using vnxbqy.UI;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace vnxbqy.UI
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{
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public class VipListNormalCell : CellView
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{
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[SerializeField] RichText m_PrivilegeText;
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private VipModel m_Model;
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private VipModel model
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{
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get
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{
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return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<VipModel>());
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}
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}
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public void ShowUI(string content)
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{
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m_PrivilegeText.text = content;
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}
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}
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}
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