少年修仙传客户端代码仓库
lcy
2024-12-16 a39c35fc6449430cd02bccb681c4a0a880e46cd9
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, August 06, 2018
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System;
 
namespace vnxbqy.UI
{
 
    public class LimitedTimePackageTime : MonoBehaviour
    {
 
        [SerializeField] TimerBehaviour m_Time;
        [SerializeField] RectTransform m_ContainerAdvance;
        [SerializeField] Text m_AdvanceTime;
 
        private void OnEnable()
        {
            GlobalTimeEvent.Instance.secondEvent += secondEvent;
            OperationTimeHepler.Instance.dayResetEvent += DayResetEvent;
        }
        private void OnDisable()
        {
            GlobalTimeEvent.Instance.secondEvent -= secondEvent;
            OperationTimeHepler.Instance.dayResetEvent -= DayResetEvent;
            m_Time.SetActive(false);
        }
 
        private void DayResetEvent(int resetType)
        {
            secondEvent();
        }
 
        private void secondEvent()
        {
            OperationBase operationBase;
            if (OperationTimeHepler.Instance.TryGetOperationTime(Operation.GiftPackage, out operationBase))
            {
                var operation = (operationBase as GiftPackageClass);
                bool inAdvance = false;
                var seconds = 0;
                if (operation.InAdvanceTime(TimeUtility.ServerNow))
                {
                    inAdvance = true;
                    seconds = operation.GetSecondsBeforeStart(TimeUtility.ServerNow);
                }
                else
                {
                    seconds = operation.GetResetSurplusTime();
                }
 
                m_ContainerAdvance.SetActive(inAdvance);
                if (inAdvance)
                {
                    if (m_Time.gameObject.activeSelf)
                    {
                        DisplayTime(0);
                    }
                    DisplayAdvance(seconds);
                }
                else
                {
                    if (seconds * TimeSpan.TicksPerSecond >= TimeSpan.TicksPerDay || seconds <= 0)
                    {
                        if (m_Time.gameObject.activeSelf)
                        {
                            DisplayTime(0);
                        }
                    }
                    else
                    {
                        m_Time.timeShow.color = seconds > 3600 ? UIHelper.GetUIColor(TextColType.Green) : UIHelper.GetUIColor(TextColType.Red);
                        if (!m_Time.gameObject.activeSelf)
                        {
                            DisplayTime(seconds);
                        }
                    }
                }
            }
 
        }
        void DisplayTime(int seconds)
        {
            m_Time.timeShow.color = seconds > 3600 ? UIHelper.GetUIColor(TextColType.Green) : UIHelper.GetUIColor(TextColType.Red);
            m_Time.Begin(seconds);
        }
        void DisplayAdvance(int seconds)
        {
            m_AdvanceTime.text = Language.Get("OperationAdvanceOpen", TimeUtility.SecondsToHMS(seconds));
        }
    }
 
}