    public class FirstTimeRechargeWin : Window
    {
        [SerializeField] Text m_TimeText;
        [SerializeField] GameObject m_RewardInformationImage;
        [SerializeField] Button m_CloseButton;
        [SerializeField] RawImage m_RawImageBoy;
        [SerializeField] RawImage m_RawImageGirl;
        [SerializeField] Button m_RawImageBtn;
        [SerializeField] Vector3 Vec3 = new Vector3(30f, 20f, 30f);
        [SerializeField] Text m_GOTO;
        [SerializeField] RectTransform m_ContainerTime;
        [SerializeField] Button m_BGMTime;
        [SerializeField] GameObject m_Image;
        [SerializeField] UIEffect m_EffectImage;
        [SerializeField] UIEffect m_Effectshie;
        Dictionary<int, int> FirstGoldMobsDic = new Dictionary<int, int>();//根据职业展示不同的模型
        [Header("旋转角度和选择转速度")]
        public Vector3 RotateVector = new Vector3(0f, 1f, 0f);
 
 
        [SerializeField] Vector3[] m_Positoins;
 
        FirstTimeRechargeModel firstTimeRechargeModel { get { return ModelCenter.Instance.GetModel<FirstTimeRechargeModel>(); } }
        PlayerMainDate m_MainModel;
        PlayerMainDate onMainModel { get { return m_MainModel ?? (m_MainModel = ModelCenter.Instance.GetModel<PlayerMainDate>()); } }
        #region Built-in
        protected override void BindController()
        {
            string FirstGoldMobs = FuncConfigConfig.Get("FirstGoldMobs").Numerical1;
            FirstGoldMobsDic = ConfigParse.GetDic<int, int>(FirstGoldMobs);
        }
 
        protected override void AddListeners()
        {
            m_CloseButton.AddListener(OnClickCloseBtn);
            m_RawImageBtn.AddListener(OnClickFirstFlush);
            m_BGMTime.AddListener(OnClickFirstFlush);
        }
 
        protected override void OnPreOpen()
        {
            if (!m_Effectshie.IsPlaying)
            {
                m_Effectshie.Play();
            }
            if (firstTimeRechargeModel.IsPlayEffect)
            {
                m_EffectImage.SetActive(true);
                if (!m_EffectImage.IsPlaying)
                {
                    m_EffectImage.Play();
                }
                m_Image.SetActive(false);
            }
            else
            {
                m_EffectImage.SetActive(false);
                m_Image.SetActive(false);
            }
 
            MainPositionTween.switchFunctionStateEvent += OnMainWinFunctionSwitch;
            FirstTimeRechargeModel.FirstTimeRechargeTiime += FirstTimeRechargeTiime;
            FirstTimeRechargeModel.FirstTimeRecharEffect += FirstTimeRecharEffect;
            m_GOTO.text = Language.Get("ClickToFirstCharge_Z");
        }
 
        protected override void OnActived()
        {
            base.OnActived();
            //var isDungeon = MapUtility.IsDungeon(PlayerDatas.Instance.baseData.MapID);
            //if (ClientDungeonStageUtility.isClientDungeon)
            //{
            //    isDungeon = true;
            //}
            //m_ContainerTime.anchoredPosition = isDungeon ? m_Positoins[1] : m_Positoins[0];
        }
 
        protected override void OnAfterOpen()
        {
            //DisplayModel();
        }
 
        protected override void OnPreClose()
        {
            UI3DModelExhibition.Instance.StopShow();
            MainPositionTween.switchFunctionStateEvent -= OnMainWinFunctionSwitch;
            FirstTimeRechargeModel.FirstTimeRechargeTiime -= FirstTimeRechargeTiime;
            FirstTimeRechargeModel.FirstTimeRecharEffect -= FirstTimeRecharEffect;
        }
 
        private void FirstTimeRecharEffect()
        {
            if (firstTimeRechargeModel.IsPlayEffect)
            {
                if (m_Image.activeInHierarchy)
                {
                    m_Image.SetActive(false);
                    m_EffectImage.SetActive(true);
                    if (!m_EffectImage.IsPlaying)
                    {
                        m_EffectImage.Play();
                    }
                }
            }
        }
 
        private void OnMainWinFunctionSwitch(bool obj)
        {
            //DisplayModel();
        }
 
        private void DisplayModel()
        {
            if (LocalSave.GetBool("FirstTimeRechargeBool") && MainPositionTween.rightTopState == MainPositionTween.RightTopState.Function)
            {
                m_RewardInformationImage.SetActive(true);
                if (FirstGoldMobsDic.ContainsKey(PlayerDatas.Instance.baseData.Job))
                {
                    ItemConfig itemConfig = ItemConfig.Get(FirstGoldMobsDic[PlayerDatas.Instance.baseData.Job]);
                    if (PlayerDatas.Instance.baseData.Job == 1)
                    {
                        m_RawImageBoy.SetActive(true);
                        m_RawImageGirl.SetActive(false);
                        UI3DModelExhibition.Instance.ShowEquipment(itemConfig.ChangeOrd, Vec3, 1f, m_RawImageBoy);
                    }
                    else
                    {
                        m_RawImageBoy.SetActive(false);
                        m_RawImageGirl.SetActive(true);
                        UI3DModelExhibition.Instance.ShowEquipment(itemConfig.ChangeOrd, Vec3, 1f, m_RawImageGirl);
                    }
                }
                else
                {
                    UI3DModelExhibition.Instance.StopShow();
                    m_RewardInformationImage.SetActive(false);
                }
            }
            else
            {
                UI3DModelExhibition.Instance.StopShow();
                m_RewardInformationImage.SetActive(false);
            }
        }
 
        protected override void OnAfterClose()
        {
        }
 
        private void OnClickCloseBtn()
        {
            LocalSave.SetBool("FirstTimeRechargeBool", false);
            m_RewardInformationImage.SetActive(false);
            UI3DModelExhibition.Instance.StopShow();
        }
        private void OnClickFirstFlush()
        {
            LocalSave.SetBool("FirstTimeRechargeBool", false);
            UI3DModelExhibition.Instance.StopShow();
            m_RewardInformationImage.SetActive(false);
            if (WindowCenter.Instance.IsOpen<MainInterfaceWin>() && !NewBieCenter.Instance.inGuiding)
            {
                WindowCenter.Instance.Close<MainInterfaceWin>();
            }
            UI3DModelExhibition.Instance.StopShow();
            if (WindowCenter.Instance.IsOpen<FirstTimeRechargeWin>())
            {
                WindowCenter.Instance.CloseImmediately("FirstTimeRechargeWin");
            }
            if (!NewBieCenter.Instance.inGuiding)
            {
                WindowCenter.Instance.Open<FirstRechargeWin>(true);
            }
            
        }
        private void FirstTimeRechargeTiime(string obj, bool isRed)
        {
            m_TimeText.text = obj;
            m_TimeText.color = isRed ? UIHelper.GetUIColor(TextColType.Red, true) : UIHelper.GetUIColor(TextColType.Green, true);
            if (NewBieCenter.Instance.inGuiding || ModelCenter.Instance.GetModel<TreasureModel>().newGotShowing)
            {
                UI3DModelExhibition.Instance.StopShow();
                m_RewardInformationImage.SetActive(false);
            }
        }
 
        private bool IsDungeon()
        {
            var mapId = PlayerDatas.Instance.baseData.MapID;
            var mapConfig = MapConfig.Get(mapId);
            return mapConfig != null && mapConfig.MapFBType != 0;
        }
 
 
        #endregion
 
    }
 
}